Player Matchup

He Bo
He Bo
Cheese797
He Bo
Level 69
God Stats
2W - 1L
1,410 SR
Queue Stats
151W - 153L
1,485 Elo+
Party 2
Horus
Horus
JackS0n9
Horus
Level 109
God Stats
24W - 23L
1,504 SR
Queue Stats
662W - 675L
1,513 Elo+
Solo
Maui
Maui
TheCrabtastic
Maui
Level 144
God Stats
22W - 25L
1,496 SR
Queue Stats
525W - 525L
1,532 Elo+
Party 2
Neith
Neith
Zeuscawk
Neith
Level 69
God Stats
189W - 178L
1,529 SR
Queue Stats
190W - 179L
1,524 Elo+
Solo
Thor
Thor
qaswedxs1
Thor
Level 87
God Stats
7W - 5L
1,466 SR
Queue Stats
390W - 367L
1,474 Elo+
Party 2
Team Averages
Level 96
1,481 SR
1,506 Elo+

VS

Team Averages
Level 99
1,566 SR
1,503 Elo+
Serqet
Serqet
BIuxrrr
Serqet
Level 122
God Stats
25W - 48L
1,394 SR
Queue Stats
857W - 1,049L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
EpolErot
Cthulhu
Level 124
God Stats
8W - 8L
1,568 SR
Queue Stats
119W - 115L
1,525 Elo+
Solo
Neith
Neith
MilkyLynx
Neith
Level 56
God Stats
3W - 3L
1,675 SR
Queue Stats
189W - 213L
1,457 Elo+
Solo
Janus
Janus
MrEyes56
Janus
Level 87
God Stats
5W - 3L
1,701 SR
Queue Stats
403W - 401L
1,462 Elo+
Solo
Athena
Athena
NelTw0o
Athena
Level 106
God Stats
131W - 131L
1,494 SR
Queue Stats
831W - 1,001L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cheese797
He Bo
20
9 / 4 / 9
13,697
571
14,756
14,584
6,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
JackS0n9
Horus
18
3 / 2 / 10
12,930
539
15,901
25,203
27,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
3 / 1 / 19
12,847
535
6,172
21,273
28,070
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Zeuscawk
Neith
20
9 / 2 / 13
14,840
618
23,716
20,558
9,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
20
7 / 2 / 6
13,001
542
11,855
24,151
11,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BIuxrrr
Serqet
15
6 / 8 / 2
10,409
434
9,296
18,699
8,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
EpolErot
Cthulhu
16
0 / 5 / 0
10,056
419
12,651
26,730
32,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
MilkyLynx
Neith
17
3 / 10 / 0
11,253
469
11,129
21,981
9,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
MrEyes56
Janus
19
2 / 5 / 6
12,467
519
15,908
17,534
8,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
NelTw0o
Athena
8
0 / 4 / 4
7,636
318
2,688
13,255
9,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
31
Kills
11
11
Deaths
32
57
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Serqet
BIuxrrr
Serqet
6
8
2
0.88
W
He Bo
Cheese797
He Bo
9
4
9
3.38
L
Cthulhu
EpolErot
Cthulhu
0
5
0
0
W
Horus
JackS0n9
Horus
3
2
10
4
L
Neith
MilkyLynx
Neith
3
10
0
0.3
L
Janus
MrEyes56
Janus
2
5
6
1
L
Athena
NelTw0o
Athena
0
4
4
0.5
W
3
1
19
12.5
W
Neith
Zeuscawk
Neith
9
2
13
7.75
W
Thor
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,400
Damage
51,672
105,769
Taken
98,199
83,905
Mitigated
67,836
40,254
Healing
12,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BIuxrrr
Serqet
9,296
2,425
0
1,942
18,699
8,514
0
1,927
16,494
0
68,763
W
He Bo
Cheese797
He Bo
14,756
714
0
4,378
14,584
6,849
1,496
4,569
9,595
118,946
0
L
Cthulhu
EpolErot
Cthulhu
12,651
1,563
81
3,594
26,730
32,079
0
2,952
22,661
72,556
8,571
W
Horus
JackS0n9
Horus
15,901
6,669
1,629
7,821
25,203
27,367
1,378
12,294
12,054
0
89,437
L
Neith
MilkyLynx
Neith
11,129
4,572
0
4,234
21,981
9,996
0
6,041
15,940
0
102,141
L
Janus
MrEyes56
Janus
15,908
817
0
795
17,534
8,200
0
5,675
11,757
106,217
0
L
Athena
NelTw0o
Athena
2,688
478
207
1,759
13,255
9,047
0
4,190
9,065
13,771
0
W
6,172
1,035
2,932
5,192
21,273
28,070
647
3,842
16,936
32,656
5,309
W
Neith
Zeuscawk
Neith
23,716
14,551
0
10,812
20,558
9,812
7,229
4,615
15,581
0
134,144
W
Thor
11,855
3,065
0
7,490
24,151
11,807
3,069
6,256
17,564
41
113,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,315
Gold Earned
51,821
661
Minions Killed
593
0
Camps Cleared
0
2,370,659
Distance Traveled
1,842,448
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,409
434
101
4
0
369,877
1
W
He Bo
13,697
571
144
6
0
445,862
9
L
Cthulhu
10,056
419
146
6
0
422,750
8
W
Horus
12,930
539
147
6
0
426,646
1
L
Neith
11,253
469
158
7
0
357,148
9
L
Janus
12,467
519
160
7
0
455,387
2
L
Athena
7,636
318
28
1
0
237,286
2
W
Maui
12,847
535
58
2
0
523,782
15
W
Neith
14,840
618
188
8
0
455,064
0
W
Thor
13,001
542
124
5
0
519,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role