Player Matchup

Cerberus
Cerberus
BouRN3nALLStaR
Cerberus
Level 156
God Stats
7W - 8L
1,465 SR
Queue Stats
1,262W - 1,307L
1,425 Elo+
Solo
Cthulhu
Cthulhu
ENl9MA
Cthulhu
Level 160
God Stats
2W - 2L
1,715 SR
Queue Stats
159W - 126L
1,538 Elo+
Party 2
Skadi
Skadi
OdotCO
Skadi
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,553 Elo+
Party 2
Mulan
Mulan
Timoría
Mulan
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,279 Elo+
Party 2
Ymir
Ymir
sergio_mr26
Ymir
Level 83
God Stats
4W - 5L
1,348 SR
Queue Stats
409W - 431L
1,447 Elo+
Solo
Team Averages
Level 116
1,506 SR
1,448 Elo+

VS

Team Averages
Level 131
1,464 SR
1,476 Elo+
Mulan
Mulan
DragunPriestess
Mulan
Level 160
God Stats
0W - 1L
1,517 SR
Queue Stats
160W - 169L
1,460 Elo+
Party 1
Ganesha
Ganesha
Grand7Nick
Ganesha
Level 160
God Stats
2W - 2L
1,419 SR
Queue Stats
134W - 133L
1,452 Elo+
Party 1
Loki
Loki
Isabella92
Loki
Level 143
God Stats
0W - 2L
1,303 SR
Queue Stats
152W - 164L
1,495 Elo+
Solo
Sobek
Sobek
MetakuSama
Sobek
Level 107
God Stats
0W - 2L
1,254 SR
Queue Stats
24W - 27L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
Searsie
Sun Wukong
Level 86
God Stats
3W - 2L
1,827 SR
Queue Stats
100W - 90L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
7 / 5 / 11
9,801
817
11,179
16,117
13,218
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
ENl9MA
Cthulhu
17
7 / 2 / 12
10,010
834
20,052
19,896
12,149
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
OdotCO
Skadi
19
8 / 2 / 14
11,009
917
24,669
11,559
5,726
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
Timoría
Mulan
18
4 / 3 / 17
10,111
843
13,140
12,968
10,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 3 / 18
9,294
775
7,677
15,973
19,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 6
8,152
679
10,337
17,667
17,282
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Grand7Nick
Ganesha
14
0 / 4 / 11
8,141
678
10,329
17,210
21,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 4 / 5
9,212
768
10,898
10,976
5,566
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
16
3 / 5 / 7
8,982
749
10,512
21,661
26,289
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Searsie
Sun Wukong
16
5 / 6 / 4
9,279
773
14,106
15,734
15,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
48
26
Kills
15
15
Deaths
26
72
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cerberus
7
5
11
2.5
L
3
7
6
0.86
W
Cthulhu
ENl9MA
Cthulhu
7
2
12
6.5
L
Ganesha
Grand7Nick
Ganesha
0
4
11
1.38
L
4
4
5
1.63
L
Sobek
3
5
7
1.3
W
Skadi
OdotCO
Skadi
8
2
14
7.5
L
Sun Wukong
Searsie
Sun Wukong
5
6
4
1.17
W
Mulan
Timoría
Mulan
4
3
17
4.17
W
0
3
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,717
Damage
56,182
76,513
Taken
83,248
61,535
Mitigated
85,385
26,891
Healing
19,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
11,179
989
865
3,065
16,117
13,218
0
3,248
12,869
21,583
0
L
10,337
1,710
316
2,245
17,667
17,282
0
8,080
9,587
0
16,461
W
Cthulhu
ENl9MA
Cthulhu
20,052
803
3,833
7,224
19,896
12,149
0
6,676
13,220
36,651
0
L
Ganesha
Grand7Nick
Ganesha
10,329
446
3,315
3,076
17,210
21,099
0
9,783
7,427
19,760
0
L
10,898
1,409
176
2,801
10,976
5,566
0
5,085
5,891
0
29,821
L
Sobek
10,512
644
1,033
4,015
21,661
26,289
0
9,182
12,479
17,250
0
W
Skadi
OdotCO
Skadi
24,669
10,955
897
2,115
11,559
5,726
2,738
2,897
8,662
0
44,986
L
Sun Wukong
Searsie
Sun Wukong
14,106
3,225
826
2,021
15,734
15,149
0
6,778
8,956
0
20,174
W
Mulan
Timoría
Mulan
13,140
2,100
1,002
3,357
12,968
10,568
1,041
3,686
9,282
0
19,149
W
7,677
523
1,810
2,723
15,973
19,874
104
4,334
11,639
8,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,225
Gold Earned
43,766
130
Minions Killed
93
0
Camps Cleared
0
1,069,356
Distance Traveled
971,162
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,801
817
37
3
0
200,225
0
L
Mulan
8,152
679
16
1
0
177,576
0
W
Cthulhu
10,010
834
30
3
0
246,477
1
L
Ganesha
8,141
678
0
0
0
199,588
0
L
Loki
9,212
768
40
3
0
207,083
2
L
Sobek
8,982
749
31
3
0
202,665
0
W
Skadi
11,009
917
49
4
0
214,612
1
L
Sun Wukong
9,279
773
6
1
0
184,250
0
W
Mulan
10,111
843
12
1
0
223,817
0
W
Ymir
9,294
775
2
0
0
184,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role