Player Matchup

Hachiman
Hachiman
AMidgetPreacher
Hachiman
Level 106
God Stats
2W - 7L
1,254 SR
Queue Stats
393W - 432L
1,405 Elo+
Party 2
Discordia
Discordia
AMidgetQB
Discordia
Level 84
God Stats
1W - 2L
1,252 SR
Queue Stats
275W - 293L
1,384 Elo+
Party 2
Amaterasu
Amaterasu
ICantReadFam2
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Serqet
Serqet
PALEBORN
Serqet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,603 Elo+
Party 1
Artio
Artio
lagarian
Artio
Level 107
God Stats
1W - 1L
1,407 SR
Queue Stats
76W - 77L
1,464 Elo+
Party 1
Team Averages
Level 80
1,383 SR
1,471 Elo+

VS

Team Averages
Level 94
1,518 SR
1,423 Elo+
Chronos
Chronos
 
Chronos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Exploderate
Nemesis
Level 64
God Stats
6W - 1L
1,623 SR
Queue Stats
189W - 205L
1,398 Elo+
Party 3
Jormungandr
Jormungandr
Irish_Warmonger
Jormungandr
Level 124
God Stats
2W - 0L
1,464 SR
Queue Stats
46W - 56L
1,390 Elo+
Party 3
Baba Yaga
Baba Yaga
Overfanatic26
Baba Yaga
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,428 Elo+
Solo
Chiron
Chiron
Teevo769
Chiron
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 53L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
6 / 7 / 5
11,936
746
21,763
19,964
11,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
AMidgetQB
Discordia
17
3 / 8 / 4
10,290
643
15,355
13,769
6,652
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
ICantReadFam2
Amaterasu
18
4 / 3 / 5
9,818
614
7,746
19,157
19,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Serqet
PALEBORN
Serqet
14
0 / 12 / 8
9,052
566
10,676
24,385
15,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
lagarian
Artio
14
0 / 8 / 4
8,835
552
8,242
24,888
21,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
15 / 3 / 14
13,204
825
26,533
16,133
7,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Exploderate
Nemesis
18
5 / 4 / 15
12,201
763
15,527
17,863
10,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Irish_Warmonger
Jormungandr
18
5 / 5 / 17
11,945
747
12,881
19,824
27,623
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
Overfanatic26
Baba Yaga
20
3 / 1 / 24
12,402
775
19,641
12,964
7,318
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Teevo769
Chiron
20
10 / 1 / 18
12,217
764
15,940
15,306
7,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
126
13
Kills
38
38
Deaths
14
26
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
15
3
14
7.33
L
Hachiman
6
7
5
1.21
L
Discordia
AMidgetQB
Discordia
3
8
4
0.63
W
Nemesis
Exploderate
Nemesis
5
4
15
3.13
L
Amaterasu
ICantReadFam2
Amaterasu
4
3
5
2.17
W
Jormungandr
Irish_Warmonger
Jormungandr
5
5
17
2.7
W
Baba Yaga
Overfanatic26
Baba Yaga
3
1
24
15
L
Serqet
PALEBORN
Serqet
0
12
8
0.33
W
Chiron
Teevo769
Chiron
10
1
18
19
L
Artio
lagarian
Artio
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,782
Damage
90,522
102,163
Taken
82,090
74,633
Mitigated
59,679
30,807
Healing
38,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
26,533
7,848
3,464
3,634
16,133
7,325
1,439
4,119
11,411
44,381
0
L
Hachiman
21,763
7,389
945
3,524
19,964
11,068
150
10,136
9,828
0
47,203
L
Discordia
AMidgetQB
Discordia
15,355
1,389
1,016
803
13,769
6,652
0
8,282
5,487
32,065
0
W
Nemesis
Exploderate
Nemesis
15,527
7,984
3,957
5,321
17,863
10,200
1,448
4,829
12,175
0
21,341
L
Amaterasu
ICantReadFam2
Amaterasu
7,746
1,924
141
7,342
19,157
19,939
0
13,274
5,883
0
9,930
W
Jormungandr
Irish_Warmonger
Jormungandr
12,881
1,874
1,408
1,731
19,824
27,623
558
3,279
16,020
30,066
0
W
Baba Yaga
Overfanatic26
Baba Yaga
19,641
2,271
1,370
5,308
12,964
7,318
1,070
5,271
7,428
44,805
0
L
Serqet
PALEBORN
Serqet
10,676
3,228
1,087
3,787
24,385
15,908
0
13,500
10,885
0
17,336
W
Chiron
Teevo769
Chiron
15,940
6,973
5,495
7,099
15,306
7,213
2,565
6,099
8,182
0
32,016
L
Artio
lagarian
Artio
8,242
486
5,571
6,591
24,888
21,066
0
13,863
11,025
12,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,931
Gold Earned
61,969
125
Minions Killed
164
0
Camps Cleared
0
1,280,504
Distance Traveled
1,504,391
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,204
825
29
2
0
311,496
1
L
Hachiman
11,936
746
56
4
0
245,034
0
L
Discordia
10,290
643
40
3
0
201,935
0
W
Nemesis
12,201
763
7
0
0
301,861
0
L
Amaterasu
9,818
614
5
0
0
314,953
2
W
Jormungandr
11,945
747
32
2
0
259,674
0
W
Baba Yaga
12,402
775
54
3
0
310,389
1
L
Serqet
9,052
566
19
1
0
254,282
2
W
Chiron
12,217
764
42
3
0
320,971
0
L
Artio
8,835
552
5
0
0
264,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role