Player Matchup

Thor
Thor
MoistToweIlette
Thor
Level 98
God Stats
17W - 24L
1,500 SR
Queue Stats
181W - 193L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
Opolopalus
Baron Samedi
Level 64
God Stats
10W - 5L
1,545 SR
Queue Stats
43W - 45L
1,472 Elo+
Solo
Maui
Maui
RuggerTheCub
Maui
Level 89
God Stats
3W - 2L
1,477 SR
Queue Stats
14W - 13L
1,637 Elo+
Solo
Sol
Sol
TrappyOnMars
Sol
Level 107
God Stats
1W - 4L
1,518 SR
Queue Stats
127W - 141L
1,457 Elo+
Solo
Neith
Neith
klutz_98
Neith
Level 155
God Stats
21W - 33L
1,427 SR
Queue Stats
355W - 412L
1,495 Elo+
Solo
Team Averages
Level 103
1,493 SR
1,506 Elo+

VS

Team Averages
Level 94
1,540 SR
1,412 Elo+
Skadi
Skadi
BountyHunter3075
Skadi
Level 97
God Stats
2W - 3L
1,466 SR
Queue Stats
127W - 124L
1,444 Elo+
Solo
Fenrir
Fenrir
DAUBENY 3440
Fenrir
Level 69
God Stats
8W - 10L
1,435 SR
Queue Stats
215W - 267L
1,433 Elo+
Party 1
Mulan
Mulan
Geckoser
Mulan
Level 89
God Stats
6W - 7L
1,824 SR
Queue Stats
235W - 280L
1,446 Elo+
Party 1
Chaac
Chaac
LordofCinder412
Chaac
Level 99
God Stats
9W - 5L
1,480 SR
Queue Stats
88W - 142L
1,311 Elo+
Party 1
Nox
Nox
Pseudo5453
Nox
Level 115
God Stats
9W - 8L
1,494 SR
Queue Stats
667W - 786L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
8,116
427
7,620
17,496
7,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Opolopalus
Baron Samedi
14
0 / 4 / 1
8,911
469
8,620
12,214
6,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 4 / 1
7,705
406
4,342
16,974
15,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 3 / 1
6,545
344
5,931
9,191
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
klutz_98
Neith
15
3 / 3 / 2
9,361
493
11,097
17,825
10,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
8,563
451
8,973
9,012
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
15
3 / 2 / 4
9,731
512
6,394
15,565
7,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
Geckoser
Mulan
15
4 / 0 / 9
9,635
507
18,455
23,531
22,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
3 / 2 / 3
10,142
534
11,843
16,931
21,394
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
6 / 0 / 1
10,870
572
6,293
8,791
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
18
18
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
Fenrir
3
2
4
2.5
W
Mulan
Geckoser
Mulan
4
0
9
8.5
W
3
2
3
2.25
L
1
4
1
0.38
L
Baron Samedi
Opolopalus
Baron Samedi
0
4
1
0.13
W
6
0
1
6.5
L
1
4
1
0.38
L
0
3
1
0.17
L
Neith
klutz_98
Neith
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,610
Damage
51,958
73,700
Taken
73,830
41,903
Mitigated
60,026
27,086
Healing
26,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,973
4,176
0
4,030
9,012
3,749
128
4,639
4,373
0
52,964
W
Fenrir
6,394
2,309
0
4,851
15,565
7,608
482
1,115
14,450
0
83,037
W
Mulan
Geckoser
Mulan
18,455
2,815
222
10,648
23,531
22,842
277
7,707
15,824
0
60,225
W
11,843
877
0
4,825
16,931
21,394
110
1,316
15,615
0
70,730
L
7,620
1,508
0
6,940
17,496
7,723
0
828
16,668
0
52,714
L
Baron Samedi
Opolopalus
Baron Samedi
8,620
768
274
2,483
12,214
6,180
486
2,375
9,839
70,891
0
W
6,293
747
0
2,340
8,791
4,433
164
4,116
4,675
93,725
0
L
4,342
983
258
3,764
16,974
15,281
72
2,177
14,797
21,841
0
L
5,931
2,323
0
4,934
9,191
2,399
318
473
8,718
39,461
0
L
Neith
klutz_98
Neith
11,097
3,509
0
8,433
17,825
10,320
405
440
17,385
0
73,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,638
Gold Earned
48,941
465
Minions Killed
540
0
Camps Cleared
0
1,557,805
Distance Traveled
1,825,304
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,563
451
70
4
0
343,887
5
W
Fenrir
9,731
512
116
6
0
403,955
2
W
Mulan
9,635
507
72
4
0
366,611
0
W
Chaac
10,142
534
113
6
0
339,356
1
L
Thor
8,116
427
96
5
0
311,398
4
L
Baron Samedi
8,911
469
146
8
0
329,144
11
W
Nox
10,870
572
169
9
0
371,495
5
L
Maui
7,705
406
45
2
0
357,765
3
L
Sol
6,545
344
57
3
0
203,146
1
L
Neith
9,361
493
121
6
0
356,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role