Player Matchup

Loki
Loki
Diamond II
L2 AtomicBoy
Loki
Diamond II
Level 149
God Stats
45W - 32L
1,789 SR
Queue Stats
79W - 59L
2,376 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
Pressuregauge10
Tsukuyomi
Diamond II
Level 109
God Stats
9W - 4L
1,519 SR
Queue Stats
215W - 201L
2,373 MMR
Solo
Xbalanque
Xbalanque
Masters
calmgoodfire
Xbalanque
Masters
Level 158
God Stats
3W - 2L
1,834 SR
Queue Stats
163W - 167L
2,712 MMR
Solo
Set
Set
Masters
emotionaIdamage
Set
Masters
Level 83
God Stats
6W - 4L
2,065 SR
Queue Stats
178W - 150L
2,712 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
iJoshimiro
Kumbhakarna
Diamond V
Level 160
God Stats
10W - 13L
1,538 SR
Queue Stats
114W - 110L
2,004 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,749 SR
2,435 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,635 SR
2,439 MMR
Ravana
Ravana
Masters
BUGspitting
Ravana
Masters
Level 142
God Stats
67W - 62L
1,626 SR
Queue Stats
497W - 491L
2,577 MMR
Solo
Heimdallr
Heimdallr
Masters
Beyond Rookie
Heimdallr
Masters
Level 160
God Stats
9W - 7L
1,713 SR
Queue Stats
229W - 227L
2,261 MMR
Solo
Chaac
Chaac
Masters
S7 Cardx
Chaac
Masters
Level 103
God Stats
45W - 60L
1,594 SR
Queue Stats
599W - 494L
3,057 MMR
Solo
Nu Wa
Nu Wa
Diamond II
adorablethug
Nu Wa
Diamond II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 235L
2,332 MMR
Solo
Ares
Ares
Platinum II
nbdboy323
Ares
Platinum II
Level 158
God Stats
2W - 2L
1,741 SR
Queue Stats
241W - 235L
1,968 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 6
13,409
670
22,790
20,702
17,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Pressuregauge10
Tsukuyomi
17
4 / 4 / 9
11,867
593
13,871
18,224
7,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
calmgoodfire
Xbalanque
20
3 / 0 / 5
13,176
659
15,283
17,877
8,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
13 / 2 / 3
13,489
674
23,270
18,728
11,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
iJoshimiro
Kumbhakarna
16
1 / 0 / 12
11,682
584
4,471
22,098
19,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
HadesCliodhnaNe Zha

VS

Bans
Yu HuangGuan YuSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
4 / 3 / 3
9,524
476
9,187
16,223
8,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
Beyond Rookie
Heimdallr
13
1 / 2 / 1
8,390
420
5,220
12,300
5,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
S7 Cardx
Chaac
15
0 / 7 / 2
9,163
458
13,546
30,899
34,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 6 / 5
9,246
462
13,273
13,407
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
15
2 / 8 / 1
8,825
441
5,731
22,715
26,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
26
Kills
8
8
Deaths
26
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ravana
4
3
3
1.83
L
Heimdallr
Beyond Rookie
Heimdallr
1
2
1
0.75
W
5
2
6
4
W
Tsukuyomi
Pressuregauge10
Tsukuyomi
4
4
9
2.13
L
Chaac
S7 Cardx
Chaac
0
7
2
0.14
L
1
6
5
0.58
W
Xbalanque
calmgoodfire
Xbalanque
3
0
5
5.5
W
13
2
3
7.25
W
Kumbhakarna
iJoshimiro
Kumbhakarna
1
0
12
7
L
Ares
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,685
Damage
46,957
97,629
Taken
95,544
65,163
Mitigated
78,598
37,792
Healing
26,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
9,187
1,778
0
2,950
16,223
8,087
0
290
15,607
0
71,215
L
Heimdallr
Beyond Rookie
Heimdallr
5,220
2,962
0
5,721
12,300
5,443
0
307
11,993
0
59,866
W
22,790
7,204
0
8,364
20,702
17,336
3,918
1,103
18,374
0
105,664
W
Tsukuyomi
Pressuregauge10
Tsukuyomi
13,871
5,561
0
6,757
18,224
7,318
2,085
5,199
12,943
0
92,035
L
Chaac
S7 Cardx
Chaac
13,546
3,305
0
13,297
30,899
34,282
0
0
30,578
0
75,784
L
13,273
2,936
0
1,605
13,407
4,496
0
1,564
11,446
81,203
0
W
Xbalanque
calmgoodfire
Xbalanque
15,283
7,411
0
10,013
17,877
8,682
7,876
4,017
13,808
0
163,558
W
23,270
10,426
0
6,974
18,728
11,951
5,524
5,095
13,581
0
132,765
W
Kumbhakarna
iJoshimiro
Kumbhakarna
4,471
376
0
5,684
22,098
19,876
0
6,620
15,431
23,465
2,864
L
Ares
5,731
233
0
2,690
22,715
26,290
0
1,575
20,723
31,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,623
Gold Earned
45,148
719
Minions Killed
539
0
Camps Cleared
0
2,015,592
Distance Traveled
1,682,254
33
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,524
476
116
6
0
445,362
1
L
Heimdallr
8,390
420
115
6
0
233,804
1
W
Loki
13,409
670
170
9
0
380,436
4
W
Tsukuyomi
11,867
593
120
6
0
452,915
6
L
Chaac
9,163
458
137
7
0
325,243
5
L
Nu Wa
9,246
462
138
7
0
336,130
3
W
Xbalanque
13,176
659
204
10
0
374,583
9
W
Set
13,489
674
191
10
0
399,782
4
W
Kumbhakarna
11,682
584
34
2
0
407,876
10
L
Ares
8,825
441
33
2
0
341,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role