Player Matchup

Poseidon
Poseidon
Boglor
Poseidon
Level 118
God Stats
0W - 1L
1,506 SR
Queue Stats
60W - 26L
1,663 Elo+
Party 1
Ravana
Ravana
DOOMZDAY__DRAG0N
Ravana
Level 149
God Stats
0W - 2L
1,382 SR
Queue Stats
15W - 23L
1,448 Elo+
Solo
Yemoja
Yemoja
Selenium
Yemoja
Level 100
God Stats
3W - 4L
1,540 SR
Queue Stats
240W - 121L
1,577 Elo+
Party 1
Ao Kuang
Ao Kuang
ThyCodester
Ao Kuang
Level 87
God Stats
0W - 1L
1,909 SR
Queue Stats
82W - 36L
1,709 Elo+
Party 1
Vamana
Vamana
komm666
Vamana
Level 108
God Stats
3W - 2L
1,485 SR
Queue Stats
161W - 149L
1,517 Elo+
Party 1
Team Averages
Level 112
1,565 SR
1,583 Elo+

VS

Team Averages
Level 130
1,478 SR
1,534 Elo+
Morgan Le Fay
Morgan Le Fay
Drim Dynasty
Morgan Le Fay
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
361W - 339L
1,545 Elo+
Party 2
The Morrigan
The Morrigan
KrozzManKillah
The Morrigan
Level 154
God Stats
3W - 5L
1,520 SR
Queue Stats
79W - 89L
1,516 Elo+
Solo
Xing Tian
Xing Tian
NewgenesisX
Xing Tian
Level 129
God Stats
2W - 2L
1,298 SR
Queue Stats
450W - 400L
1,546 Elo+
Party 2
Hel
Hel
Papa Wulff
Hel
Level 123
God Stats
11W - 8L
1,577 SR
Queue Stats
400W - 374L
1,533 Elo+
Party 2
Tyr
Tyr
YsmaGod
Tyr
Level 120
God Stats
3W - 2L
1,498 SR
Queue Stats
26W - 24L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Boglor
Poseidon
19
3 / 9 / 11
13,030
592
26,953
21,414
9,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
0 / 9 / 15
12,809
582
12,412
33,067
17,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
Selenium
Yemoja
20
0 / 7 / 21
13,445
611
12,965
26,305
35,922
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
ThyCodester
Ao Kuang
20
23 / 10 / 7
17,866
812
50,897
48,062
32,268
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
komm666
Vamana
20
8 / 7 / 12
16,216
737
25,850
42,989
44,635
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Drim Dynasty
Morgan Le Fay
20
6 / 6 / 17
15,057
684
30,099
23,086
15,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
KrozzManKillah
The Morrigan
20
12 / 9 / 15
16,200
736
43,032
22,968
13,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
NewgenesisX
Xing Tian
20
4 / 7 / 27
16,081
731
18,852
39,323
61,994
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
8 / 6 / 22
16,484
749
22,806
29,936
27,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyr
20
9 / 6 / 20
16,349
743
26,662
34,486
47,595
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
140
34
Kills
39
42
Deaths
34
66
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Boglor
Poseidon
3
9
11
0.94
L
0
9
15
0.83
W
Morgan Le Fay
Drim Dynasty
Morgan Le Fay
6
6
17
2.42
W
The Morrigan
KrozzManKillah
The Morrigan
12
9
15
2.17
W
Xing Tian
NewgenesisX
Xing Tian
4
7
27
2.5
W
8
6
22
3.17
L
Yemoja
Selenium
Yemoja
0
7
21
1.5
L
Ao Kuang
ThyCodester
Ao Kuang
23
10
7
2.65
W
Tyr
9
6
20
3.17
L
Vamana
komm666
Vamana
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,077
Damage
141,451
171,837
Taken
149,799
140,039
Mitigated
165,907
72,089
Healing
64,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Boglor
Poseidon
26,953
3,981
1,475
1,743
21,414
9,920
324
15,017
6,397
65,441
0
L
12,412
3,694
3,027
8,523
33,067
17,294
1,736
27,699
5,368
0
35,593
W
Morgan Le Fay
Drim Dynasty
Morgan Le Fay
30,099
4,546
1,581
2,076
23,086
15,345
2,580
12,924
10,155
58,649
0
W
The Morrigan
KrozzManKillah
The Morrigan
43,032
9,622
2,175
6,241
22,968
13,912
1,495
13,581
9,360
73,042
544
W
Xing Tian
NewgenesisX
Xing Tian
18,852
1,774
1,680
2,993
39,323
61,994
481
23,206
16,117
34,606
0
W
22,806
619
23,610
17,316
29,936
27,061
1,976
21,453
8,483
48,045
0
L
Yemoja
Selenium
Yemoja
12,965
3,793
15,252
4,665
26,305
35,922
2,755
11,883
14,422
39,390
0
L
Ao Kuang
ThyCodester
Ao Kuang
50,897
15,514
1,097
19,309
48,062
32,268
389
29,736
18,326
79,792
0
W
Tyr
26,662
2,257
726
5,653
34,486
47,595
1,681
20,399
14,087
0
40,005
L
Vamana
komm666
Vamana
25,850
14,461
5,057
11,941
42,989
44,635
2,000
29,910
13,079
1,158
58,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,366
Gold Earned
80,171
238
Minions Killed
209
0
Camps Cleared
0
1,663,352
Distance Traveled
1,889,326
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,030
592
57
3
0
318,043
1
L
Ravana
12,809
582
41
2
0
341,389
1
W
Morgan Le Fay
15,057
684
54
2
0
318,645
1
W
The Morrigan
16,200
736
57
3
0
328,723
0
W
Xing Tian
16,081
731
21
1
0
376,283
0
W
Hel
16,484
749
49
2
0
402,074
0
L
Yemoja
13,445
611
38
2
0
315,840
2
L
Ao Kuang
17,866
812
54
2
0
314,543
1
W
Tyr
16,349
743
28
1
0
463,601
1
L
Vamana
16,216
737
48
2
0
373,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role