Player Matchup

He Bo
He Bo
 
He Bo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Ethereous774
Da Ji
Level 39
God Stats
19W - 15L
1,870 SR
Queue Stats
176W - 165L
1,414 Elo+
Solo
Serqet
Serqet
daillestneon
Serqet
Level 160
God Stats
2W - 5L
1,388 SR
Queue Stats
49W - 54L
1,439 Elo+
Solo
Jormungandr
Jormungandr
dirtybubble
Jormungandr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,459 Elo+
Solo
Izanami
Izanami
thehippo3
Izanami
Level 41
God Stats
1W - 3L
1,757 SR
Queue Stats
5W - 12L
1,597 Elo+
Solo
Team Averages
Level 86
1,603 SR
1,482 Elo+

VS

Team Averages
Level 63
1,578 SR
1,360 Elo+
Ullr
Ullr
KyrhKagamine
Ullr
Level 89
God Stats
5W - 1L
1,473 SR
Queue Stats
8W - 16L
1,205 Elo+
Solo
Kukulkan
Kukulkan
LIC FERCHO3538
Kukulkan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 134L
1,295 Elo+
Solo
Skadi
Skadi
SpaceOtter2
Skadi
Level 101
God Stats
14W - 4L
1,781 SR
Queue Stats
64W - 48L
1,493 Elo+
Party 1
Fenrir
Fenrir
kristofffff
Fenrir
Level 48
God Stats
22W - 15L
1,493 SR
Queue Stats
69W - 59L
1,404 Elo+
Party 1
Atlas
Atlas
moomoocowmoo
Atlas
Level 16
God Stats
18W - 9L
1,642 SR
Queue Stats
56W - 46L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
4 / 2 / 1
9,432
496
13,138
7,634
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
7 / 5 / 3
10,021
527
12,660
17,239
8,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
16
1 / 5 / 2
9,763
514
4,847
13,444
6,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
dirtybubble
Jormungandr
12
2 / 4 / 6
8,761
461
7,824
17,296
15,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
thehippo3
Izanami
15
2 / 8 / 3
9,400
495
16,457
15,328
6,418
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 3
10,083
531
5,856
19,397
9,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
15
2 / 6 / 7
10,087
531
8,374
13,699
7,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
8 / 3 / 3
10,190
536
16,837
14,783
5,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
15
8 / 3 / 4
10,293
542
9,476
16,520
6,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 9
9,727
512
5,684
16,997
16,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
16
Kills
24
24
Deaths
16
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
2
1
2.25
L
7
5
3
1.7
W
3
3
3
1.5
W
Kukulkan
2
6
7
0.92
W
8
3
3
3.17
L
Serqet
1
5
2
0.4
L
Jormungandr
dirtybubble
Jormungandr
2
4
6
1.25
W
Fenrir
8
3
4
3.33
W
3
1
9
7.5
L
Izanami
thehippo3
Izanami
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,926
Damage
46,227
70,941
Taken
81,396
39,903
Mitigated
45,340
10,916
Healing
15,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
13,138
951
0
950
7,634
2,703
0
639
6,995
49,101
0
L
12,660
2,529
0
4,593
17,239
8,566
0
4,498
12,741
0
66,390
W
5,856
2,366
0
2,431
19,397
9,359
0
8,607
10,364
0
89,519
W
Kukulkan
8,374
1,060
449
2,087
13,699
7,620
884
1,481
11,942
68,235
0
W
16,837
7,404
0
2,479
14,783
5,322
466
3,148
11,635
0
79,286
L
Serqet
4,847
842
0
2,519
13,444
6,577
1,936
4,375
9,069
0
64,975
L
Jormungandr
dirtybubble
Jormungandr
7,824
2,069
0
1,982
17,296
15,639
385
1,787
15,509
27,815
0
W
Fenrir
9,476
3,915
0
3,853
16,520
6,576
383
3,010
12,844
0
45,370
W
5,684
2,613
0
3,838
16,997
16,463
150
4,737
12,260
22,939
0
L
Izanami
thehippo3
Izanami
16,457
10,183
0
872
15,328
6,418
3,215
2,759
12,569
21
86,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,377
Gold Earned
50,380
471
Minions Killed
450
0
Camps Cleared
0
1,642,960
Distance Traveled
1,769,866
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,432
496
77
4
0
358,046
1
L
Da Ji
10,021
527
100
5
0
349,390
1
W
Ullr
10,083
531
133
7
0
358,772
5
W
Kukulkan
10,087
531
113
6
0
295,320
1
W
Skadi
10,190
536
107
6
0
369,412
1
L
Serqet
9,763
514
127
7
0
314,991
2
L
Jormungandr
8,761
461
34
2
0
336,249
1
W
Fenrir
10,293
542
68
4
0
378,290
1
W
Atlas
9,727
512
29
2
0
368,072
3
L
Izanami
9,400
495
133
7
0
284,284
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role