Player Matchup

Baron Samedi
Baron Samedi
DemonJuiceBox
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Stinkalofagus
Jing Wei
Level 10
God Stats
0W - 2L
1,319 SR
Queue Stats
10W - 8L
1,506 Elo+
Party 2
Loki
Loki
VIGL-ACE
Loki
Level 121
God Stats
5W - 6L
1,577 SR
Queue Stats
468W - 499L
1,328 Elo+
Party 2
Zhong Kui
Zhong Kui
arcanis1108
Zhong Kui
Level 113
God Stats
4W - 4L
1,567 SR
Queue Stats
151W - 136L
1,515 Elo+
Party 2
Bellona
Bellona
ethangg159
Bellona
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 117L
1,480 Elo+
Party 3
Team Averages
Level 69
1,492 SR
1,466 Elo+

VS

Team Averages
Level 104
1,560 SR
1,583 Elo+
Terra
Terra
Arctic Hertz
Terra
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 14L
1,657 Elo+
Party 1
Nox
Nox
God of Fae
Nox
Level 157
God Stats
9W - 0L
1,903 SR
Queue Stats
35W - 13L
1,640 Elo+
Party 1
Mulan
Mulan
TheFryGuy2
Mulan
Level 128
God Stats
1W - 0L
1,267 SR
Queue Stats
35W - 11L
1,650 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TotalMattMann
Cu Chulainn
Level 34
God Stats
16W - 3L
1,729 SR
Queue Stats
30W - 8L
1,671 Elo+
Party 1
Danzaburou
Danzaburou
klbeatsants
Danzaburou
Level 47
God Stats
12W - 18L
1,403 SR
Queue Stats
118W - 148L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DemonJuiceBox
Baron Samedi
11
1 / 4 / 2
7,137
420
5,192
15,017
15,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
Stinkalofagus
Jing Wei
14
0 / 1 / 2
7,994
470
6,020
10,156
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
13
2 / 3 / 2
8,312
489
6,046
15,387
6,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
arcanis1108
Zhong Kui
15
1 / 2 / 0
9,085
534
8,135
13,928
11,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ethangg159
Bellona
13
0 / 2 / 1
7,998
470
7,882
12,061
15,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 5
8,251
485
8,345
16,516
17,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 0 / 4
8,888
523
8,532
7,265
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
16
7 / 1 / 2
9,836
579
11,682
14,036
7,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
TotalMattMann
Cu Chulainn
14
0 / 0 / 3
8,207
483
6,868
12,416
13,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
klbeatsants
Danzaburou
14
3 / 2 / 2
8,222
484
8,326
9,925
3,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
12
12
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
Baron Samedi
DemonJuiceBox
Baron Samedi
1
4
2
0.5
W
2
0
4
4
L
Jing Wei
Stinkalofagus
Jing Wei
0
1
2
1
W
Mulan
7
1
2
8
W
Cu Chulainn
TotalMattMann
Cu Chulainn
0
0
3
1.5
L
Loki
2
3
2
1
L
Zhong Kui
arcanis1108
Zhong Kui
1
2
0
0.5
L
Bellona
ethangg159
Bellona
0
2
1
0.25
W
Danzaburou
klbeatsants
Danzaburou
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,275
Damage
43,753
66,549
Taken
60,158
52,849
Mitigated
46,334
25,035
Healing
18,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,345
1,210
1,091
3,593
16,516
17,242
0
3,652
12,864
33,514
6,775
L
Baron Samedi
DemonJuiceBox
Baron Samedi
5,192
626
743
3,654
15,017
15,502
69
3,707
11,261
18,707
0
W
8,532
817
0
500
7,265
3,463
1,656
4,022
3,243
72,925
0
L
Jing Wei
Stinkalofagus
Jing Wei
6,020
4,310
0
5,259
10,156
3,925
855
1,664
8,492
0
75,223
W
Mulan
11,682
3,073
0
7,694
14,036
7,996
0
2,540
11,496
0
84,480
W
Cu Chulainn
TotalMattMann
Cu Chulainn
6,868
1,191
0
4,230
12,416
13,820
252
366
12,050
0
51,786
L
Loki
6,046
1,285
0
4,696
15,387
6,578
0
3,120
12,180
0
61,712
L
Zhong Kui
arcanis1108
Zhong Kui
8,135
836
0
6,135
13,928
11,781
49
6,303
7,625
83,997
0
L
Bellona
ethangg159
Bellona
7,882
2,723
0
4,548
12,061
15,063
450
1,108
9,792
0
51,078
W
Danzaburou
klbeatsants
Danzaburou
8,326
4,150
0
1,740
9,925
3,813
0
2,747
7,178
0
65,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,526
Gold Earned
43,404
482
Minions Killed
540
0
Camps Cleared
0
1,532,026
Distance Traveled
1,654,551
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,251
485
75
4
0
350,515
0
L
Baron Samedi
7,137
420
18
1
0
286,761
3
W
Nox
8,888
523
118
7
0
316,801
3
L
Jing Wei
7,994
470
132
8
0
294,129
7
W
Mulan
9,836
579
146
9
0
369,553
0
W
Cu Chulainn
8,207
483
104
6
0
308,060
0
L
Loki
8,312
489
98
6
0
348,225
0
L
Zhong Kui
9,085
534
150
9
0
316,043
4
L
Bellona
7,998
470
84
5
0
286,868
2
W
Danzaburou
8,222
484
97
6
0
309,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role