Player Matchup

Osiris
Osiris
AceX5218
Osiris
Level 85
God Stats
5W - 3L
1,674 SR
Queue Stats
206W - 199L
1,387 Elo+
Party 1
Cernunnos
Cernunnos
Areneavir
Cernunnos
Level 68
God Stats
1W - 4L
1,653 SR
Queue Stats
139W - 180L
1,389 Elo+
Solo
Bellona
Bellona
CoRnHoLeMuNcH96
Bellona
Level 109
God Stats
1W - 1L
1,729 SR
Queue Stats
65W - 48L
1,596 Elo+
Solo
Zeus
Zeus
agent ramon 2
Zeus
Level 87
God Stats
4W - 1L
1,826 SR
Queue Stats
54W - 67L
1,372 Elo+
Party 1
Achilles
Achilles
juanda21212
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 73
1,676 SR
1,449 Elo+

VS

Team Averages
Level 108
1,496 SR
1,376 Elo+
Scylla
Scylla
ImFamished
Scylla
Level 100
God Stats
7W - 6L
1,432 SR
Queue Stats
176W - 205L
1,424 Elo+
Solo
Arachne
Arachne
JAG7368
Arachne
Level 154
God Stats
42W - 63L
1,399 SR
Queue Stats
1,728W - 1,820L
1,404 Elo+
Party 2
Chaac
Chaac
SnatchyWinner76
Chaac
Level 159
God Stats
12W - 9L
1,503 SR
Queue Stats
448W - 493L
1,425 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Yahua Star
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 21L
1,243 Elo+
Solo
Anubis
Anubis
wanderingby
Anubis
Level 100
God Stats
8W - 3L
1,645 SR
Queue Stats
281W - 306L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AceX5218
Osiris
18
1 / 5 / 12
11,868
593
13,067
26,457
44,060
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Areneavir
Cernunnos
14
0 / 2 / 8
9,761
488
5,447
8,447
4,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
10 / 6 / 7
13,169
658
21,414
43,154
46,873
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
9 / 5 / 6
14,506
725
28,401
16,644
10,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
juanda21212
Achilles
19
2 / 7 / 8
12,236
612
16,625
30,721
46,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ImFamished
Scylla
20
4 / 3 / 15
13,269
663
27,908
13,555
6,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
JAG7368
Arachne
20
3 / 8 / 14
12,809
640
21,766
24,276
15,720
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 4 / 10
16,484
824
34,963
37,369
72,790
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
Yahua Star
Ah Muzen Cab
14
0 / 5 / 7
10,786
539
2,496
10,983
5,083
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
20
7 / 5 / 9
14,460
723
25,501
21,498
12,831
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
80
22
Kills
25
25
Deaths
25
41
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Osiris
AceX5218
Osiris
1
5
12
1.4
L
Cernunnos
Areneavir
Cernunnos
0
2
8
2
L
10
6
7
2.25
W
Scylla
ImFamished
Scylla
4
3
15
3.83
W
Arachne
JAG7368
Arachne
3
8
14
1.25
W
11
4
10
4
W
Ah Muzen Cab
Yahua Star
Ah Muzen Cab
0
5
7
0.7
L
9
5
6
2.4
L
Achilles
juanda21212
Achilles
2
7
8
0.86
W
Anubis
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,954
Damage
112,634
125,423
Taken
107,681
151,681
Mitigated
112,969
43,404
Healing
43,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AceX5218
Osiris
13,067
2,263
2,821
4,995
26,457
44,060
298
12,137
14,320
852
28,775
L
Cernunnos
Areneavir
Cernunnos
5,447
1,552
2,128
1,887
8,447
4,004
342
4,022
4,425
0
17,640
L
21,414
4,857
2,857
16,301
43,154
46,873
242
19,175
23,979
0
46,851
W
Scylla
ImFamished
Scylla
27,908
1,507
2,715
2,355
13,555
6,545
3,838
3,456
9,740
53,464
0
W
Arachne
JAG7368
Arachne
21,766
14,154
744
3,702
24,276
15,720
1,922
6,986
16,842
0
24,264
W
34,963
4,817
1,291
15,663
37,369
72,790
1,503
9,063
27,250
0
77,320
W
Ah Muzen Cab
Yahua Star
Ah Muzen Cab
2,496
1,432
640
2,577
10,983
5,083
555
3,129
7,751
0
11,325
L
28,401
2,840
2,988
2,322
16,644
10,611
180
5,057
11,587
68,744
0
L
Achilles
juanda21212
Achilles
16,625
3,160
0
7,105
30,721
46,133
198
13,018
17,703
0
33,986
W
Anubis
25,501
1,259
3,510
9,940
21,498
12,831
1,428
6,434
14,825
58,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,540
Gold Earned
67,808
275
Minions Killed
217
0
Camps Cleared
0
1,513,069
Distance Traveled
1,708,479
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,868
593
41
2
0
327,042
0
L
Cernunnos
9,761
488
40
2
0
203,294
4
L
Bellona
13,169
658
57
3
0
348,471
1
W
Scylla
13,269
663
51
3
0
369,999
1
W
Arachne
12,809
640
12
1
0
382,924
0
W
Chaac
16,484
824
70
4
0
360,498
1
W
Ah Muzen Cab
10,786
539
18
1
0
271,825
8
L
Zeus
14,506
725
98
5
0
316,515
1
L
Achilles
12,236
612
39
2
0
317,747
0
W
Anubis
14,460
723
66
3
0
323,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role