Player Matchup

Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
BOOMERANG-PR
Pele
Level 149
God Stats
10W - 14L
1,483 SR
Queue Stats
212W - 244L
1,390 Elo+
Solo
Bakasura
Bakasura
TIMBOSLlCE
Bakasura
Level 149
God Stats
34W - 15L
1,740 SR
Queue Stats
298W - 272L
1,476 Elo+
Party 1
Rama
Rama
Trivier
Rama
Level 154
God Stats
3W - 1L
1,759 SR
Queue Stats
39W - 48L
1,498 Elo+
Party 1
Maui
Maui
nickg6746
Maui
Level 126
God Stats
1W - 0L
1,712 SR
Queue Stats
234W - 262L
1,360 Elo+
Solo
Team Averages
Level 140
1,639 SR
1,445 Elo+

VS

Team Averages
Level 119
1,470 SR
1,417 Elo+
Ares
Ares
Bazz_Stl
Ares
Level 157
God Stats
4W - 6L
1,680 SR
Queue Stats
158W - 162L
1,425 Elo+
Solo
Apollo
Apollo
BoneMachine18
Apollo
Level 100
God Stats
0W - 1L
1,383 SR
Queue Stats
51W - 30L
1,526 Elo+
Solo
Nu Wa
Nu Wa
Junior-PR21
Nu Wa
Level 84
God Stats
162W - 168L
1,475 SR
Queue Stats
379W - 422L
1,388 Elo+
Solo
Bakasura
Bakasura
Uncle__Nino
Bakasura
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
427W - 478L
1,399 Elo+
Solo
Nike
Nike
emtrigg013
Nike
Level 117
God Stats
5W - 5L
1,309 SR
Queue Stats
19W - 32L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
3 / 1 / 3
6,297
630
3,627
5,287
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
2 / 0 / 0
6,342
634
5,419
10,345
4,984
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
TIMBOSLlCE
Bakasura
11
2 / 0 / 3
6,248
625
4,848
5,517
2,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
Trivier
Rama
11
5 / 1 / 2
6,316
632
5,255
7,878
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Maui
9
0 / 2 / 4
5,369
537
1,929
8,207
4,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 1 / 2
4,710
471
2,883
7,609
3,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
2 / 3 / 0
5,465
547
4,283
6,250
2,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,436
544
7,480
6,698
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Uncle__Nino
Bakasura
8
1 / 3 / 0
4,999
500
2,770
8,980
2,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 4 / 1
5,180
518
4,097
8,381
4,054
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
12
Kills
4
4
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
3
4.5
W
2
0
0
2
L
Ares
0
1
2
1
L
2
3
0
0.67
L
0
2
0
0
W
Bakasura
TIMBOSLlCE
Bakasura
2
0
3
3.5
W
Rama
Trivier
Rama
5
1
2
6
L
Bakasura
Uncle__Nino
Bakasura
1
3
0
0.33
L
1
4
1
0.38
W
Maui
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,078
Damage
21,513
37,234
Taken
37,918
16,655
Mitigated
14,990
15,128
Healing
9,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,627
115
0
2,054
5,287
2,266
195
167
4,756
39,598
0
W
5,419
1,339
0
3,721
10,345
4,984
0
6,399
3,624
0
53,783
L
Ares
2,883
319
0
2,903
7,609
3,915
0
1,140
6,139
16,420
2,064
L
4,283
3,054
0
1,558
6,250
2,009
0
743
5,342
0
30,357
L
7,480
3,384
0
2,113
6,698
2,096
0
0
6,698
35,866
0
W
Bakasura
TIMBOSLlCE
Bakasura
4,848
3,187
0
1,778
5,517
2,022
0
244
5,212
0
44,971
W
Rama
Trivier
Rama
5,255
4,536
0
5,349
7,878
3,003
0
574
7,169
0
44,854
L
Bakasura
Uncle__Nino
Bakasura
2,770
1,712
0
1,511
8,980
2,916
0
1,528
7,287
0
25,091
L
4,097
580
124
1,387
8,381
4,054
0
2,145
5,882
0
30,106
W
Maui
1,929
575
0
2,226
8,207
4,380
0
1,699
5,894
17,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,572
Gold Earned
25,790
371
Minions Killed
266
0
Camps Cleared
0
1,017,553
Distance Traveled
882,901
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,297
630
77
8
0
172,112
0
W
Pele
6,342
634
83
8
0
208,105
5
L
Ares
4,710
471
29
3
0
154,707
1
L
Apollo
5,465
547
53
5
0
175,389
1
L
Nu Wa
5,436
544
67
7
0
177,680
2
W
Bakasura
6,248
625
100
10
0
247,244
1
W
Rama
6,316
632
79
8
0
189,085
1
L
Bakasura
4,999
500
64
6
0
194,855
3
L
Nike
5,180
518
53
5
0
180,270
2
W
Maui
5,369
537
32
3
0
201,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role