Player Matchup

Achilles
Achilles
 
Achilles
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SAGA2689
Nu Wa
Level 89
God Stats
22W - 28L
1,453 SR
Queue Stats
81W - 102L
1,355 Elo+
Party 3
Freya
Freya
SebbyFox
Freya
Level 61
God Stats
0W - 1L
1,261 SR
Queue Stats
115W - 153L
1,408 Elo+
Solo
Horus
Horus
dhastings33
Horus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,330 Elo+
Solo
Ratatoskr
Ratatoskr
hijodesatan66
Ratatoskr
Level 146
God Stats
7W - 13L
1,352 SR
Queue Stats
213W - 244L
1,452 Elo+
Party 3
Team Averages
Level 96
1,413 SR
1,409 Elo+

VS

Team Averages
Level 105
1,446 SR
1,396 Elo+
Athena
Athena
BastiSean
Athena
Level 129
God Stats
1W - 0L
1,545 SR
Queue Stats
46W - 55L
1,393 Elo+
Party 1
Achilles
Achilles
HafidqQuezada
Achilles
Level 109
God Stats
3W - 6L
1,272 SR
Queue Stats
45W - 58L
1,384 Elo+
Party 1
Poseidon
Poseidon
Yeahstuff
Poseidon
Level 102
God Stats
117W - 155L
1,435 SR
Queue Stats
431W - 511L
1,340 Elo+
Party 2
Izanami
Izanami
Zetriik
Izanami
Level 86
God Stats
15W - 7L
1,530 SR
Queue Stats
83W - 75L
1,512 Elo+
Solo
Hun Batz
Hun Batz
panyo147
Hun Batz
Level 101
God Stats
47W - 64L
1,445 SR
Queue Stats
513W - 623L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
1 / 2 / 0
10,299
468
9,382
13,446
13,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
SAGA2689
Nu Wa
16
0 / 3 / 0
9,487
431
10,730
9,601
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
SebbyFox
Freya
15
1 / 4 / 0
9,327
424
8,985
15,138
6,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 2 / 0
8,159
371
6,626
17,960
18,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
hijodesatan66
Ratatoskr
16
1 / 4 / 1
9,658
439
9,819
19,375
10,328
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BastiSean
Athena
16
4 / 0 / 10
11,019
501
8,871
23,657
30,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
HafidqQuezada
Achilles
18
1 / 1 / 5
11,485
522
6,300
12,573
12,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Yeahstuff
Poseidon
17
4 / 1 / 7
11,197
509
7,916
8,027
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Zetriik
Izanami
19
2 / 1 / 7
11,840
538
14,064
16,652
7,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
panyo147
Hun Batz
17
4 / 0 / 7
10,639
484
9,539
15,292
6,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
3
Kills
15
15
Deaths
3
1
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
0
0.5
W
Athena
BastiSean
Athena
4
0
10
9
W
Achilles
HafidqQuezada
Achilles
1
1
5
3.5
L
Nu Wa
SAGA2689
Nu Wa
0
3
0
0
L
Freya
SebbyFox
Freya
1
4
0
0.25
W
Poseidon
Yeahstuff
Poseidon
4
1
7
7.5
W
Izanami
Zetriik
Izanami
2
1
7
5.5
L
0
2
0
0
L
Ratatoskr
hijodesatan66
Ratatoskr
1
4
1
0.38
W
Hun Batz
panyo147
Hun Batz
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,542
Damage
46,690
75,520
Taken
76,201
52,531
Mitigated
59,974
23,328
Healing
21,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,382
2,322
0
5,166
13,446
13,152
0
2,645
10,236
0
60,139
W
Athena
BastiSean
Athena
8,871
2,801
0
2,968
23,657
30,290
58
9,632
13,867
30,519
2,527
W
Achilles
HafidqQuezada
Achilles
6,300
386
0
6,016
12,573
12,657
510
885
10,938
0
76,928
L
Nu Wa
SAGA2689
Nu Wa
10,730
3,660
0
500
9,601
4,326
333
4,033
5,516
83,410
0
L
Freya
SebbyFox
Freya
8,985
3,386
0
4,408
15,138
6,430
0
2,365
12,773
86,897
711
W
Poseidon
Yeahstuff
Poseidon
7,916
747
0
2,168
8,027
3,349
2,665
2,260
5,767
84,090
0
W
Izanami
Zetriik
Izanami
14,064
9,432
298
6,090
16,652
7,312
2,715
4,536
12,116
0
135,175
L
6,626
2,812
986
4,109
17,960
18,295
0
3,948
13,900
251
26,061
L
Ratatoskr
hijodesatan66
Ratatoskr
9,819
2,379
0
8,159
19,375
10,328
0
3,499
15,820
0
100,115
W
Hun Batz
panyo147
Hun Batz
9,539
1,358
0
3,493
15,292
6,366
2,691
2,506
12,744
0
90,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,930
Gold Earned
56,180
579
Minions Killed
688
0
Camps Cleared
0
2,047,973
Distance Traveled
2,108,051
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,299
468
135
6
0
359,485
10
W
Athena
11,019
501
32
1
0
474,790
3
W
Achilles
11,485
522
154
7
0
389,305
1
L
Nu Wa
9,487
431
145
7
0
354,803
1
L
Freya
9,327
424
144
7
0
409,878
3
W
Poseidon
11,197
509
154
7
0
438,635
10
W
Izanami
11,840
538
240
11
0
372,765
3
L
Horus
8,159
371
28
1
0
432,268
3
L
Ratatoskr
9,658
439
127
6
0
491,539
1
W
Hun Batz
10,639
484
108
5
0
432,556
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role