Player Matchup

Odin
Odin
DAYDREAMER23
Odin
Level 142
God Stats
0W - 1L
1,656 SR
Queue Stats
9W - 14L
1,311 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JackH420
Tsukuyomi
Level 26
God Stats
1W - 3L
1,430 SR
Queue Stats
82W - 91L
1,456 Elo+
Party 3
Fenrir
Fenrir
NotToBadHuh
Fenrir
Level 135
God Stats
4W - 1L
1,717 SR
Queue Stats
236W - 208L
1,526 Elo+
Party 3
Awilix
Awilix
Stealth181
Awilix
Level 28
God Stats
2W - 1L
1,404 SR
Queue Stats
42W - 28L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
Yuh_Boy_Lui
Cthulhu
Level 160
God Stats
0W - 4L
1,324 SR
Queue Stats
61W - 69L
1,530 Elo+
Party 1
Team Averages
Level 98
1,506 SR
1,482 Elo+

VS

Team Averages
Level 51
1,513 SR
1,574 Elo+
Sun Wukong
Sun Wukong
DarreonIsTheMan
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,481 Elo+
Party 2
Discordia
Discordia
DavidVN
Discordia
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,303 Elo+
Solo
Apollo
Apollo
KD14599
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,575 Elo+
Solo
Osiris
Osiris
SSupremeQuality
Osiris
Level 157
God Stats
4W - 8L
1,563 SR
Queue Stats
479W - 484L
1,638 Elo+
Party 2
Artemis
Artemis
TheAssaultMain
Artemis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 3L
1,874 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 16
13,048
652
12,688
23,568
38,376
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
JackH420
Tsukuyomi
19
4 / 9 / 11
11,943
597
19,527
26,152
14,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
20
7 / 6 / 6
13,994
700
9,627
19,114
24,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
Stealth181
Awilix
20
11 / 11 / 6
14,724
736
17,361
23,207
13,534
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Yuh_Boy_Lui
Cthulhu
20
3 / 7 / 17
12,421
621
29,042
34,020
49,986
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarreonIsTheMan
Sun Wukong
17
0 / 6 / 15
11,544
577
3,522
17,495
17,638
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
DavidVN
Discordia
18
2 / 9 / 18
12,438
622
12,286
18,292
9,519
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
KD14599
Apollo
20
16 / 5 / 16
15,602
780
28,670
24,024
14,975
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 6 / 21
14,681
734
22,719
28,248
48,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
14 / 5 / 21
17,696
885
43,972
17,517
10,936
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
133
31
Kills
42
42
Deaths
31
56
Assists
91
Player
Kills
Deaths
Assists
KDA
L
6
9
16
1.56
W
Sun Wukong
DarreonIsTheMan
Sun Wukong
0
6
15
1.25
W
Discordia
DavidVN
Discordia
2
9
18
1.22
L
Tsukuyomi
JackH420
Tsukuyomi
4
9
11
1.06
W
Apollo
KD14599
Apollo
16
5
16
4.8
L
Fenrir
7
6
6
1.67
W
10
6
21
3.42
L
Awilix
Stealth181
Awilix
11
11
6
1.27
W
14
5
21
4.9
L
Cthulhu
Yuh_Boy_Lui
Cthulhu
3
7
17
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,245
Damage
111,169
126,061
Taken
105,576
140,187
Mitigated
101,814
28,021
Healing
22,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,688
3,804
965
1,620
23,568
38,376
0
2,465
21,103
0
20,571
W
Sun Wukong
DarreonIsTheMan
Sun Wukong
3,522
562
2,232
2,672
17,495
17,638
0
3,206
14,231
0
9,948
W
Discordia
DavidVN
Discordia
12,286
479
1,665
2,544
18,292
9,519
0
5,451
12,674
24,600
0
L
Tsukuyomi
JackH420
Tsukuyomi
19,527
6,219
338
5,559
26,152
14,230
0
1,680
24,472
0
37,397
W
Apollo
KD14599
Apollo
28,670
24,155
998
7,333
24,024
14,975
2,486
7,889
16,046
0
55,312
L
Fenrir
9,627
2,289
535
3,500
19,114
24,061
0
1,741
17,373
0
21,004
W
22,719
6,952
223
1,589
28,248
48,746
0
7,434
20,597
0
40,921
L
Awilix
Stealth181
Awilix
17,361
7,608
608
1,737
23,207
13,534
0
2,510
20,697
0
35,742
W
43,972
20,896
71
3,101
17,517
10,936
7,001
5,062
12,356
0
89,973
L
Cthulhu
Yuh_Boy_Lui
Cthulhu
29,042
1,289
3,271
9,888
34,020
49,986
0
3,890
29,774
55,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,130
Gold Earned
71,961
166
Minions Killed
227
0
Camps Cleared
0
1,465,336
Distance Traveled
1,577,730
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,048
652
25
1
0
300,814
0
W
Sun Wukong
11,544
577
5
0
0
274,776
1
W
Discordia
12,438
622
33
2
0
331,158
1
L
Tsukuyomi
11,943
597
36
2
0
286,742
0
W
Apollo
15,602
780
61
3
0
347,096
1
L
Fenrir
13,994
700
22
1
0
223,142
0
W
Osiris
14,681
734
27
1
0
347,801
1
L
Awilix
14,724
736
36
2
0
309,201
0
W
Artemis
17,696
885
101
5
0
276,899
0
L
Cthulhu
12,421
621
47
2
0
345,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role