Player Matchup

Agni
Agni
AfternoonAcid
Agni
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 57L
1,431 Elo+
Party 1
Olorun
Olorun
Bomb443
Olorun
Level 72
God Stats
5W - 2L
1,579 SR
Queue Stats
112W - 100L
1,484 Elo+
Party 4
Tsukuyomi
Tsukuyomi
GuardianTP
Tsukuyomi
Level 95
God Stats
5W - 4L
1,513 SR
Queue Stats
166W - 148L
1,513 Elo+
Party 4
Bacchus
Bacchus
SSJ0427
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 32L
1,417 Elo+
Party 4
Tiamat
Tiamat
UpsideDownClown
Tiamat
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 56L
1,432 Elo+
Party 1
Team Averages
Level 64
1,518 SR
1,455 Elo+

VS

Team Averages
Level 68
1,500 SR
1,290 Elo+
Chaac
Chaac
Abravi
Chaac
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 142L
1,312 Elo+
Party 3
Skadi
Skadi
Cyrtek
Skadi
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
180W - 181L
1,403 Elo+
Party 3
Ymir
Ymir
Rawrbaer
Ymir
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 131L
1,282 Elo+
Party 3
Athena
Athena
SecludedAxis650
Athena
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,130 Elo+
Party 2
Olorun
Olorun
ToxicSquirtle21
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 14
9,603
873
12,056
7,248
2,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Bomb443
Olorun
18
7 / 1 / 12
9,961
906
15,216
8,658
4,492
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
GuardianTP
Tsukuyomi
18
9 / 2 / 11
10,353
941
19,609
12,171
6,592
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
SSJ0427
Bacchus
14
0 / 4 / 13
8,786
799
4,824
11,215
13,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 2 / 13
8,692
790
5,581
9,203
5,448
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Abravi
Chaac
15
2 / 3 / 7
8,144
740
15,451
11,689
14,211
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Cyrtek
Skadi
17
5 / 4 / 5
9,412
856
13,992
9,684
4,605
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
14
2 / 4 / 5
7,791
708
4,223
13,182
17,177
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 6 / 2
6,398
582
1,715
12,811
5,291
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
1 / 8 / 7
7,770
706
2,425
17,074
10,979
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
36
25
Kills
10
10
Deaths
25
63
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
Abravi
Chaac
2
3
7
1.83
W
6
1
14
13
W
Olorun
Bomb443
Olorun
7
1
12
13
L
Skadi
Cyrtek
Skadi
5
4
5
1.88
W
Tsukuyomi
GuardianTP
Tsukuyomi
9
2
11
7.25
L
Ymir
2
4
5
1.13
W
Bacchus
SSJ0427
Bacchus
0
4
13
1.63
L
0
6
2
0.17
L
1
8
7
0.56
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,286
Damage
37,806
48,495
Taken
64,440
32,600
Mitigated
52,263
22,682
Healing
11,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Abravi
Chaac
15,451
1,181
461
2,601
11,689
14,211
0
6,765
4,924
0
27,630
W
12,056
980
1,891
2,916
7,248
2,621
937
798
6,450
22,570
0
W
Olorun
Bomb443
Olorun
15,216
9,408
1,017
3,813
8,658
4,492
2,305
1,893
6,765
31,818
0
L
Skadi
Cyrtek
Skadi
13,992
4,508
528
1,396
9,684
4,605
0
4,365
5,319
0
27,666
W
Tsukuyomi
GuardianTP
Tsukuyomi
19,609
3,390
1,500
5,306
12,171
6,592
918
2,204
9,967
0
33,865
L
Ymir
4,223
384
1,122
1,903
13,182
17,177
28
7,671
5,511
11,893
0
W
Bacchus
SSJ0427
Bacchus
4,824
516
942
1,805
11,215
13,447
221
1,760
9,455
8,252
0
L
1,715
186
435
747
12,811
5,291
0
8,425
4,386
3,787
0
L
2,425
1,253
314
1,600
17,074
10,979
60
10,451
6,623
5,774
0
W
5,581
468
686
2,806
9,203
5,448
677
1,708
7,495
8,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,395
Gold Earned
39,515
108
Minions Killed
100
0
Camps Cleared
0
1,049,005
Distance Traveled
856,572
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,144
740
28
3
0
202,157
0
W
Agni
9,603
873
22
2
0
216,512
0
W
Olorun
9,961
906
40
4
0
192,697
0
L
Skadi
9,412
856
49
4
0
173,654
0
W
Tsukuyomi
10,353
941
29
3
0
225,943
0
L
Ymir
7,791
708
15
1
0
186,028
0
W
Bacchus
8,786
799
8
1
0
207,897
0
L
Athena
6,398
582
4
0
0
164,167
0
L
Olorun
7,770
706
4
0
0
130,566
2
W
Tiamat
8,692
790
9
1
0
205,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role