Player Matchup

Vulcan
Vulcan
BlindEagles
Vulcan
Level 124
God Stats
9W - 12L
1,508 SR
Queue Stats
311W - 277L
1,532 Elo+
Party 2
Mulan
Mulan
D1etRootBeer
Mulan
Level 65
God Stats
10W - 6L
1,656 SR
Queue Stats
205W - 181L
1,529 Elo+
Party 2
Anhur
Anhur
Grandelf66
Anhur
Level 69
God Stats
2W - 1L
1,836 SR
Queue Stats
232W - 216L
1,512 Elo+
Party 2
Gilgamesh
Gilgamesh
undeadking1260
Gilgamesh
Level 157
God Stats
15W - 7L
1,648 SR
Queue Stats
794W - 769L
1,547 Elo+
Party 3
Yemoja
Yemoja
undisputedera99
Yemoja
Level 129
God Stats
159W - 115L
1,639 SR
Queue Stats
388W - 338L
1,530 Elo+
Party 3
Team Averages
Level 109
1,658 SR
1,530 Elo+

VS

Team Averages
Level 95
1,752 SR
1,765 Elo+
Horus
Horus
Kafraz
Horus
Level 104
God Stats
3W - 2L
1,856 SR
Queue Stats
123W - 40L
1,790 Elo+
Party 1
Kukulkan
Kukulkan
Serenity64
Kukulkan
Level 45
God Stats
16W - 6L
1,811 SR
Queue Stats
17W - 7L
1,676 Elo+
Party 1
Hou Yi
Hou Yi
lak239
Hou Yi
Level 126
God Stats
3W - 1L
1,660 SR
Queue Stats
129W - 44L
1,787 Elo+
Party 1
Athena
Athena
redwall
Athena
Level 147
God Stats
1W - 1L
1,499 SR
Queue Stats
136W - 46L
1,789 Elo+
Party 1
Ratatoskr
Ratatoskr
virotoco
Ratatoskr
Level 51
God Stats
6W - 0L
1,936 SR
Queue Stats
124W - 39L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
5 / 1 / 2
10,597
589
11,704
8,026
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 5 / 1
9,148
508
9,902
18,408
12,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
13
0 / 4 / 1
8,139
452
2,905
13,307
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
undeadking1260
Gilgamesh
14
3 / 3 / 3
9,117
507
12,355
15,659
8,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 1 / 1
8,284
460
6,081
14,618
10,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kafraz
Horus
12
0 / 2 / 10
8,132
452
8,499
22,203
18,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Serenity64
Kukulkan
14
0 / 1 / 6
8,922
496
4,448
7,073
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
lak239
Hou Yi
16
2 / 1 / 7
9,616
534
10,643
10,746
4,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
redwall
Athena
16
6 / 3 / 5
10,545
586
15,831
19,943
13,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
virotoco
Ratatoskr
16
6 / 4 / 3
10,127
563
8,714
16,167
7,486
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
11
Kills
14
14
Deaths
11
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Vulcan
5
1
2
6
L
1
5
1
0.3
L
Anhur
0
4
1
0.13
W
Horus
Kafraz
Horus
0
2
10
2.5
W
Kukulkan
Serenity64
Kukulkan
0
1
6
3
W
Hou Yi
lak239
Hou Yi
2
1
7
5.5
W
Athena
redwall
Athena
6
3
5
2.83
L
Gilgamesh
undeadking1260
Gilgamesh
3
3
3
1.5
L
2
1
1
2.5
W
Ratatoskr
virotoco
Ratatoskr
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,947
Damage
48,135
70,018
Taken
76,132
38,146
Mitigated
47,426
17,608
Healing
30,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
11,704
3,037
138
856
8,026
3,238
0
1,553
6,351
83,580
0
L
9,902
1,956
0
6,129
18,408
12,244
378
9,137
8,813
0
69,736
L
Anhur
2,905
1,565
0
3,080
13,307
3,959
25
1,434
11,811
0
59,785
W
Horus
Kafraz
Horus
8,499
2,903
5,039
7,570
22,203
18,631
13
7,763
13,558
315
19,139
W
Kukulkan
Serenity64
Kukulkan
4,448
287
0
1,283
7,073
3,298
80
3,124
3,949
66,436
0
W
Hou Yi
lak239
Hou Yi
10,643
5,333
0
5,805
10,746
4,714
1,222
1,240
9,506
0
79,177
W
Athena
redwall
Athena
15,831
5,006
0
4,919
19,943
13,297
0
2,006
17,937
76,823
0
L
Gilgamesh
undeadking1260
Gilgamesh
12,355
3,562
0
1,108
15,659
8,204
0
3,483
11,948
0
80,991
L
6,081
559
3,201
3,096
14,618
10,501
0
3,845
10,501
29,862
2,321
W
Ratatoskr
virotoco
Ratatoskr
8,714
3,440
0
5,564
16,167
7,486
0
3,531
12,636
0
77,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,285
Gold Earned
47,342
551
Minions Killed
538
0
Camps Cleared
0
1,723,633
Distance Traveled
1,783,187
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,597
589
152
8
0
368,820
2
L
Mulan
9,148
508
133
7
0
319,407
5
L
Anhur
8,139
452
111
6
0
314,278
3
W
Horus
8,132
452
12
1
0
361,283
1
W
Kukulkan
8,922
496
143
8
0
325,887
0
W
Hou Yi
9,616
534
133
7
0
320,611
2
W
Athena
10,545
586
140
8
0
394,483
0
L
Gilgamesh
9,117
507
120
7
0
372,519
0
L
Yemoja
8,284
460
35
2
0
348,609
8
W
Ratatoskr
10,127
563
110
6
0
380,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role