Player Matchup

Hel
Hel
LillStickin
Hel
Level 69
God Stats
0W - 5L
1,256 SR
Queue Stats
64W - 137L
1,179 Elo+
Solo
Ymir
Ymir
lilbownur
Ymir
Level 38
God Stats
1W - 1L
1,670 SR
Queue Stats
13W - 16L
1,190 Elo+
Party 1
Loki
Loki
vCris NBD
Loki
Level 48
God Stats
0W - 2L
1,695 SR
Queue Stats
8W - 16L
1,153 Elo+
Party 1
Team Averages
Level 52
1,541 SR
1,174 Elo+

VS

Team Averages
Level 110
1,346 SR
1,321 Elo+
Baron Samedi
Baron Samedi
Big-Hanzo
Baron Samedi
Level 149
God Stats
31W - 37L
1,486 SR
Queue Stats
129W - 149L
1,400 Elo+
Party 2
Jing Wei
Jing Wei
Hitsan00
Jing Wei
Level 31
God Stats
2W - 1L
1,109 SR
Queue Stats
2W - 2L
1,165 Elo+
Solo
Chronos
Chronos
ProdigyX-0
Chronos
Level 150
God Stats
2W - 1L
1,443 SR
Queue Stats
129W - 149L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,948
595
6,420
8,951
5,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
10
0 / 4 / 0
5,917
592
3,796
11,926
9,740
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
10
0 / 5 / 0
5,857
586
3,588
9,627
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Big-Hanzo
Baron Samedi
12
4 / 0 / 9
8,068
807
9,655
7,797
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Hitsan00
Jing Wei
12
3 / 0 / 7
7,764
776
7,048
6,739
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
ProdigyX-0
Chronos
13
7 / 0 / 5
8,607
861
7,892
4,697
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
14
14
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Big-Hanzo
Baron Samedi
4
0
9
8.5
W
Jing Wei
Hitsan00
Jing Wei
3
0
7
6.5
L
0
5
0
0
W
Chronos
ProdigyX-0
Chronos
7
0
5
9.5
L
Ymir
0
4
0
0
L
Loki
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,804
Damage
24,595
30,504
Taken
19,233
18,895
Mitigated
7,655
4,933
Healing
7,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Big-Hanzo
Baron Samedi
9,655
833
1,602
3,717
7,797
3,423
439
4,332
3,465
29,897
0
W
Jing Wei
Hitsan00
Jing Wei
7,048
5,191
254
1,158
6,739
2,377
513
3,898
2,841
0
20,150
L
6,420
1,215
1,498
2,213
8,951
5,384
0
5,106
3,845
15,470
0
W
Chronos
ProdigyX-0
Chronos
7,892
3,346
0
382
4,697
1,855
1,348
2,181
2,516
20,704
0
L
Ymir
3,796
230
0
120
11,926
9,740
0
6,338
5,588
13,703
0
L
Loki
3,588
748
0
1,102
9,627
3,771
0
6,760
2,867
0
18,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,722
Gold Earned
24,439
73
Minions Killed
121
3
Camps Cleared
6
482,681
Distance Traveled
548,119
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,068
807
40
4
2
186,580
6
W
Jing Wei
7,764
776
42
4
3
186,885
2
L
Hel
5,948
595
17
2
0
159,616
1
W
Chronos
8,607
861
39
4
1
174,654
3
L
Ymir
5,917
592
28
3
1
157,071
1
L
Loki
5,857
586
28
3
2
165,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role