Player Matchup

Chaac
Chaac
EXOP1TUD0
Chaac
Level 18
God Stats
10W - 6L
1,475 SR
Queue Stats
27W - 19L
1,421 Elo+
Party 1
Cernunnos
Cernunnos
IRONFENIX1209
Cernunnos
Level 128
God Stats
3W - 2L
1,490 SR
Queue Stats
111W - 114L
1,428 Elo+
Party 1
Scylla
Scylla
M4STERPITUD0
Scylla
Level 80
God Stats
38W - 36L
1,415 SR
Queue Stats
100W - 114L
1,418 Elo+
Party 1
Team Averages
Level 75
1,460 SR
1,422 Elo+

VS

Team Averages
Level 121
1,381 SR
1,351 Elo+
Artio
Artio
Cryptic h4ze
Artio
Level 156
God Stats
1W - 3L
1,253 SR
Queue Stats
115W - 184L
1,371 Elo+
Solo
Neith
Neith
KayEllBxNYC
Neith
Level 160
God Stats
80W - 135L
1,391 SR
Queue Stats
382W - 622L
1,289 Elo+
Solo
Ra
Ra
tinypeen6
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EXOP1TUD0
Chaac
15
7 / 1 / 8
9,786
816
12,740
14,556
11,961
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
IRONFENIX1209
Cernunnos
14
8 / 3 / 7
10,375
865
16,143
10,361
4,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
14
4 / 1 / 10
9,302
775
8,184
7,528
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 2
8,652
721
7,970
23,283
13,139
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 3
7,497
625
7,425
9,752
3,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 3 / 0
8,500
708
8,650
9,959
3,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
19
Kills
5
5
Deaths
19
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
11
2
0.27
W
Chaac
EXOP1TUD0
Chaac
7
1
8
11
W
Cernunnos
IRONFENIX1209
Cernunnos
8
3
7
3.83
L
0
5
3
0.3
W
Scylla
4
1
10
9
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,067
Damage
24,045
32,445
Taken
42,994
19,952
Mitigated
20,955
7,316
Healing
8,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,970
969
719
2,811
23,283
13,139
0
3,723
19,560
17,634
0
W
Chaac
EXOP1TUD0
Chaac
12,740
3,350
0
4,611
14,556
11,961
721
6,319
8,237
0
34,523
W
Cernunnos
IRONFENIX1209
Cernunnos
16,143
7,662
0
1,723
10,361
4,880
1,199
6,674
3,687
0
43,011
L
7,425
3,615
0
801
9,752
3,865
0
3,526
6,226
0
21,642
W
Scylla
8,184
469
0
982
7,528
3,111
528
4,277
3,251
35,829
0
L
8,650
151
1,451
2,412
9,959
3,951
0
1,443
8,516
29,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,463
Gold Earned
24,649
155
Minions Killed
115
8
Camps Cleared
2
652,280
Distance Traveled
581,696
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,652
721
21
2
1
165,808
3
W
Chaac
9,786
816
44
4
2
222,788
1
W
Cernunnos
10,375
865
64
5
5
197,074
2
L
Neith
7,497
625
34
3
0
198,241
3
W
Scylla
9,302
775
47
4
1
232,418
1
L
Ra
8,500
708
60
5
1
217,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role