Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Snizzlers
Janus
Level 28
God Stats
11W - 19L
1,413 SR
Queue Stats
96W - 116L
1,457 Elo+
Party 1
Hou Yi
Hou Yi
WindexNoise
Hou Yi
Level 79
God Stats
7W - 9L
1,464 SR
Queue Stats
125W - 162L
1,449 Elo+
Party 1
Team Averages
Level 59
1,459 SR
1,469 Elo+

VS

Team Averages
Level 83
1,377 SR
1,425 Elo+
Chang'e
Chang'e
RudeApollo4213
Chang'e
Level 147
God Stats
2W - 1L
1,571 SR
Queue Stats
324W - 197L
1,696 Elo+
Solo
Maui
Maui
bigsizemonkey
Maui
Level 29
God Stats
3W - 11L
1,112 SR
Queue Stats
94W - 133L
1,280 Elo+
Party 2
Danzaburou
Danzaburou
whitecobra04
Danzaburou
Level 72
God Stats
16W - 24L
1,447 SR
Queue Stats
161W - 200L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 5 / 0
7,666
590
10,634
17,834
16,549
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Janus
Snizzlers
Janus
11
0 / 5 / 0
7,802
600
10,369
11,408
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
12
0 / 1 / 1
7,934
610
9,759
7,932
4,230
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
9,421
725
15,908
13,230
6,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 1 / 8
10,060
774
5,300
14,130
16,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
whitecobra04
Danzaburou
15
6 / 0 / 5
10,313
793
10,876
9,079
4,262
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
11
11
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
0
0.2
W
3
0
5
5.5
L
Janus
Snizzlers
Janus
0
5
0
0
L
Hou Yi
0
1
1
0.5
W
2
1
8
6
W
Danzaburou
whitecobra04
Danzaburou
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,762
Damage
32,084
37,174
Taken
36,439
26,351
Mitigated
27,521
5,371
Healing
14,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,634
1,105
0
2,660
17,834
16,549
0
9,489
8,345
0
22,599
W
15,908
1,118
4,264
6,656
13,230
6,909
376
3,985
9,245
47,241
0
L
Janus
Snizzlers
Janus
10,369
612
0
1,095
11,408
5,572
0
7,010
4,398
29,797
0
L
Hou Yi
9,759
3,930
0
1,616
7,932
4,230
0
5,052
2,880
0
34,084
W
5,300
965
0
1,530
14,130
16,350
146
3,290
10,840
7,480
0
W
Danzaburou
whitecobra04
Danzaburou
10,876
3,535
0
2,370
9,079
4,262
2,182
3,763
5,316
0
35,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,402
Gold Earned
29,794
126
Minions Killed
140
5
Camps Cleared
7
726,244
Distance Traveled
735,573
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,666
590
26
2
1
234,105
4
W
Chang'e
9,421
725
83
6
3
268,058
3
L
Janus
7,802
600
55
4
3
247,923
0
L
Hou Yi
7,934
610
45
3
1
244,216
3
W
Maui
10,060
774
0
0
0
236,684
0
W
Danzaburou
10,313
793
57
4
4
230,831
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role