Player Matchup

Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ELECTUS100
Tyr
Level 117
God Stats
8W - 9L
1,538 SR
Queue Stats
134W - 141L
1,473 Elo+
Solo
Nu Wa
Nu Wa
OF x Enjoi
Nu Wa
Level 89
God Stats
1W - 0L
1,285 SR
Queue Stats
48W - 39L
1,604 Elo+
Solo
Jing Wei
Jing Wei
XTKill PunishX
Jing Wei
Level 160
God Stats
7W - 12L
1,393 SR
Queue Stats
538W - 610L
1,432 Elo+
Solo
Sobek
Sobek
Yungcheezz
Sobek
Level 67
God Stats
4W - 2L
1,380 SR
Queue Stats
29W - 36L
1,430 Elo+
Solo
Team Averages
Level 112
1,419 SR
1,488 Elo+

VS

Team Averages
Level 110
1,475 SR
1,496 Elo+
Kumbhakarna
Kumbhakarna
ApexDre
Kumbhakarna
Level 120
God Stats
18W - 25L
1,376 SR
Queue Stats
243W - 249L
1,460 Elo+
Party 1
Chang'e
Chang'e
CastOutOfEden
Chang'e
Level 135
God Stats
3W - 3L
1,515 SR
Queue Stats
82W - 76L
1,559 Elo+
Party 2
Kukulkan
Kukulkan
MinusStone23253
Kukulkan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,445 Elo+
Party 1
Hachiman
Hachiman
SilverKnight187
Hachiman
Level 121
God Stats
12W - 8L
1,568 SR
Queue Stats
43W - 51L
1,535 Elo+
Party 2
Ishtar
Ishtar
black_apat
Ishtar
Level 104
God Stats
6W - 11L
1,417 SR
Queue Stats
428W - 442L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
3 / 0 / 5
10,443
1,044
10,877
5,198
2,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 1 / 7
9,937
994
13,135
10,941
10,690
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
16
1 / 0 / 5
10,203
1,020
16,052
3,716
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
16
1 / 0 / 7
10,312
1,031
5,100
2,033
952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
15
3 / 0 / 4
10,642
1,064
6,940
11,883
12,077
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

304

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ApexDre
Kumbhakarna
14
1 / 2 / 0
9,939
994
2,295
9,991
12,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
14
0 / 1 / 1
9,159
916
8,765
12,823
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
14
0 / 4 / 1
9,007
901
7,436
10,893
5,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
15
0 / 0 / 1
9,705
971
4,121
13,443
6,690
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
black_apat
Ishtar
14
0 / 3 / 1
8,891
889
4,736
8,655
3,814
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
10
Kills
1
1
Deaths
10
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
5
5.5
L
Kumbhakarna
ApexDre
Kumbhakarna
1
2
0
0.5
L
Chang'e
0
1
1
0.5
W
2
1
7
5.5
L
Kukulkan
0
4
1
0.13
W
Nu Wa
1
0
5
3.5
L
Hachiman
0
0
1
0.5
W
Jing Wei
1
0
7
4.5
W
Sobek
3
0
4
5
L
Ishtar
black_apat
Ishtar
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,104
Damage
27,353
33,771
Taken
55,805
27,954
Mitigated
33,061
11,660
Healing
12,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,877
2,114
0
1,430
5,198
2,554
0
2,174
3,024
0
32,025
L
Kumbhakarna
ApexDre
Kumbhakarna
2,295
545
0
1,016
9,991
12,588
0
3,846
6,145
8,918
0
L
Chang'e
8,765
449
3,285
3,028
12,823
4,782
0
6,955
5,868
29,176
0
W
13,135
1,568
0
2,158
10,941
10,690
0
6,741
4,200
0
23,931
L
Kukulkan
7,436
181
213
151
10,893
5,187
0
3,782
7,111
24,366
0
W
Nu Wa
16,052
6,748
170
992
3,716
1,681
0
2,683
1,033
38,939
0
L
Hachiman
4,121
2,314
455
2,387
13,443
6,690
0
5,658
7,785
0
35,367
W
Jing Wei
5,100
4,143
0
1,268
2,033
952
0
1,012
1,021
0
22,432
W
Sobek
6,940
354
303
5,339
11,883
12,077
0
5,886
5,997
22,866
0
L
Ishtar
black_apat
Ishtar
4,736
2,497
0
1,685
8,655
3,814
0
2,751
5,904
0
16,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,537
Gold Earned
46,701
197
Minions Killed
217
13
Camps Cleared
3
1,013,665
Distance Traveled
811,762
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,443
1,044
59
6
2
238,368
0
L
Kumbhakarna
9,939
994
16
2
0
147,319
0
L
Chang'e
9,159
916
53
5
0
190,710
1
W
Tyr
9,937
994
18
2
2
218,524
0
L
Kukulkan
9,007
901
43
4
3
180,249
0
W
Nu Wa
10,203
1,020
45
5
0
176,624
0
L
Hachiman
9,705
971
73
7
0
175,254
0
W
Jing Wei
10,312
1,031
42
4
5
192,900
0
W
Sobek
10,642
1,064
33
3
4
187,249
4
L
Ishtar
8,891
889
32
3
0
118,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role