Player Matchup

Bakasura
Bakasura
Chevstaus
Bakasura
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 72L
1,406 Elo+
Party 2
Poseidon
Poseidon
Searchingzzzz
Poseidon
Level 89
God Stats
0W - 3L
1,156 SR
Queue Stats
85W - 79L
1,488 Elo+
Party 3
Raijin
Raijin
Tango Piggy 123
Raijin
Level 123
God Stats
3W - 5L
1,476 SR
Queue Stats
236W - 192L
1,420 Elo+
Party 2
Discordia
Discordia
elqqAJuice
Discordia
Level 124
God Stats
10W - 3L
1,667 SR
Queue Stats
197W - 195L
1,454 Elo+
Party 3
Chaac
Chaac
fleshwhip
Chaac
Level 15
God Stats
0W - 1L
1,557 SR
Queue Stats
4W - 10L
1,352 Elo+
Party 3
Team Averages
Level 80
1,471 SR
1,424 Elo+

VS

Team Averages
Level 98
1,504 SR
1,508 Elo+
Anhur
Anhur
 
Anhur
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Barlowsmom
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 10L
1,500 Elo+
Party 1
Odin
Odin
CRIktomi
Odin
Level 109
God Stats
1W - 1L
1,415 SR
Queue Stats
79W - 66L
1,497 Elo+
Solo
Izanami
Izanami
WedgedObject493
Izanami
Level 127
God Stats
2W - 1L
1,604 SR
Queue Stats
72W - 60L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chevstaus
Bakasura
18
2 / 5 / 4
10,814
601
6,654
24,517
25,552
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Searchingzzzz
Poseidon
18
5 / 10 / 7
11,784
655
14,367
20,538
9,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 4 / 5
11,220
623
19,860
14,534
8,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
elqqAJuice
Discordia
19
6 / 10 / 4
12,357
687
23,756
17,819
9,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
fleshwhip
Chaac
19
1 / 5 / 10
11,369
632
10,241
26,063
41,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
9 / 9 / 13
12,954
720
17,335
22,042
12,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
 
Hou Yi
20
4 / 3 / 16
12,488
694
14,856
15,371
9,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Barlowsmom
Cthulhu
20
10 / 2 / 22
15,427
857
31,362
24,404
39,960
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Odin
17
0 / 1 / 20
11,095
616
10,122
28,350
20,432
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 4 / 8
13,271
737
20,991
17,259
10,395
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
113
18
Kills
34
34
Deaths
19
30
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
9
13
1.72
W
Hou Yi
 
Hou Yi
4
3
16
4
W
Cthulhu
Barlowsmom
Cthulhu
10
2
22
10.5
W
Odin
0
1
20
10
L
Bakasura
Chevstaus
Bakasura
2
5
4
0.8
L
Poseidon
Searchingzzzz
Poseidon
5
10
7
0.85
L
4
4
5
1.63
W
11
4
8
3.75
L
Discordia
elqqAJuice
Discordia
6
10
4
0.8
L
Chaac
fleshwhip
Chaac
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,878
Damage
94,666
103,471
Taken
107,426
94,712
Mitigated
92,923
25,939
Healing
51,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
17,335
7,620
851
2,277
22,042
12,693
1,866
12,767
9,110
20
31,724
W
Hou Yi
 
Hou Yi
14,856
5,342
2,405
3,488
15,371
9,443
1,768
8,978
6,393
25
33,172
W
Cthulhu
Barlowsmom
Cthulhu
31,362
271
4,750
8,543
24,404
39,960
209
10,398
13,602
61,263
0
W
Odin
10,122
376
4,542
15,268
28,350
20,432
638
13,489
14,807
0
18,225
L
Bakasura
Chevstaus
Bakasura
6,654
3,752
2,640
5,352
24,517
25,552
0
7,460
16,643
2,055
12,304
L
Poseidon
Searchingzzzz
Poseidon
14,367
2,453
1,219
3,956
20,538
9,738
0
4,872
15,477
20,820
0
L
19,860
1,360
887
1,110
14,534
8,470
0
5,522
8,974
48,199
0
W
20,991
10,387
4,354
4,964
17,259
10,395
4,532
12,926
4,097
0
50,219
L
Discordia
elqqAJuice
Discordia
23,756
1,197
1,275
2,684
17,819
9,883
0
7,429
10,237
41,086
0
L
Chaac
fleshwhip
Chaac
10,241
1,658
1,181
5,635
26,063
41,069
0
6,124
19,412
0
19,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,544
Gold Earned
65,235
164
Minions Killed
215
0
Camps Cleared
0
1,427,347
Distance Traveled
1,638,148
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,954
720
21
1
0
266,567
0
W
Hou Yi
12,488
694
42
2
0
334,849
0
W
Cthulhu
15,427
857
69
4
0
352,237
2
W
Odin
11,095
616
19
1
0
389,655
0
L
Bakasura
10,814
601
41
2
0
310,682
0
L
Poseidon
11,784
655
11
1
0
256,111
0
L
Raijin
11,220
623
69
4
0
300,653
0
W
Izanami
13,271
737
64
4
0
294,840
0
L
Discordia
12,357
687
28
2
0
272,340
0
L
Chaac
11,369
632
15
1
0
287,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role