Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
SC Baugh
Erlang Shen
Level 142
God Stats
1W - 1L
1,754 SR
Queue Stats
320W - 311L
1,469 Elo+
Party 1
Arachne
Arachne
SC TatrBacnTots
Arachne
Level 142
God Stats
9W - 16L
1,397 SR
Queue Stats
369W - 370L
1,473 Elo+
Party 1
Izanami
Izanami
Wrecked
Izanami
Level 91
God Stats
1W - 1L
1,257 SR
Queue Stats
119W - 125L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
elmismodeantes_
Baron Samedi
Level 129
God Stats
1W - 2L
1,706 SR
Queue Stats
55W - 56L
1,507 Elo+
Solo
Team Averages
Level 122
1,523 SR
1,485 Elo+

VS

Team Averages
Level 133
1,542 SR
1,480 Elo+
Amaterasu
Amaterasu
Namelesshobo
Amaterasu
Level 126
God Stats
2W - 1L
1,525 SR
Queue Stats
242W - 217L
1,471 Elo+
Party 2
Ishtar
Ishtar
OfficerOranges
Ishtar
Level 118
God Stats
2W - 3L
1,671 SR
Queue Stats
198W - 171L
1,543 Elo+
Party 2
Set
Set
PeytonAllen
Set
Level 128
God Stats
3W - 0L
1,849 SR
Queue Stats
351W - 394L
1,420 Elo+
Solo
Shiva
Shiva
SlackasaurusRex
Shiva
Level 146
God Stats
1W - 2L
1,261 SR
Queue Stats
193W - 208L
1,491 Elo+
Solo
Thor
Thor
baconbite
Thor
Level 147
God Stats
13W - 15L
1,403 SR
Queue Stats
631W - 658L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
9 / 7 / 15
12,284
768
17,461
21,940
17,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
SC Baugh
Erlang Shen
18
6 / 6 / 14
12,655
791
12,290
25,459
36,460
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 7 / 16
11,030
689
16,371
19,843
17,181
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Wrecked
Izanami
18
4 / 6 / 17
11,118
695
25,085
20,484
10,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
elmismodeantes_
Baron Samedi
18
3 / 6 / 20
11,273
705
29,485
24,083
15,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Namelesshobo
Amaterasu
17
4 / 8 / 20
11,442
715
12,678
30,530
35,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
19 / 3 / 13
14,783
924
42,032
19,636
12,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 6 / 20
11,710
732
10,415
20,715
15,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

19
2 / 5 / 24
11,788
737
13,810
36,732
37,709
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
18
3 / 7 / 20
11,640
728
21,249
17,990
10,285
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
129
28
Kills
32
32
Deaths
29
82
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
9
7
15
2.36
W
Amaterasu
Namelesshobo
Amaterasu
4
8
20
1.75
W
19
3
13
8.5
W
4
6
20
2.33
L
Erlang Shen
SC Baugh
Erlang Shen
6
6
14
2.17
L
6
7
16
2
W
2
5
24
2.8
L
Izanami
Wrecked
Izanami
4
6
17
2.08
W
Thor
3
7
20
1.86
L
Baron Samedi
elmismodeantes_
Baron Samedi
3
6
20
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,692
Damage
100,184
111,809
Taken
125,603
96,660
Mitigated
112,450
48,120
Healing
43,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
17,461
2,748
894
9,779
21,940
17,795
0
70
21,870
0
31,297
W
Amaterasu
Namelesshobo
Amaterasu
12,678
4,191
2,279
8,184
30,530
35,918
918
4,769
25,761
665
26,826
W
42,032
27,413
1,531
7,880
19,636
12,612
4,368
4,164
15,472
0
77,952
W
10,415
6,015
1,838
3,640
20,715
15,926
2,159
7,078
13,637
0
24,343
L
Erlang Shen
SC Baugh
Erlang Shen
12,290
6,256
3,964
7,477
25,459
36,460
20
250
25,209
0
20,046
L
16,371
10,953
1,421
3,409
19,843
17,181
75
201
19,642
0
18,114
W
13,810
2,314
4,520
10,464
36,732
37,709
303
8,201
28,531
124
37,654
L
Izanami
Wrecked
Izanami
25,085
19,577
931
4,638
20,484
10,124
1,272
79
20,405
0
53,736
W
Thor
21,249
2,400
1,739
1,438
17,990
10,285
543
5,273
12,717
0
39,250
L
Baron Samedi
elmismodeantes_
Baron Samedi
29,485
2,472
5,903
9,704
24,083
15,100
665
0
24,083
48,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,360
Gold Earned
61,363
148
Minions Killed
215
0
Camps Cleared
0
1,367,605
Distance Traveled
1,454,360
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,284
768
26
2
0
275,051
0
W
Amaterasu
11,442
715
29
2
0
287,905
3
W
Ishtar
14,783
924
74
5
0
291,048
0
W
Set
11,710
732
18
1
0
325,900
0
L
Erlang Shen
12,655
791
10
1
0
303,965
0
L
Arachne
11,030
689
5
0
0
288,876
0
W
Shiva
11,788
737
51
3
0
310,904
0
L
Izanami
11,118
695
77
5
0
243,261
0
W
Thor
11,640
728
43
3
0
238,603
0
L
Baron Samedi
11,273
705
30
2
0
256,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role