Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Byakuren117
King Arthur
Level 149
God Stats
4W - 2L
1,644 SR
Queue Stats
187W - 197L
1,510 Elo+
Party 1
Zhong Kui
Zhong Kui
RTDanny
Zhong Kui
Level 89
God Stats
20W - 19L
1,473 SR
Queue Stats
126W - 135L
1,447 Elo+
Solo
Cerberus
Cerberus
SIDArisa
Cerberus
Level 107
God Stats
3W - 6L
1,477 SR
Queue Stats
137W - 183L
1,408 Elo+
Solo
Neith
Neith
qwertumuj78
Neith
Level 160
God Stats
3W - 2L
1,339 SR
Queue Stats
249W - 299L
1,457 Elo+
Party 1
Team Averages
Level 133
1,487 SR
1,464 Elo+

VS

Team Averages
Level 95
1,511 SR
1,520 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
MikeTheLoco1
Mulan
Level 127
God Stats
3W - 3L
1,455 SR
Queue Stats
130W - 101L
1,571 Elo+
Party 3
Maui
Maui
repetierbuchse
Maui
Level 27
God Stats
8W - 3L
1,599 SR
Queue Stats
62W - 44L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
0 / 4 / 4
10,255
684
6,886
13,611
7,213
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Byakuren117
King Arthur
19
6 / 3 / 2
11,326
755
15,769
20,310
22,582
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
RTDanny
Zhong Kui
18
3 / 4 / 2
10,732
715
16,360
16,815
12,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
SIDArisa
Cerberus
17
1 / 4 / 3
9,890
659
6,948
20,810
23,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 3 / 4
10,791
719
10,531
13,082
6,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
4 / 3 / 10
11,518
768
15,415
11,657
5,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
 
Raijin
19
6 / 4 / 4
11,504
767
15,337
11,431
6,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
 
Serqet
17
2 / 3 / 8
10,432
695
7,468
13,798
11,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
5 / 0 / 8
11,393
760
24,733
22,800
24,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
1 / 2 / 11
10,854
724
4,978
16,181
19,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
12
Kills
18
18
Deaths
12
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
4
4
0.5
W
Zeus
 
Zeus
4
3
10
3
W
Raijin
 
Raijin
6
4
4
2
W
Serqet
 
Serqet
2
3
8
2
L
King Arthur
Byakuren117
King Arthur
6
3
2
2.33
W
5
0
8
9
L
Zhong Kui
RTDanny
Zhong Kui
3
4
2
1
L
Cerberus
SIDArisa
Cerberus
1
4
3
0.63
L
2
3
4
1.33
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,494
Damage
67,931
84,628
Taken
75,867
72,445
Mitigated
66,989
13,397
Healing
14,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,886
1,121
0
272
13,611
7,213
0
3,793
9,222
0
36,826
W
Zeus
 
Zeus
15,415
1,223
0
1,163
11,657
5,637
543
1,494
10,163
55,130
0
W
Raijin
 
Raijin
15,337
1,792
0
152
11,431
6,114
353
4,315
7,116
43,093
0
W
Serqet
 
Serqet
7,468
2,356
0
735
13,798
11,862
790
4,394
9,404
0
32,215
L
King Arthur
Byakuren117
King Arthur
15,769
1,195
0
2,502
20,310
22,582
665
9,239
11,071
0
41,905
W
24,733
3,625
0
11,708
22,800
24,191
305
6,919
15,881
84
58,785
L
Zhong Kui
RTDanny
Zhong Kui
16,360
1,557
0
4,287
16,815
12,858
606
5,387
11,182
38,473
0
L
Cerberus
SIDArisa
Cerberus
6,948
462
169
3,494
20,810
23,011
738
11,170
9,640
27,387
0
L
10,531
2,671
0
2,673
13,082
6,781
255
6,225
6,857
0
38,970
W
4,978
1,601
0
1,132
16,181
19,185
372
6,186
9,995
16,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,994
Gold Earned
55,701
278
Minions Killed
293
0
Camps Cleared
0
1,429,803
Distance Traveled
1,501,249
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,255
684
58
4
0
247,440
0
W
Zeus
11,518
768
76
5
0
288,667
1
W
Raijin
11,504
767
68
5
0
267,973
0
W
Serqet
10,432
695
42
3
0
335,033
3
L
King Arthur
11,326
755
48
3
0
317,250
3
W
Mulan
11,393
760
83
6
0
303,875
0
L
Zhong Kui
10,732
715
51
3
0
285,246
4
L
Cerberus
9,890
659
33
2
0
286,952
0
L
Neith
10,791
719
88
6
0
292,915
1
W
Maui
10,854
724
24
2
0
305,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role