Player Matchup

Chiron
Chiron
Chexmix1869
Chiron
Level 87
God Stats
8W - 10L
1,511 SR
Queue Stats
450W - 521L
1,494 Elo+
Party 3
Vamana
Vamana
DoubleDropChop
Vamana
Level 31
God Stats
1W - 3L
1,515 SR
Queue Stats
118W - 132L
1,464 Elo+
Solo
Sobek
Sobek
Phenom Dog
Sobek
Level 143
God Stats
5W - 2L
1,735 SR
Queue Stats
358W - 399L
1,451 Elo+
Party 3
Scylla
Scylla
XxAureleusxX
Scylla
Level 116
God Stats
5W - 8L
1,450 SR
Queue Stats
372W - 422L
1,504 Elo+
Party 3
Camazotz
Camazotz
soph911
Camazotz
Level 116
God Stats
5W - 8L
1,423 SR
Queue Stats
379W - 388L
1,477 Elo+
Solo
Team Averages
Level 99
1,527 SR
1,478 Elo+

VS

Team Averages
Level 135
1,607 SR
1,541 Elo+
Odin
Odin
 
Odin
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Aka no Seiba
Cernunnos
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,595 Elo+
Party 2
Serqet
Serqet
DWRxMerciful
Serqet
Level 119
God Stats
1W - 0L
1,842 SR
Queue Stats
74W - 62L
1,499 Elo+
Party 1
Erlang Shen
Erlang Shen
DankerKarma73
Erlang Shen
Level 146
God Stats
1W - 0L
1,659 SR
Queue Stats
63W - 50L
1,555 Elo+
Party 2
Ao Kuang
Ao Kuang
TypeAlphaSoul
Ao Kuang
Level 148
God Stats
1W - 0L
1,534 SR
Queue Stats
58W - 46L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
8 / 4 / 9
10,955
843
18,233
14,159
6,467
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 7 / 9
9,766
751
11,830
19,891
17,661
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
16
2 / 4 / 15
9,489
730
10,952
19,966
23,370
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
15
2 / 6 / 10
9,139
703
12,311
15,312
6,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
soph911
Camazotz
18
3 / 4 / 11
10,614
816
11,508
19,002
9,677
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
1 / 5 / 14
10,251
789
11,221
15,115
16,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
Aka no Seiba
Cernunnos
17
3 / 4 / 13
10,297
792
15,274
15,145
7,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
17
3 / 2 / 15
10,148
781
8,464
12,683
12,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Erlang Shen
DankerKarma73
Erlang Shen
15
1 / 5 / 14
9,909
762
10,368
21,245
20,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
TypeAlphaSoul
Ao Kuang
20
17 / 5 / 7
12,987
999
31,919
20,861
13,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
88
19
Kills
25
25
Deaths
21
54
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
5
14
1.6
W
Cernunnos
Aka no Seiba
Cernunnos
3
4
13
2.38
L
Chiron
8
4
9
3.13
W
Serqet
3
2
15
5.25
W
Erlang Shen
DankerKarma73
Erlang Shen
1
5
14
1.6
L
4
7
9
1.21
L
Sobek
2
4
15
2.38
W
Ao Kuang
TypeAlphaSoul
Ao Kuang
17
5
7
4.1
L
Scylla
2
6
10
1.17
L
Camazotz
soph911
Camazotz
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,834
Damage
77,246
88,330
Taken
85,049
64,094
Mitigated
70,484
27,360
Healing
29,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
11,221
972
1,859
1,504
15,115
16,249
670
2,798
12,317
0
24,310
W
Cernunnos
Aka no Seiba
Cernunnos
15,274
7,264
248
3,794
15,145
7,784
4,285
4,815
10,330
0
35,609
L
Chiron
18,233
8,045
2,390
3,143
14,159
6,467
580
7,240
6,780
0
33,800
W
Serqet
8,464
1,295
1,119
2,646
12,683
12,636
1,600
4,081
8,602
0
10,227
W
Erlang Shen
DankerKarma73
Erlang Shen
10,368
2,741
3,944
5,013
21,245
20,734
505
7,300
13,945
0
16,847
L
11,830
6,855
659
3,667
19,891
17,661
173
8,055
11,504
0
20,510
L
Sobek
10,952
362
1,527
4,837
19,966
23,370
0
4,413
14,968
19,378
0
W
Ao Kuang
TypeAlphaSoul
Ao Kuang
31,919
10,759
1,131
8,706
20,861
13,081
1,268
4,269
16,592
50,010
0
L
Scylla
12,311
1,332
1,520
1,830
15,312
6,919
281
6,304
8,467
20,416
0
L
Camazotz
soph911
Camazotz
11,508
3,141
727
7,060
19,002
9,677
626
5,907
12,562
0
23,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,963
Gold Earned
53,592
109
Minions Killed
129
0
Camps Cleared
0
1,087,076
Distance Traveled
1,228,542
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,251
789
26
2
0
227,684
0
W
Cernunnos
10,297
792
46
4
0
210,576
0
L
Chiron
10,955
843
28
2
0
190,527
0
W
Serqet
10,148
781
14
1
0
284,897
0
W
Erlang Shen
9,909
762
6
0
0
264,472
2
L
Vamana
9,766
751
22
2
0
224,675
2
L
Sobek
9,489
730
9
1
0
214,399
0
W
Ao Kuang
12,987
999
37
3
0
240,913
2
L
Scylla
9,139
703
20
2
0
209,016
0
L
Camazotz
10,614
816
30
2
0
248,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role