Player Matchup

Pele
Pele
AGLavish
Pele
Level 62
God Stats
2W - 1L
1,754 SR
Queue Stats
17W - 21L
1,310 Elo+
Party 1
Cabrakan
Cabrakan
El_deprimo
Cabrakan
Level 68
God Stats
4W - 4L
1,579 SR
Queue Stats
29W - 32L
1,444 Elo+
Solo
Jing Wei
Jing Wei
TheTrolls_Beast
Jing Wei
Level 65
God Stats
2W - 1L
1,784 SR
Queue Stats
14W - 19L
1,291 Elo+
Party 1
Hera
Hera
Xjohnny rottenX
Hera
Level 128
God Stats
3W - 8L
1,332 SR
Queue Stats
298W - 313L
1,366 Elo+
Solo
Chaac
Chaac
yukai33
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,353 Elo+
Party 1
Team Averages
Level 68
1,590 SR
1,353 Elo+

VS

Team Averages
Level 64
1,393 SR
1,347 Elo+
Raijin
Raijin
AkaYokai
Raijin
Level 55
God Stats
1W - 2L
1,094 SR
Queue Stats
5W - 6L
1,271 Elo+
Solo
Bastet
Bastet
Magin dying
Bastet
Level 45
God Stats
10W - 4L
1,730 SR
Queue Stats
61W - 91L
1,407 Elo+
Solo
Hercules
Hercules
SmokingSaint433
Hercules
Level 49
God Stats
1W - 4L
1,173 SR
Queue Stats
171W - 200L
1,374 Elo+
Solo
Izanami
Izanami
Xeiruh
Izanami
Level 106
God Stats
12W - 19L
1,469 SR
Queue Stats
117W - 155L
1,321 Elo+
Solo
Bacchus
Bacchus
xXFakiiRXx
Bacchus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 132L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
2 / 8 / 2
11,703
418
10,632
29,044
13,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
El_deprimo
Cabrakan
15
4 / 6 / 3
10,379
371
16,392
23,641
33,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
18
3 / 8 / 5
11,877
424
10,169
19,932
8,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 11 / 1
9,888
353
9,943
17,907
6,414
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
yukai33
Chaac
17
2 / 12 / 0
11,689
417
15,672
27,454
18,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AkaYokai
Raijin
13
2 / 4 / 4
10,497
375
7,054
12,576
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
20
23 / 0 / 6
17,513
625
35,989
23,792
12,835
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
20
16 / 2 / 8
15,832
565
32,844
37,371
38,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Xeiruh
Izanami
16
1 / 4 / 4
11,529
412
4,294
11,884
5,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
xXFakiiRXx
Bacchus
18
1 / 3 / 5
12,180
435
8,364
24,241
30,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
13
Kills
43
45
Deaths
13
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Pele
2
8
2
0.38
W
Raijin
AkaYokai
Raijin
2
4
4
1
L
Cabrakan
El_deprimo
Cabrakan
4
6
3
0.92
W
Bastet
23
0
6
26
W
Hercules
16
2
8
10
L
Jing Wei
3
8
5
0.69
W
Izanami
Xeiruh
Izanami
1
4
4
0.75
L
2
11
1
0.23
W
Bacchus
xXFakiiRXx
Bacchus
1
3
5
1.17
L
Chaac
yukai33
Chaac
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,808
Damage
88,545
117,978
Taken
109,864
80,189
Mitigated
93,298
21,924
Healing
41,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
10,632
2,898
80
6,381
29,044
13,877
243
3,104
25,940
0
100,853
W
Raijin
AkaYokai
Raijin
7,054
762
0
3,057
12,576
5,679
713
5,940
6,500
46,368
0
L
Cabrakan
El_deprimo
Cabrakan
16,392
2,146
253
4,106
23,641
33,271
206
4,061
19,580
47,828
0
W
Bastet
35,989
9,072
0
11,449
23,792
12,835
1,167
5,951
17,657
0
178,926
W
Hercules
32,844
10,449
0
17,942
37,371
38,308
1,339
6,839
30,232
0
131,749
L
Jing Wei
10,169
8,236
0
3,000
19,932
8,417
509
3,336
16,596
0
75,708
W
Izanami
Xeiruh
Izanami
4,294
2,153
50
2,661
11,884
5,888
3,152
1,716
9,972
0
83,873
L
9,943
4,268
0
1,745
17,907
6,414
144
3,283
14,624
46,549
0
W
Bacchus
xXFakiiRXx
Bacchus
8,364
635
0
6,534
24,241
30,588
354
4,622
19,168
74,040
0
L
Chaac
yukai33
Chaac
15,672
5,042
0
6,359
27,454
18,210
2,548
1,634
25,820
0
73,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,536
Gold Earned
67,551
495
Minions Killed
675
0
Camps Cleared
0
2,261,755
Distance Traveled
2,313,660
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,703
418
141
5
0
533,253
2
W
Raijin
10,497
375
68
2
0
299,516
3
L
Cabrakan
10,379
371
66
2
0
469,742
4
W
Bastet
17,513
625
230
8
0
649,229
10
W
Hercules
15,832
565
167
6
0
560,139
2
L
Jing Wei
11,877
424
138
5
0
467,532
2
W
Izanami
11,529
412
123
4
0
292,399
3
L
Hera
9,888
353
64
2
0
315,580
0
W
Bacchus
12,180
435
87
3
0
512,377
1
L
Chaac
11,689
417
86
3
0
475,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role