Player Matchup

Cerberus
Cerberus
BunniesAreEvi
Cerberus
Level 75
God Stats
6W - 8L
1,308 SR
Queue Stats
92W - 79L
1,453 Elo+
Solo
Rama
Rama
CivilBracelet19
Rama
Level 159
God Stats
4W - 2L
1,745 SR
Queue Stats
280W - 235L
1,516 Elo+
Party 1
Chang'e
Chang'e
Kalku13
Chang'e
Level 122
God Stats
3W - 5L
1,561 SR
Queue Stats
314W - 267L
1,506 Elo+
Party 1
Tyr
Tyr
Th3K1ng0fT0mbS
Tyr
Level 107
God Stats
2W - 4L
1,508 SR
Queue Stats
221W - 257L
1,333 Elo+
Solo
Loki
Loki
nicobel95
Loki
Level 58
God Stats
14W - 12L
1,436 SR
Queue Stats
23W - 34L
1,451 Elo+
Solo
Team Averages
Level 104
1,512 SR
1,452 Elo+

VS

Team Averages
Level 94
1,603 SR
1,366 Elo+
Awilix
Awilix
EaSy-Facuu1239
Awilix
Level 116
God Stats
12W - 18L
1,379 SR
Queue Stats
143W - 218L
1,413 Elo+
Party 2
Artemis
Artemis
Facu_0507__
Artemis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 61L
1,291 Elo+
Party 2
Anubis
Anubis
PochoclenderxD
Anubis
Level 128
God Stats
83W - 53L
1,652 SR
Queue Stats
187W - 202L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
TAT_J04K03
Sun Wukong
Level 61
God Stats
1W - 1L
1,765 SR
Queue Stats
60W - 108L
1,319 Elo+
Party 2
Sobek
Sobek
Valen_Plays
Sobek
Level 99
God Stats
4W - 2L
1,720 SR
Queue Stats
109W - 171L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BunniesAreEvi
Cerberus
10
2 / 1 / 6
6,636
510
3,639
11,887
7,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
8 / 0 / 4
8,404
646
13,208
7,525
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Kalku13
Chang'e
11
0 / 0 / 7
6,240
480
5,615
9,523
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
3 / 0 / 2
7,530
579
5,385
9,016
6,946
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
12
2 / 1 / 3
6,905
531
2,178
9,676
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,303
485
4,282
8,894
3,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Facu_0507__
Artemis
10
0 / 6 / 0
5,643
434
4,117
10,354
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 0
6,305
485
7,427
6,849
3,673
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
TAT_J04K03
Sun Wukong
12
0 / 1 / 1
6,773
521
6,255
9,640
5,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 3 / 1
5,807
447
3,392
12,118
7,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
15
Kills
2
2
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BunniesAreEvi
Cerberus
2
1
6
5
W
8
0
4
10
L
1
2
0
0.5
L
Artemis
Facu_0507__
Artemis
0
6
0
0
W
Chang'e
Kalku13
Chang'e
0
0
7
3.5
L
1
3
0
0.33
L
Sun Wukong
TAT_J04K03
Sun Wukong
0
1
1
0.5
W
3
0
2
4
L
0
3
1
0.17
W
Loki
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,025
Damage
25,473
47,627
Taken
47,855
23,567
Mitigated
22,719
24,257
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BunniesAreEvi
Cerberus
3,639
413
0
3,724
11,887
7,393
55
4,199
7,688
18,524
1,505
W
13,208
10,917
0
5,981
7,525
2,988
2,563
671
6,854
0
71,644
L
4,282
1,333
0
930
8,894
3,069
0
985
7,909
0
45,831
L
Artemis
Facu_0507__
Artemis
4,117
1,414
0
1,894
10,354
3,087
0
270
10,084
0
36,005
W
Chang'e
Kalku13
Chang'e
5,615
483
2,186
3,585
9,523
3,030
493
3,380
6,143
43,369
0
L
7,427
970
0
1,775
6,849
3,673
132
3,185
3,664
51,032
0
L
Sun Wukong
TAT_J04K03
Sun Wukong
6,255
1,533
0
3,295
9,640
5,205
0
1,996
7,644
0
44,623
W
5,385
1,302
0
4,541
9,016
6,946
359
1,025
7,991
0
46,619
L
3,392
240
0
3,630
12,118
7,685
0
2,460
9,658
13,684
0
W
Loki
2,178
572
0
4,240
9,676
3,210
102
1,544
8,132
0
40,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,715
Gold Earned
30,831
407
Minions Killed
344
0
Camps Cleared
0
1,310,060
Distance Traveled
1,177,958
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,636
510
31
2
0
237,424
0
W
Rama
8,404
646
123
9
0
248,672
2
L
Awilix
6,303
485
77
6
0
290,646
5
L
Artemis
5,643
434
62
5
0
198,780
1
W
Chang'e
6,240
480
74
6
0
254,167
6
L
Anubis
6,305
485
90
7
0
196,193
2
L
Sun Wukong
6,773
521
98
8
0
244,907
0
W
Tyr
7,530
579
102
8
0
269,049
5
L
Sobek
5,807
447
17
1
0
247,432
4
W
Loki
6,905
531
77
6
0
300,748
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role