Player Matchup

Sobek
Sobek
BlowyJoey
Sobek
Level 121
God Stats
7W - 2L
1,770 SR
Queue Stats
117W - 107L
1,589 Elo+
Party 3
Maui
Maui
Edgarruv
Maui
Level 160
God Stats
12W - 14L
1,537 SR
Queue Stats
405W - 319L
1,575 Elo+
Party 2
Da Ji
Da Ji
ILOVPUSY
Da Ji
Level 113
God Stats
23W - 16L
1,618 SR
Queue Stats
122W - 104L
1,589 Elo+
Party 3
Agni
Agni
MJ Greatness
Agni
Level 160
God Stats
7W - 2L
1,633 SR
Queue Stats
334W - 270L
1,548 Elo+
Party 2
Cernunnos
Cernunnos
Quote The Robot
Cernunnos
Level 159
God Stats
3W - 1L
1,515 SR
Queue Stats
181W - 158L
1,584 Elo+
Party 2
Team Averages
Level 143
1,615 SR
1,577 Elo+

VS

Team Averages
Level 113
1,593 SR
1,606 Elo+
Loki
Loki
DarkVermilion82
Loki
Level 152
God Stats
42W - 25L
1,735 SR
Queue Stats
80W - 58L
1,704 Elo+
Party 1
Merlin
Merlin
Gaulivant
Merlin
Level 117
God Stats
3W - 3L
1,672 SR
Queue Stats
63W - 46L
1,632 Elo+
Party 1
Da Ji
Da Ji
Schnoorkle
Da Ji
Level 98
God Stats
6W - 2L
1,614 SR
Queue Stats
35W - 17L
1,676 Elo+
Party 1
Ymir
Ymir
SunkAbility
Ymir
Level 68
God Stats
7W - 8L
1,444 SR
Queue Stats
252W - 252L
1,555 Elo+
Solo
Medusa
Medusa
Thundertank33
Medusa
Level 129
God Stats
9W - 14L
1,499 SR
Queue Stats
334W - 338L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BlowyJoey
Sobek
15
2 / 1 / 17
9,485
790
7,105
14,896
18,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Maui
16
3 / 0 / 15
9,765
814
7,830
9,824
11,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
ILOVPUSY
Da Ji
17
10 / 0 / 10
9,915
826
11,509
8,684
5,396
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 1 / 14
9,253
771
11,540
5,410
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
Quote The Robot
Cernunnos
17
4 / 1 / 10
9,578
798
8,564
12,358
7,000
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
8,268
689
6,145
12,051
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Gaulivant
Merlin
16
2 / 3 / 0
8,834
736
12,726
8,229
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
14
0 / 5 / 2
7,655
638
5,392
10,321
5,140
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 2
7,895
658
5,498
16,924
15,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 3 / 0
8,217
685
6,387
6,838
2,945
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
9
21
Kills
3
3
Deaths
21
66
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
BlowyJoey
Sobek
2
1
17
10.5
L
0
5
2
0.2
W
Maui
3
0
15
10.5
L
Merlin
Gaulivant
Merlin
2
3
0
0.67
W
Da Ji
ILOVPUSY
Da Ji
10
0
10
15
W
2
1
14
9
W
Cernunnos
Quote The Robot
Cernunnos
4
1
10
9
L
Da Ji
0
5
2
0.2
L
0
5
2
0.2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,548
Damage
36,148
51,172
Taken
54,363
44,594
Mitigated
32,231
14,852
Healing
4,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BlowyJoey
Sobek
7,105
956
1,232
4,431
14,896
18,012
52
4,854
9,738
17,882
0
L
6,145
1,278
0
1,325
12,051
4,749
0
4,575
7,476
0
33,769
W
Maui
7,830
1,389
294
1,630
9,824
11,608
176
4,025
5,499
19,639
0
L
Merlin
Gaulivant
Merlin
12,726
230
0
1,005
8,229
3,914
0
3,213
5,016
47,973
0
W
Da Ji
ILOVPUSY
Da Ji
11,509
3,105
0
750
8,684
5,396
72
3,287
5,397
0
16,776
W
11,540
919
0
1,206
5,410
2,578
216
1,303
4,107
47,656
0
W
Cernunnos
Quote The Robot
Cernunnos
8,564
5,065
0
5,309
12,358
7,000
2,398
4,151
8,207
0
50,657
L
Da Ji
5,392
685
0
160
10,321
5,140
0
6,509
3,812
0
14,428
L
5,498
447
0
1,483
16,924
15,483
0
9,685
7,239
7,725
0
L
6,387
1,893
0
250
6,838
2,945
225
2,493
4,345
0
35,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,996
Gold Earned
40,869
242
Minions Killed
232
0
Camps Cleared
0
1,322,456
Distance Traveled
1,256,862
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,485
790
27
2
0
272,040
4
L
Loki
8,268
689
48
4
0
271,146
2
W
Maui
9,765
814
17
1
0
238,662
3
L
Merlin
8,834
736
92
8
0
247,350
2
W
Da Ji
9,915
826
19
2
0
308,468
4
W
Agni
9,253
771
85
7
0
249,128
2
W
Cernunnos
9,578
798
94
8
0
254,158
1
L
Da Ji
7,655
638
22
2
0
248,683
0
L
Ymir
7,895
658
5
0
0
241,162
4
L
Medusa
8,217
685
65
5
0
248,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role