Player Matchup

Cliodhna
Cliodhna
AMajesticSloth
Cliodhna
Level 61
God Stats
15W - 10L
1,639 SR
Queue Stats
42W - 38L
1,520 Elo+
Party 2
Maui
Maui
Boogaloo4542
Maui
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,568 Elo+
Party 2
Chaac
Chaac
CorporateKoala
Chaac
Level 64
God Stats
2W - 0L
1,789 SR
Queue Stats
49W - 51L
1,529 Elo+
Party 2
Ra
Ra
MsKittiK4t
Ra
Level 119
God Stats
13W - 32L
1,314 SR
Queue Stats
237W - 235L
1,498 Elo+
Solo
Izanami
Izanami
WhiskeySeal
Izanami
Level 101
God Stats
11W - 9L
1,587 SR
Queue Stats
170W - 134L
1,596 Elo+
Party 2
Team Averages
Level 80
1,566 SR
1,542 Elo+

VS

Team Averages
Level 97
1,606 SR
1,488 Elo+
Lancelot
Lancelot
Kronicdragon
Lancelot
Level 49
God Stats
14W - 13L
1,561 SR
Queue Stats
66W - 66L
1,515 Elo+
Party 1
Cerberus
Cerberus
Kronichawk
Cerberus
Level 64
God Stats
2W - 9L
1,500 SR
Queue Stats
67W - 68L
1,517 Elo+
Party 1
Neith
Neith
ShadowZonz
Neith
Level 123
God Stats
22W - 24L
1,490 SR
Queue Stats
132W - 144L
1,399 Elo+
Solo
Bellona
Bellona
TreeTrunqs
Bellona
Level 126
God Stats
2W - 1L
1,848 SR
Queue Stats
49W - 50L
1,505 Elo+
Party 1
Scylla
Scylla
TrestlePG
Scylla
Level 121
God Stats
4W - 4L
1,630 SR
Queue Stats
247W - 222L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
19
2 / 4 / 11
12,887
515
15,618
25,195
12,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 3 / 18
14,351
574
8,129
29,903
41,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 4 / 17
13,470
539
14,070
26,803
32,478
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
16 / 7 / 12
17,500
700
33,043
22,863
14,119
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
WhiskeySeal
Izanami
20
12 / 3 / 9
16,050
642
32,757
27,200
12,664
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Kronicdragon
Lancelot
19
3 / 6 / 3
12,565
503
19,732
31,473
34,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Kronichawk
Cerberus
14
1 / 7 / 6
10,350
414
10,419
38,856
41,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
14
0 / 5 / 3
9,644
386
7,684
13,824
5,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
TreeTrunqs
Bellona
19
14 / 6 / 1
13,105
524
23,708
27,200
26,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
TrestlePG
Scylla
17
3 / 9 / 3
11,521
461
12,380
21,067
8,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
37
33
Kills
21
21
Deaths
33
67
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
2
4
11
1.88
W
2
3
18
3.67
W
1
4
17
2.38
L
Lancelot
Kronicdragon
Lancelot
3
6
3
0.75
L
Cerberus
Kronichawk
Cerberus
1
7
6
0.57
W
16
7
12
3.14
L
Neith
0
5
3
0.3
L
Bellona
TreeTrunqs
Bellona
14
6
1
2.42
L
Scylla
TrestlePG
Scylla
3
9
3
0.5
W
Izanami
WhiskeySeal
Izanami
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,617
Damage
73,923
131,964
Taken
132,420
113,732
Mitigated
117,000
58,891
Healing
24,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
15,618
2,338
0
11,476
25,195
12,859
390
3,792
21,403
0
110,609
W
8,129
1,381
4,437
5,879
29,903
41,612
1,623
5,008
24,895
37,046
781
W
14,070
2,914
0
7,594
26,803
32,478
1,164
4,793
22,010
0
79,002
L
Lancelot
Kronicdragon
Lancelot
19,732
4,254
0
7,845
31,473
34,999
802
9,633
21,840
0
105,976
L
Cerberus
Kronichawk
Cerberus
10,419
938
906
12,623
38,856
41,559
239
11,885
26,971
32,954
1,829
W
33,043
748
4,777
9,722
22,863
14,119
1,398
4,871
17,992
153,101
0
L
Neith
7,684
1,740
0
2,644
13,824
5,475
3,355
3,547
10,277
0
59,394
L
Bellona
TreeTrunqs
Bellona
23,708
7,872
0
564
27,200
26,874
15
7,106
20,094
44
106,960
L
Scylla
TrestlePG
Scylla
12,380
673
0
375
21,067
8,093
0
8,709
12,358
98,232
0
W
Izanami
WhiskeySeal
Izanami
32,757
22,450
0
15,006
27,200
12,664
10,690
8,690
18,510
0
176,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,258
Gold Earned
57,185
685
Minions Killed
617
0
Camps Cleared
0
2,537,574
Distance Traveled
2,249,849
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,887
515
139
6
0
555,995
4
W
Maui
14,351
574
51
2
0
490,551
6
W
Chaac
13,470
539
114
5
0
498,243
0
L
Lancelot
12,565
503
165
7
0
482,421
4
L
Cerberus
10,350
414
61
2
0
432,837
7
W
Ra
17,500
700
201
8
0
537,657
5
L
Neith
9,644
386
95
4
0
399,077
5
L
Bellona
13,105
524
141
6
0
518,416
5
L
Scylla
11,521
461
155
6
0
417,098
3
W
Izanami
16,050
642
180
7
0
455,128
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role