Player Matchup

Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Bapstatron1
Maui
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 71L
1,355 Elo+
Party 1
Atlas
Atlas
EpicCerberus
Atlas
Level 107
God Stats
4W - 3L
1,618 SR
Queue Stats
184W - 202L
1,412 Elo+
Party 1
Ravana
Ravana
GlowingSquid
Ravana
Level 64
God Stats
1W - 2L
1,567 SR
Queue Stats
103W - 157L
1,344 Elo+
Party 1
Heimdallr
Heimdallr
momsekgislow
Heimdallr
Level 20
God Stats
4W - 5L
1,460 SR
Queue Stats
12W - 31L
1,254 Elo+
Party 1
Team Averages
Level 59
1,529 SR
1,373 Elo+

VS

Team Averages
Level 121
1,521 SR
1,406 Elo+
Maui
Maui
 
Maui
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BryanSanz
Vulcan
Level 130
God Stats
3W - 4L
1,503 SR
Queue Stats
97W - 94L
1,389 Elo+
Solo
Chang'e
Chang'e
Jamez5998
Chang'e
Level 146
God Stats
7W - 5L
1,473 SR
Queue Stats
350W - 378L
1,392 Elo+
Solo
Hou Yi
Hou Yi
THATBOYYJERM
Hou Yi
Level 81
God Stats
3W - 1L
1,868 SR
Queue Stats
50W - 44L
1,394 Elo+
Solo
Fenrir
Fenrir
mmmaarrccc
Fenrir
Level 124
God Stats
4W - 3L
1,263 SR
Queue Stats
126W - 132L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 3 / 0
6,987
582
6,622
9,551
4,916
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 2 / 1
5,209
434
1,326
9,801
5,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 1
5,757
480
4,113
10,787
6,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ravana
9
2 / 4 / 1
5,811
484
2,163
8,009
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
momsekgislow
Heimdallr
8
0 / 4 / 0
4,918
410
2,362
7,325
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
2 / 1 / 2
6,600
550
2,641
7,052
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
BryanSanz
Vulcan
11
2 / 2 / 2
6,748
562
3,153
6,324
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Jamez5998
Chang'e
11
3 / 0 / 3
6,448
537
5,562
6,659
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
10
3 / 1 / 4
6,225
519
7,518
5,925
2,022
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
mmmaarrccc
Fenrir
12
5 / 2 / 2
7,077
590
8,739
10,000
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
6
Kills
15
16
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
3
0
1.33
W
Maui
 
Maui
2
1
2
3
L
0
2
1
0.25
W
Vulcan
BryanSanz
Vulcan
2
2
2
1.5
L
0
3
1
0.17
L
Ravana
2
4
1
0.63
W
Chang'e
Jamez5998
Chang'e
3
0
3
4.5
W
Hou Yi
3
1
4
5
W
Fenrir
mmmaarrccc
Fenrir
5
2
2
3
L
Heimdallr
momsekgislow
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,586
Damage
27,613
45,473
Taken
35,960
21,479
Mitigated
13,448
8,015
Healing
13,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,622
619
0
0
9,551
4,916
0
3,458
5,963
55,798
0
W
Maui
 
Maui
2,641
432
0
1,868
7,052
3,691
0
2,817
4,235
30,586
0
L
1,326
312
0
2,308
9,801
5,304
0
2,635
6,916
17,735
1,510
W
Vulcan
BryanSanz
Vulcan
3,153
1,205
235
1,751
6,324
2,052
821
3,292
3,032
39,419
0
L
4,113
2,116
0
3,791
10,787
6,475
0
2,025
8,456
34,392
0
L
Ravana
2,163
740
0
641
8,009
2,528
0
644
7,329
0
25,067
W
Chang'e
Jamez5998
Chang'e
5,562
390
1,047
2,807
6,659
1,990
663
976
5,683
35,907
1,821
W
Hou Yi
7,518
5,035
0
730
5,925
2,022
922
1,972
3,953
0
30,705
W
Fenrir
mmmaarrccc
Fenrir
8,739
2,216
92
5,338
10,000
3,693
0
2,705
7,295
0
35,100
L
Heimdallr
momsekgislow
Heimdallr
2,362
723
0
1,275
7,325
2,256
0
1,602
5,615
0
25,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,682
Gold Earned
33,098
272
Minions Killed
311
0
Camps Cleared
0
1,037,231
Distance Traveled
1,158,252
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,987
582
102
9
0
180,067
4
W
Maui
6,600
550
75
6
0
213,585
2
L
Maui
5,209
434
32
3
0
202,717
0
W
Vulcan
6,748
562
67
6
0
221,654
4
L
Atlas
5,757
480
54
5
0
207,531
0
L
Ravana
5,811
484
46
4
0
248,067
0
W
Chang'e
6,448
537
73
6
0
234,822
1
W
Hou Yi
6,225
519
44
4
0
252,352
2
W
Fenrir
7,077
590
52
4
0
235,839
2
L
Heimdallr
4,918
410
38
3
0
198,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role