Player Matchup

Janus
Janus
Alphinore
Janus
Level 160
God Stats
7W - 18L
1,368 SR
Queue Stats
334W - 337L
1,466 Elo+
Solo
Thanatos
Thanatos
DatsCeketchMan
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,720 Elo+
Party 3
Sol
Sol
Eablz
Sol
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,603 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MRBUSTERMAN
Ah Muzen Cab
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,603 Elo+
Party 3
Neith
Neith
drakeondrake
Neith
Level 25
God Stats
1W - 1L
1,405 SR
Queue Stats
2W - 2L
1,603 Elo+
Party 3
Team Averages
Level 79
1,455 SR
1,599 Elo+

VS

Team Averages
Level 49
1,568 SR
1,538 Elo+
Ra
Ra
 
Ra
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Daztery
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,640 Elo+
Party 2
Zeus
Zeus
Primoc
Zeus
Level 63
God Stats
1W - 0L
1,725 SR
Queue Stats
9W - 8L
1,558 Elo+
Solo
Ne Zha
Ne Zha
ashura209
Ne Zha
Level 47
God Stats
49W - 41L
1,582 SR
Queue Stats
72W - 71L
1,526 Elo+
Party 1
Thor
Thor
wheresthepeel
Thor
Level 58
God Stats
34W - 31L
1,534 SR
Queue Stats
128W - 141L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alphinore
Janus
14
1 / 2 / 1
9,488
949
10,359
7,468
1,813
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
14
0 / 18 / 2
8,713
871
3,450
24,153
7,536
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
Eablz
Sol
14
1 / 6 / 2
9,534
953
14,794
18,265
4,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
MRBUSTERMAN
Ah Muzen Cab
15
1 / 8 / 2
9,564
956
8,999
13,387
3,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 9 / 2
9,180
918
7,096
17,102
4,778
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

17

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
4 / 1 / 23
10,905
1,091
11,400
9,568
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Daztery
Hun Batz
17
7 / 2 / 21
11,313
1,131
14,079
14,374
6,687
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
Primoc
Zeus
18
12 / 0 / 24
12,447
1,245
23,266
4,485
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
ashura209
Ne Zha
18
9 / 0 / 21
11,331
1,133
13,695
11,686
6,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
11 / 0 / 24
12,160
1,216
14,612
11,884
6,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
156
3
Kills
43
43
Deaths
3
9
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
23
15.5
L
Janus
Alphinore
Janus
1
2
1
0.75
L
Thanatos
0
18
2
0.06
W
Hun Batz
Daztery
Hun Batz
7
2
21
8.75
L
Sol
Eablz
Sol
1
6
2
0.33
L
Ah Muzen Cab
MRBUSTERMAN
Ah Muzen Cab
1
8
2
0.25
W
Zeus
Primoc
Zeus
12
0
24
24
W
Ne Zha
ashura209
Ne Zha
9
0
21
19.5
L
0
9
2
0.11
W
11
0
24
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,698
Damage
77,052
80,375
Taken
51,997
23,069
Mitigated
26,376
4,856
Healing
10,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,400
648
2,559
3,463
9,568
4,654
0
3,399
6,169
36,768
0
L
Janus
Alphinore
Janus
10,359
1,134
0
0
7,468
1,813
0
2,022
5,446
34,750
0
L
Thanatos
3,450
2,016
0
1,172
24,153
7,536
0
10,352
13,801
0
12,846
W
Hun Batz
Daztery
Hun Batz
14,079
3,933
0
470
14,374
6,687
0
6,369
8,005
0
23,474
L
Sol
Eablz
Sol
14,794
4,297
0
2,040
18,265
4,963
0
8,709
9,556
29,755
3,277
L
Ah Muzen Cab
MRBUSTERMAN
Ah Muzen Cab
8,999
3,226
0
1,000
13,387
3,979
0
5,384
8,003
0
22,755
W
Zeus
Primoc
Zeus
23,266
220
0
190
4,485
1,997
0
1,486
2,999
35,392
0
W
Ne Zha
ashura209
Ne Zha
13,695
3,415
0
3,311
11,686
6,805
0
5,691
5,995
0
35,884
L
7,096
2,613
0
644
17,102
4,778
0
8,199
8,903
0
15,499
W
14,612
1,493
0
193
11,884
6,233
0
6,735
5,149
0
27,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,479
Gold Earned
58,156
155
Minions Killed
212
4
Camps Cleared
11
797,218
Distance Traveled
1,031,542
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,905
1,091
70
7
3
211,877
0
L
Janus
9,488
949
74
7
0
165,858
0
L
Thanatos
8,713
871
12
1
0
139,430
0
W
Hun Batz
11,313
1,131
26
3
0
191,416
0
L
Sol
9,534
953
33
3
2
160,041
0
L
Ah Muzen Cab
9,564
956
21
2
2
163,892
0
W
Zeus
12,447
1,245
39
4
2
200,787
2
W
Ne Zha
11,331
1,133
40
4
3
226,220
0
L
Neith
9,180
918
15
2
0
167,997
0
W
Thor
12,160
1,216
37
4
3
201,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role