Player Matchup

Neith
Neith
Karria
Neith
Level 120
God Stats
2W - 1L
1,730 SR
Queue Stats
187W - 182L
1,560 Elo+
Party 2
Sylvanus
Sylvanus
TizMoJo
Sylvanus
Level 65
God Stats
6W - 2L
1,620 SR
Queue Stats
94W - 72L
1,568 Elo+
Party 2
Nu Wa
Nu Wa
WakeUp_GoHome
Nu Wa
Level 129
God Stats
101W - 88L
1,548 SR
Queue Stats
210W - 219L
1,492 Elo+
Solo
Thor
Thor
cRXQuizit
Thor
Level 107
God Stats
1W - 3L
1,469 SR
Queue Stats
180W - 149L
1,579 Elo+
Party 2
Chaac
Chaac
jdubsehonteen
Chaac
Level 6
God Stats
0W - 2L
1,271 SR
Queue Stats
2W - 3L
1,464 Elo+
Party 2
Team Averages
Level 85
1,528 SR
1,533 Elo+

VS

Team Averages
Level 81
1,580 SR
1,582 Elo+
Da Ji
Da Ji
Cheetahgirl423
Da Ji
Level 60
God Stats
2W - 3L
1,275 SR
Queue Stats
30W - 32L
1,456 Elo+
Party 3
Horus
Horus
Chiefbreifs98
Horus
Level 124
God Stats
7W - 4L
1,758 SR
Queue Stats
227W - 113L
1,700 Elo+
Party 1
Nu Wa
Nu Wa
TheSunGodJerry
Nu Wa
Level 149
God Stats
6W - 2L
1,564 SR
Queue Stats
229W - 121L
1,666 Elo+
Party 1
Chernobog
Chernobog
TheeJoey24
Chernobog
Level 47
God Stats
5W - 1L
1,669 SR
Queue Stats
157W - 63L
1,664 Elo+
Party 1
Cthulhu
Cthulhu
VortexxSleeper
Cthulhu
Level 23
God Stats
3W - 1L
1,633 SR
Queue Stats
13W - 17L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Karria
Neith
19
3 / 5 / 3
12,482
499
13,478
20,655
10,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
TizMoJo
Sylvanus
15
1 / 5 / 2
9,746
390
8,290
21,145
24,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 4 / 3
10,732
429
11,004
11,956
3,511
Thor
16
5 / 9 / 0
11,611
464
14,869
27,416
10,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 6 / 1
8,892
356
2,145
14,858
14,556
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 7
13,619
545
13,479
22,084
12,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 1 / 12
15,370
615
15,986
22,676
24,772
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 2 / 6
15,622
625
28,329
16,690
8,288
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
TheeJoey24
Chernobog
20
6 / 5 / 4
14,295
572
11,727
18,132
8,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 1 / 7
11,727
469
5,334
19,176
25,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
10
Kills
29
29
Deaths
10
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
6
1
12
12
L
Neith
Karria
Neith
3
5
3
0.9
W
11
2
6
7
W
Chernobog
TheeJoey24
Chernobog
6
5
4
1.6
L
Sylvanus
TizMoJo
Sylvanus
1
5
2
0.4
W
1
1
7
4.5
L
1
4
3
0.63
L
Thor
5
9
0
0.56
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,786
Damage
74,855
96,030
Taken
98,758
62,855
Mitigated
79,592
21,727
Healing
35,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,479
5,128
0
10,159
22,084
12,037
1,824
4,079
17,823
0
134,916
W
15,986
7,224
3,970
9,720
22,676
24,772
3,717
3,571
18,943
0
128,700
L
Neith
Karria
Neith
13,478
3,472
0
7,670
20,655
10,155
720
4,136
16,519
0
113,846
W
28,329
6,404
0
2,420
16,690
8,288
3,258
6,710
9,624
180,191
0
W
Chernobog
TheeJoey24
Chernobog
11,727
6,950
0
6,474
18,132
8,836
874
2,795
15,166
0
123,245
L
Sylvanus
TizMoJo
Sylvanus
8,290
2,105
876
4,158
21,145
24,254
430
9,578
11,567
40,187
18,314
W
5,334
450
581
2,365
19,176
25,659
376
3,002
16,012
36,339
0
L
11,004
1,850
0
1,067
11,956
3,511
0
7,613
4,343
79,028
0
L
Thor
14,869
3,082
0
5,275
27,416
10,379
1,431
9,330
18,086
0
90,731
L
2,145
712
0
2,681
14,858
14,556
0
3,006
11,852
0
28,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,463
Gold Earned
70,633
575
Minions Killed
824
0
Camps Cleared
0
2,130,791
Distance Traveled
2,434,059
144
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,619
545
145
6
0
531,749
9
W
Horus
15,370
615
211
8
0
476,040
9
L
Neith
12,482
499
188
8
0
468,924
13
W
Nu Wa
15,622
625
239
10
0
451,316
11
W
Chernobog
14,295
572
186
7
0
483,555
2
L
Sylvanus
9,746
390
90
4
0
402,997
0
W
Cthulhu
11,727
469
43
2
0
491,399
2
L
Nu Wa
10,732
429
137
5
0
426,261
126
L
Thor
11,611
464
117
5
0
428,087
4
L
Chaac
8,892
356
43
2
0
404,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role