Player Matchup

Atlas
Atlas
 
Atlas
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AA44AA44AA44AA
Hercules
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 26L
1,520 Elo+
Solo
Sylvanus
Sylvanus
LobhoPT
Sylvanus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 146L
1,562 Elo+
Solo
Chernobog
Chernobog
SHADOWL7KY
Chernobog
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,351 Elo+
Solo
Bellona
Bellona
SoyToMalo85
Bellona
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 111L
1,433 Elo+
Solo
Team Averages
Level 64
1,500 SR
1,473 Elo+

VS

Team Averages
Level 102
1,446 SR
1,518 Elo+
Maui
Maui
 
Maui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Travnik
Tiamat
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,515 Elo+
Solo
Thor
Thor
chunhocheng96
Thor
Level 28
God Stats
1W - 1L
1,657 SR
Queue Stats
121W - 90L
1,609 Elo+
Solo
Ra
Ra
cybermarko
Ra
Level 107
God Stats
0W - 1L
1,383 SR
Queue Stats
105W - 94L
1,454 Elo+
Solo
Amaterasu
Amaterasu
darkpython9
Amaterasu
Level 118
God Stats
3W - 9L
1,191 SR
Queue Stats
362W - 374L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
7 / 2 / 12
10,824
902
14,520
24,307
15,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
19
11 / 1 / 13
10,813
901
13,826
16,313
16,630
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
LobhoPT
Sylvanus
15
2 / 2 / 15
9,629
802
9,797
15,952
13,654
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
SHADOWL7KY
Chernobog
14
2 / 4 / 16
8,904
742
8,813
9,068
4,211
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
SoyToMalo85
Bellona
16
3 / 3 / 16
9,256
771
12,517
26,002
19,910
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
0 / 7 / 7
7,696
641
3,613
12,171
6,730
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
Travnik
Tiamat
13
2 / 5 / 3
7,707
642
11,711
10,256
7,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 6 / 1
9,150
763
19,101
15,280
8,405
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 3 / 4
8,339
695
12,477
8,189
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
darkpython9
Amaterasu
15
1 / 4 / 5
7,732
644
8,697
18,188
20,794
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
30
25
Kills
10
12
Deaths
25
72
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
7
2
12
6.5
L
Maui
 
Maui
0
7
7
0.5
W
Hercules
11
1
13
17.5
W
Sylvanus
LobhoPT
Sylvanus
2
2
15
4.75
W
Chernobog
SHADOWL7KY
Chernobog
2
4
16
2.5
W
Bellona
SoyToMalo85
Bellona
3
3
16
3.67
L
Tiamat
Travnik
Tiamat
2
5
3
0.7
L
6
6
1
1.08
L
1
3
4
1
L
Amaterasu
darkpython9
Amaterasu
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,473
Damage
55,599
91,642
Taken
64,084
70,373
Mitigated
49,152
52,837
Healing
17,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
14,520
4,375
3,483
11,209
24,307
15,968
881
7,606
16,701
36,083
0
L
Maui
 
Maui
3,613
709
0
0
12,171
6,730
450
5,554
6,379
8,278
0
W
Hercules
13,826
2,444
2,008
6,666
16,313
16,630
847
4,404
11,909
3,281
17,563
W
Sylvanus
LobhoPT
Sylvanus
9,797
1,805
11,686
6,872
15,952
13,654
1,491
4,400
11,552
15,350
0
W
Chernobog
SHADOWL7KY
Chernobog
8,813
3,446
0
0
9,068
4,211
425
1,768
7,300
0
21,130
W
Bellona
SoyToMalo85
Bellona
12,517
1,148
2,034
8,879
26,002
19,910
626
9,623
16,379
3,900
16,536
L
Tiamat
Travnik
Tiamat
11,711
731
813
1,555
10,256
7,342
0
4,274
5,848
16,713
0
L
19,101
1,429
384
2,451
15,280
8,405
0
6,746
8,330
0
24,518
L
12,477
878
3,641
2,239
8,189
5,881
0
2,909
5,125
32,925
0
L
Amaterasu
darkpython9
Amaterasu
8,697
2,830
589
6,177
18,188
20,794
0
8,942
8,700
0
14,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,426
Gold Earned
40,624
119
Minions Killed
101
0
Camps Cleared
0
1,100,609
Distance Traveled
972,211
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,824
902
46
4
0
227,127
0
L
Maui
7,696
641
18
2
0
140,211
0
W
Hercules
10,813
901
21
2
0
254,892
0
W
Sylvanus
9,629
802
10
1
0
195,495
3
W
Chernobog
8,904
742
30
3
0
183,144
0
W
Bellona
9,256
771
12
1
0
239,951
0
L
Tiamat
7,707
642
3
0
0
200,678
0
L
Thor
9,150
763
7
1
0
180,364
0
L
Ra
8,339
695
58
5
0
228,745
0
L
Amaterasu
7,732
644
15
1
0
222,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role