Player Matchup

Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
Defnotasmurf2811
Ah Muzen Cab
Gold V
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,411 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
DemonEyezKyo260
Ao Kuang
Gold II
Level 121
God Stats
54W - 29L
1,651 SR
Queue Stats
461W - 462L
1,502 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,550 SR
1,471 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 76
1,564 SR
1,374 MMR
Vulcan
Vulcan
Bronze III
Code_Name_Seven
Vulcan
Bronze III
Level 69
God Stats
1W - 0L
1,710 SR
Queue Stats
3W - 5L
1,305 MMR
Party 2
Chaac
Chaac
Bronze III
SuperBych
Chaac
Bronze III
Level 74
God Stats
2W - 0L
1,416 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2
Ares
Ares
Bronze III
The_Rat_Lord80
Ares
Bronze III
Level 84
God Stats
1W - 0L
1,566 SR
Queue Stats
3W - 5L
1,316 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
3 / 3 / 4
15,399
700
13,862
24,731
24,216
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
Defnotasmurf2811
Ah Muzen Cab
17
1 / 7 / 5
13,683
622
23,174
23,636
10,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
20
5 / 4 / 4
15,833
720
11,628
33,780
30,557
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
BastetKumbhakarnaGuan YuDiscordiaAchilles

VS

Bans
Ne ZhaScyllaYmirPoseidonSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 8
15,626
710
25,682
13,114
6,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
SuperBych
Chaac
19
5 / 3 / 6
14,693
668
19,238
25,996
33,553
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

20
5 / 1 / 7
15,762
716
13,012
18,159
28,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
9
Kills
14
14
Deaths
9
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
3
4
1.67
W
4
5
8
1.6
L
Ah Muzen Cab
Defnotasmurf2811
Ah Muzen Cab
1
7
5
0.5
L
Ao Kuang
5
4
4
1.75
W
Chaac
SuperBych
Chaac
5
3
6
2.67
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,664
Damage
57,932
82,147
Taken
57,269
65,586
Mitigated
69,025
25,626
Healing
18,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
13,862
7,688
3,538
7,154
24,731
24,216
373
11,459
13,058
31
46,216
W
25,682
7,461
0
1,505
13,114
6,684
1,156
5,654
7,460
110,631
0
L
Ah Muzen Cab
Defnotasmurf2811
Ah Muzen Cab
23,174
7,832
0
5,517
23,636
10,813
359
10,667
12,647
0
103,811
L
Ao Kuang
11,628
4,383
3,022
6,395
33,780
30,557
1,999
16,802
16,466
58,471
0
W
Chaac
SuperBych
Chaac
19,238
4,364
1,389
9,775
25,996
33,553
778
4,762
21,234
0
61,045
W
13,012
341
832
4,702
18,159
28,788
664
1,668
16,491
28,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,915
Gold Earned
46,081
274
Minions Killed
334
16
Camps Cleared
5
1,197,380
Distance Traveled
1,205,162
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
15,399
700
51
2
5
410,769
0
W
Vulcan
15,626
710
198
9
4
389,363
4
L
Ah Muzen Cab
13,683
622
139
6
7
376,855
2
L
Ao Kuang
15,833
720
84
4
4
409,756
2
W
Chaac
14,693
668
91
4
0
417,704
4
W
Ares
15,762
716
45
2
1
398,095
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role