Player Matchup

Ares
Ares
 
Ares
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
GH0STREB0RN
Sylvanus
Level 115
God Stats
12W - 4L
1,766 SR
Queue Stats
293W - 239L
1,669 Elo+
Party 1
Ah Puch
Ah Puch
Him5300
Ah Puch
Level 17
God Stats
4W - 0L
1,807 SR
Queue Stats
23W - 15L
1,547 Elo+
Party 4
Apollo
Apollo
MysticalFiber27
Apollo
Level 128
God Stats
2W - 7L
1,234 SR
Queue Stats
325W - 345L
1,377 Elo+
Party 1
Mercury
Mercury
Static Teddy
Mercury
Level 115
God Stats
12W - 4L
1,585 SR
Queue Stats
120W - 59L
1,617 Elo+
Party 4
Team Averages
Level 103
1,578 SR
1,542 Elo+

VS

Team Averages
Level 77
1,533 SR
1,523 Elo+
Mulan
Mulan
DJ-BLiTz
Mulan
Level 128
God Stats
38W - 38L
1,683 SR
Queue Stats
819W - 836L
1,562 Elo+
Party 2
Rama
Rama
EnemyMissingLFT
Rama
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,699 Elo+
Party 2
Poseidon
Poseidon
Stinkalofagus
Poseidon
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,504 Elo+
Party 3
Sylvanus
Sylvanus
VIGL-ACE
Sylvanus
Level 121
God Stats
14W - 18L
1,484 SR
Queue Stats
468W - 499L
1,337 Elo+
Party 3
He Bo
He Bo
arcanis1108
He Bo
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 136L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 0 / 6
5,864
586
4,116
9,036
6,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sylvanus
GH0STREB0RN
Sylvanus
11
2 / 0 / 0
6,031
603
7,375
5,345
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Him5300
Ah Puch
11
4 / 0 / 0
6,790
679
9,430
8,796
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 1 / 2
5,999
600
4,288
5,830
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Static Teddy
Mercury
10
2 / 0 / 2
5,892
589
2,650
5,594
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DJ-BLiTz
Mulan
8
0 / 5 / 0
4,633
463
4,393
12,029
7,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 0 / 0
4,675
468
2,872
6,619
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Stinkalofagus
Poseidon
11
0 / 1 / 0
5,691
569
1,245
6,427
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
VIGL-ACE
Sylvanus
8
0 / 3 / 1
4,588
459
3,770
9,869
5,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
1 / 2 / 0
5,212
521
3,586
5,188
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
11
Kills
1
1
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
6
3
L
Mulan
DJ-BLiTz
Mulan
0
5
0
0
L
0
0
0
0
W
Sylvanus
GH0STREB0RN
Sylvanus
2
0
0
2
W
Ah Puch
Him5300
Ah Puch
4
0
0
4
W
3
1
2
4
W
Mercury
Static Teddy
Mercury
2
0
2
3
L
Poseidon
Stinkalofagus
Poseidon
0
1
0
0
L
Sylvanus
VIGL-ACE
Sylvanus
0
3
1
0.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,859
Damage
15,866
34,601
Taken
40,132
17,418
Mitigated
18,899
18,725
Healing
15,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,116
455
0
3,274
9,036
6,961
0
2,391
6,645
14,943
2,108
L
Mulan
DJ-BLiTz
Mulan
4,393
1,045
0
4,002
12,029
7,787
0
7,451
4,578
0
26,118
L
2,872
2,412
0
3,366
6,619
1,844
0
4,131
2,488
0
29,119
W
Sylvanus
GH0STREB0RN
Sylvanus
7,375
2,563
177
2,914
5,345
3,261
387
967
4,378
40,413
13,792
W
Ah Puch
Him5300
Ah Puch
9,430
1,035
0
7,395
8,796
2,957
378
524
8,272
45,698
0
W
4,288
2,309
0
2,184
5,830
2,418
0
3,259
2,571
0
39,631
W
Mercury
Static Teddy
Mercury
2,650
944
0
2,781
5,594
1,821
0
269
5,325
0
32,599
L
Poseidon
Stinkalofagus
Poseidon
1,245
366
0
3,632
6,427
1,944
0
2,567
3,860
42,398
0
L
Sylvanus
VIGL-ACE
Sylvanus
3,770
1,532
1,046
2,812
9,869
5,535
0
4,629
5,240
15,194
9,330
L
3,586
256
0
829
5,188
1,789
0
828
4,360
36,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,576
Gold Earned
24,799
332
Minions Killed
306
0
Camps Cleared
0
1,013,098
Distance Traveled
942,573
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,864
586
20
2
0
197,955
2
L
Mulan
4,633
463
51
5
0
183,347
0
L
Rama
4,675
468
46
5
0
169,008
2
W
Sylvanus
6,031
603
94
9
0
173,430
3
W
Ah Puch
6,790
679
75
8
0
186,687
3
W
Apollo
5,999
600
70
7
0
199,012
2
W
Mercury
5,892
589
73
7
0
256,014
1
L
Poseidon
5,691
569
97
10
0
223,613
6
L
Sylvanus
4,588
459
49
5
0
172,929
0
L
He Bo
5,212
521
63
6
0
193,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role