Player Matchup

Janus
Janus
Joеy
Janus
Level 159
God Stats
37W - 7L
1,890 SR
Queue Stats
739W - 237L
1,857 Elo+
Party 1
Neith
Neith
bobloprock
Neith
Level 159
God Stats
32W - 8L
1,840 SR
Queue Stats
1,002W - 382L
1,829 Elo+
Party 1
Maui
Maui
νinea
Maui
Level 154
God Stats
7W - 5L
1,609 SR
Queue Stats
739W - 272L
1,818 Elo+
Party 1
Team Averages
Level 157
1,780 SR
1,835 Elo+

VS

Team Averages
Level 116
1,642 SR
1,628 Elo+
Chaac
Chaac
BibLecryy
Chaac
Level 88
God Stats
10W - 9L
1,652 SR
Queue Stats
83W - 61L
1,654 Elo+
Party 2
Hades
Hades
FlimsyTalent
Hades
Level 157
God Stats
6W - 4L
1,669 SR
Queue Stats
110W - 89L
1,660 Elo+
Party 2
Cernunnos
Cernunnos
SonOfHnH
Cernunnos
Level 104
God Stats
24W - 17L
1,607 SR
Queue Stats
68W - 61L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Joеy
Janus
17
6 / 2 / 6
12,070
754
17,880
8,233
3,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
17
12 / 3 / 6
13,042
815
46,052
20,601
9,915
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Maui
νinea
Maui
15
0 / 3 / 13
11,712
732
5,392
18,689
22,961
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BibLecryy
Chaac
14
1 / 7 / 3
10,070
629
14,454
30,272
28,641
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 5 / 2
11,394
712
12,794
30,327
15,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
SonOfHnH
Cernunnos
14
1 / 6 / 3
9,624
602
10,371
20,647
9,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
18
Kills
7
8
Deaths
18
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
BibLecryy
Chaac
1
7
3
0.36
L
5
5
2
1.2
W
Janus
Joеy
Janus
6
2
6
4.5
L
Cernunnos
SonOfHnH
Cernunnos
1
6
3
0.42
W
Neith
12
3
6
5
W
Maui
νinea
Maui
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,324
Damage
37,619
47,523
Taken
81,246
36,418
Mitigated
53,071
16,612
Healing
21,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BibLecryy
Chaac
14,454
3,255
0
5,513
30,272
28,641
115
9,781
20,065
0
38,542
L
12,794
1,906
1,010
11,950
30,327
15,191
456
7,156
22,885
53,656
0
W
Janus
Joеy
Janus
17,880
1,261
0
761
8,233
3,542
552
1,638
6,407
56,163
0
L
Cernunnos
SonOfHnH
Cernunnos
10,371
3,781
0
2,812
20,647
9,239
150
5,626
14,665
0
40,309
W
Neith
46,052
22,512
0
8,969
20,601
9,915
2,624
5,015
15,276
0
80,919
W
Maui
νinea
Maui
5,392
1,637
3,437
3,445
18,689
22,961
393
5,560
12,563
14,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,824
Gold Earned
31,088
184
Minions Killed
170
8
Camps Cleared
6
836,720
Distance Traveled
905,851
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,070
629
27
2
0
308,816
3
L
Hades
11,394
712
101
6
2
307,274
1
W
Janus
12,070
754
94
6
5
292,086
1
L
Cernunnos
9,624
602
42
3
4
289,761
6
W
Neith
13,042
815
69
4
3
260,017
2
W
Maui
11,712
732
21
1
0
284,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role