Player Matchup

Neith
Neith
NAT3theGR3AT9
Neith
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,534 Elo+
Party 1
Shiva
Shiva
OscarPTS
Shiva
Level 148
God Stats
4W - 3L
1,506 SR
Queue Stats
147W - 115L
1,682 Elo+
Party 1
Zhong Kui
Zhong Kui
S1MCPf3iFeRs
Zhong Kui
Level 43
God Stats
0W - 3L
1,519 SR
Queue Stats
56W - 48L
1,635 Elo+
Party 1
Ymir
Ymir
TheBeanBoi
Ymir
Level 88
God Stats
2W - 1L
1,554 SR
Queue Stats
28W - 21L
1,613 Elo+
Party 1
Pele
Pele
TheKinggCurly
Pele
Level 129
God Stats
19W - 14L
1,936 SR
Queue Stats
109W - 81L
1,663 Elo+
Party 1
Team Averages
Level 91
1,603 SR
1,625 Elo+

VS

Team Averages
Level 85
1,732 SR
1,600 Elo+
Sobek
Sobek
Frutio
Sobek
Level 87
God Stats
3W - 1L
1,739 SR
Queue Stats
17W - 7L
1,650 Elo+
Party 2
Thanatos
Thanatos
LeitFingies
Thanatos
Level 41
God Stats
10W - 3L
1,781 SR
Queue Stats
16W - 9L
1,585 Elo+
Party 2
Neith
Neith
NaterShot
Neith
Level 44
God Stats
13W - 4L
1,717 SR
Queue Stats
17W - 11L
1,577 Elo+
Party 2
Atlas
Atlas
NumiMayo
Atlas
Level 129
God Stats
1W - 0L
1,627 SR
Queue Stats
24W - 15L
1,591 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ThingyTaker
Ah Muzen Cab
Level 126
God Stats
2W - 0L
1,796 SR
Queue Stats
23W - 14L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 2
10,682
509
9,541
12,937
4,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
OscarPTS
Shiva
19
5 / 3 / 8
12,417
591
21,176
23,485
12,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
S1MCPf3iFeRs
Zhong Kui
16
4 / 5 / 2
10,695
509
13,049
19,150
14,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 8 / 3
9,018
429
8,138
24,846
25,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 4 / 1
13,575
646
19,497
20,607
9,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Frutio
Sobek
16
5 / 1 / 17
11,560
550
8,608
22,776
27,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
LeitFingies
Thanatos
19
6 / 4 / 8
12,162
579
16,475
24,610
10,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
NaterShot
Neith
18
9 / 3 / 8
11,942
569
20,686
17,405
7,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
NumiMayo
Atlas
17
1 / 5 / 2
10,943
521
8,665
20,841
9,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
ThingyTaker
Ah Muzen Cab
18
5 / 5 / 5
11,750
560
19,308
18,270
8,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
66
18
Kills
26
26
Deaths
18
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sobek
Frutio
Sobek
5
1
17
13.5
W
Thanatos
LeitFingies
Thanatos
6
4
8
2.5
L
1
6
2
0.33
W
Neith
NaterShot
Neith
9
3
8
4.33
W
Atlas
NumiMayo
Atlas
1
5
2
0.4
L
Shiva
OscarPTS
Shiva
5
3
8
3
L
Zhong Kui
S1MCPf3iFeRs
Zhong Kui
4
5
2
1
L
0
8
3
0.19
L
8
4
1
2.13
W
Ah Muzen Cab
ThingyTaker
Ah Muzen Cab
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,401
Damage
73,742
101,025
Taken
103,902
66,510
Mitigated
64,447
24,883
Healing
47,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Frutio
Sobek
8,608
249
4,676
7,937
22,776
27,938
0
6,481
16,295
27,000
1,731
W
Thanatos
LeitFingies
Thanatos
16,475
4,344
0
22,331
24,610
10,490
0
3,879
20,731
0
99,795
L
9,541
2,372
0
2,653
12,937
4,810
3,894
1,315
11,622
0
67,622
W
Neith
NaterShot
Neith
20,686
9,109
299
4,520
17,405
7,739
1,236
4,598
12,807
0
100,615
W
Atlas
NumiMayo
Atlas
8,665
1,862
0
4,624
20,841
9,998
344
1,001
19,840
71,317
0
L
Shiva
OscarPTS
Shiva
21,176
5,004
529
8,584
23,485
12,772
0
3,090
20,331
0
119,400
L
Zhong Kui
S1MCPf3iFeRs
Zhong Kui
13,049
1,017
0
3,612
19,150
14,040
826
2,536
16,614
69,832
0
L
8,138
1,254
0
1,820
24,846
25,792
116
2,880
21,966
41,311
0
L
19,497
4,306
0
7,685
20,607
9,096
4,656
6,472
13,457
0
121,798
W
Ah Muzen Cab
ThingyTaker
Ah Muzen Cab
19,308
9,440
0
2,690
18,270
8,282
657
6,229
12,041
0
91,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,387
Gold Earned
58,357
673
Minions Killed
613
0
Camps Cleared
0
1,954,469
Distance Traveled
1,905,477
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,560
550
35
2
0
446,591
1
W
Thanatos
12,162
579
124
6
0
410,834
1
L
Neith
10,682
509
129
6
0
370,893
0
W
Neith
11,942
569
147
7
0
361,344
2
W
Atlas
10,943
521
150
7
0
329,742
12
L
Shiva
12,417
591
160
8
0
477,468
5
L
Zhong Kui
10,695
509
106
5
0
344,788
3
L
Ymir
9,018
429
60
3
0
384,085
5
L
Pele
13,575
646
218
10
0
377,235
3
W
Ah Muzen Cab
11,750
560
157
7
0
356,966
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role