Player Matchup

Nox
Nox
Dekrc
Nox
Level 152
God Stats
0W - 1L
1,205 SR
Queue Stats
81W - 82L
1,480 Elo+
Solo
Anubis
Anubis
Mordredus
Anubis
Level 109
God Stats
0W - 2L
1,330 SR
Queue Stats
35W - 44L
1,394 Elo+
Solo
Lancelot
Lancelot
OkayCookie
Lancelot
Level 105
God Stats
11W - 8L
1,398 SR
Queue Stats
162W - 172L
1,450 Elo+
Solo
Xing Tian
Xing Tian
ShockwaveThunder
Xing Tian
Level 148
God Stats
3W - 4L
1,459 SR
Queue Stats
239W - 210L
1,477 Elo+
Party 1
Hachiman
Hachiman
rhomboid
Hachiman
Level 159
God Stats
28W - 34L
1,482 SR
Queue Stats
568W - 573L
1,491 Elo+
Party 1
Team Averages
Level 135
1,375 SR
1,458 Elo+

VS

Team Averages
Level 103
1,455 SR
1,365 Elo+
Ishtar
Ishtar
B1ackSeraph
Ishtar
Level 104
God Stats
1W - 1L
1,299 SR
Queue Stats
2W - 11L
1,297 Elo+
Party 2
Geb
Geb
B8Masterr
Geb
Level 141
God Stats
16W - 15L
1,553 SR
Queue Stats
110W - 102L
1,480 Elo+
Party 3
Nox
Nox
DeafDrumGuy
Nox
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,297 Elo+
Party 2
Fenrir
Fenrir
PlaYaiER1
Fenrir
Level 160
God Stats
1W - 0L
1,423 SR
Queue Stats
30W - 20L
1,454 Elo+
Party 3
Chaac
Chaac
RockBOA
Chaac
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 11L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Dekrc
Nox
18
0 / 0 / 0
12,500
781
0
0
0
Anubis
Mordredus
Anubis
20
4 / 6 / 15
17,723
1,108
35,343
23,001
13,730
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
OkayCookie
Lancelot
20
11 / 13 / 13
17,934
1,121
34,448
37,061
22,766
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
20
4 / 6 / 19
16,926
1,058
18,012
41,380
62,891
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
rhomboid
Hachiman
20
7 / 4 / 12
17,569
1,098
47,792
26,956
11,955
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
20
11 / 4 / 12
18,216
1,139
47,399
23,253
10,201
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
1 / 3 / 20
15,986
999
21,694
33,867
43,000
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 3 / 16
16,239
1,015
9,961
13,585
5,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
PlaYaiER1
Fenrir
20
12 / 7 / 10
18,006
1,125
30,557
34,652
24,725
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
RockBOA
Chaac
20
2 / 9 / 14
15,065
942
13,880
37,782
45,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
101
26
Kills
29
29
Deaths
26
59
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ishtar
11
4
12
4.25
W
1
3
20
3.67
W
3
3
16
3.67
L
Nox
Dekrc
Nox
0
0
0
0
L
Anubis
Mordredus
Anubis
4
6
15
1.92
L
Lancelot
OkayCookie
Lancelot
11
13
13
1.35
W
Fenrir
PlaYaiER1
Fenrir
12
7
10
2.43
W
Chaac
RockBOA
Chaac
2
9
14
1
L
Xing Tian
4
6
19
2.25
L
Hachiman
rhomboid
Hachiman
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,595
Damage
123,491
128,398
Taken
143,139
111,342
Mitigated
129,095
13,532
Healing
30,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
47,399
28,689
0
5,738
23,253
10,201
0
8,575
14,279
40
99,269
W
21,694
1,338
0
12,917
33,867
43,000
0
8,988
24,273
37,808
0
W
9,961
1,326
0
556
13,585
5,551
0
5,104
8,180
49,420
0
L
Nox
Dekrc
Nox
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
Mordredus
Anubis
35,343
1,901
0
9,270
23,001
13,730
0
7,656
14,408
91,836
0
L
Lancelot
OkayCookie
Lancelot
34,448
7,673
0
0
37,061
22,766
0
6,038
30,100
65
45,168
W
Fenrir
PlaYaiER1
Fenrir
30,557
6,890
0
3,621
34,652
24,725
0
15,001
19,406
0
47,377
W
Chaac
RockBOA
Chaac
13,880
5,152
0
7,191
37,782
45,618
0
14,029
23,386
91
31,330
L
Xing Tian
18,012
1,585
0
1,515
41,380
62,891
0
7,732
31,930
28,572
0
L
Hachiman
rhomboid
Hachiman
47,792
25,522
0
2,747
26,956
11,955
0
8,350
17,556
34
94,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,652
Gold Earned
83,512
296
Minions Killed
341
6
Camps Cleared
13
1,245,898
Distance Traveled
1,589,904
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
18,216
1,139
120
8
2
268,041
1
W
Geb
15,986
999
23
1
1
361,905
3
W
Nox
16,239
1,015
115
7
1
318,757
0
L
Nox
12,500
781
0
0
0
0
0
L
Anubis
17,723
1,108
141
9
1
265,598
0
L
Lancelot
17,934
1,121
39
2
2
342,895
0
W
Fenrir
18,006
1,125
37
2
8
331,954
0
W
Chaac
15,065
942
46
3
1
309,247
0
L
Xing Tian
16,926
1,058
16
1
1
336,472
0
L
Hachiman
17,569
1,098
100
6
2
300,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role