Player Matchup

Achilles
Achilles
 
Achilles
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GodKingVarden
Thanatos
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,411 Elo+
Party 1
Nemesis
Nemesis
KaizaKills
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,411 Elo+
Party 1
Jormungandr
Jormungandr
Milozilla
Jormungandr
Level 87
God Stats
17W - 20L
1,558 SR
Queue Stats
312W - 368L
1,480 Elo+
Party 3
Kali
Kali
dirtypoboy
Kali
Level 41
God Stats
1W - 11L
1,172 SR
Queue Stats
145W - 177L
1,395 Elo+
Party 3
Team Averages
Level 49
1,446 SR
1,439 Elo+

VS

Team Averages
Level 117
1,542 SR
1,590 Elo+
Neith
Neith
CraxCunno
Neith
Level 127
God Stats
7W - 6L
1,633 SR
Queue Stats
218W - 178L
1,590 Elo+
Party 2
Amaterasu
Amaterasu
Dabeco
Amaterasu
Level 142
God Stats
1W - 3L
1,217 SR
Queue Stats
188W - 162L
1,592 Elo+
Party 2
Xing Tian
Xing Tian
Miketuu
Xing Tian
Level 142
God Stats
4W - 0L
1,663 SR
Queue Stats
200W - 163L
1,604 Elo+
Party 2
Kukulkan
Kukulkan
gabrielera
Kukulkan
Level 48
God Stats
78W - 71L
1,600 SR
Queue Stats
155W - 154L
1,550 Elo+
Solo
Fenrir
Fenrir
tyllyn
Fenrir
Level 128
God Stats
12W - 7L
1,598 SR
Queue Stats
218W - 174L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 7 / 0
7,471
934
2,097
17,834
15,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
GodKingVarden
Thanatos
12
0 / 10 / 0
7,406
926
6,456
16,716
8,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
KaizaKills
Nemesis
12
0 / 8 / 0
7,302
913
4,470
17,091
7,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Milozilla
Jormungandr
12
0 / 8 / 0
7,509
939
7,069
22,818
22,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 11 / 0
7,246
906
4,450
19,079
8,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

406

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CraxCunno
Neith
17
8 / 0 / 28
9,895
1,237
21,816
3,701
1,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Amaterasu
Dabeco
Amaterasu
16
7 / 0 / 27
11,164
1,396
13,871
10,339
10,192
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xing Tian
Miketuu
Xing Tian
16
10 / 0 / 28
11,463
1,433
13,082
6,183
8,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
gabrielera
Kukulkan
16
6 / 0 / 31
9,814
1,227
23,581
4,555
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
tyllyn
Fenrir
16
12 / 0 / 20
10,175
1,272
12,782
7,473
6,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
177
0
Kills
43
44
Deaths
0
0
Assists
134
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
7
0
0
W
Neith
CraxCunno
Neith
8
0
28
22
W
Amaterasu
Dabeco
Amaterasu
7
0
27
20.5
L
Thanatos
GodKingVarden
Thanatos
0
10
0
0
L
Nemesis
KaizaKills
Nemesis
0
8
0
0
W
Xing Tian
Miketuu
Xing Tian
10
0
28
24
L
Jormungandr
Milozilla
Jormungandr
0
8
0
0
L
0
11
0
0
W
Kukulkan
gabrielera
Kukulkan
6
0
31
21.5
W
Fenrir
tyllyn
Fenrir
12
0
20
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,542
Damage
85,132
93,538
Taken
32,251
63,307
Mitigated
29,559
4,728
Healing
11,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,097
300
0
911
17,834
15,681
0
5,565
10,169
0
12,511
W
Neith
CraxCunno
Neith
21,816
13,317
0
1,209
3,701
1,923
0
1,190
2,463
0
47,637
W
Amaterasu
Dabeco
Amaterasu
13,871
6,017
2,360
4,236
10,339
10,192
0
1,659
8,478
0
26,051
L
Thanatos
GodKingVarden
Thanatos
6,456
1,334
0
1,930
16,716
8,979
0
7,045
9,671
28
19,567
L
Nemesis
KaizaKills
Nemesis
4,470
938
0
465
17,091
7,654
0
7,173
9,918
0
6,569
W
Xing Tian
Miketuu
Xing Tian
13,082
1,967
0
915
6,183
8,136
0
1,394
4,712
18,850
0
L
Jormungandr
Milozilla
Jormungandr
7,069
1,997
0
314
22,818
22,379
0
9,970
12,848
12,999
0
L
4,450
1,599
0
1,108
19,079
8,614
0
6,910
10,882
0
10,049
W
Kukulkan
gabrielera
Kukulkan
23,581
3,635
0
256
4,555
2,407
0
1,241
3,314
44,021
0
W
Fenrir
tyllyn
Fenrir
12,782
5,061
396
2,019
7,473
6,901
0
1,613
5,860
0
16,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,934
Gold Earned
52,511
84
Minions Killed
167
4
Camps Cleared
8
671,611
Distance Traveled
829,277
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,471
934
17
2
0
135,673
0
W
Neith
9,895
1,237
67
8
2
144,616
0
W
Amaterasu
11,164
1,396
30
4
1
179,634
1
L
Thanatos
7,406
926
20
3
1
130,328
0
L
Nemesis
7,302
913
8
1
1
144,343
0
W
Xing Tian
11,463
1,433
8
1
2
172,656
0
L
Jormungandr
7,509
939
15
2
0
123,365
0
L
Kali
7,246
906
24
3
2
137,902
1
W
Kukulkan
9,814
1,227
46
6
3
162,076
1
W
Fenrir
10,175
1,272
16
2
0
170,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role