Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Badillo1532
Vulcan
Level 139
God Stats
1W - 3L
1,118 SR
Queue Stats
331W - 304L
1,435 Elo+
Solo
King Arthur
King Arthur
GarbageMan5347
King Arthur
Level 35
God Stats
4W - 3L
1,408 SR
Queue Stats
50W - 64L
1,513 Elo+
Solo
Xbalanque
Xbalanque
Pro_Calamity
Xbalanque
Level 135
God Stats
3W - 0L
1,590 SR
Queue Stats
303W - 290L
1,441 Elo+
Solo
Thor
Thor
XxDanielxXPro02
Thor
Level 129
God Stats
9W - 12L
1,428 SR
Queue Stats
203W - 210L
1,449 Elo+
Solo
Team Averages
Level 113
1,409 SR
1,468 Elo+

VS

Team Averages
Level 76
1,511 SR
1,436 Elo+
Zhong Kui
Zhong Kui
AbdiMarcu
Zhong Kui
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 34L
1,404 Elo+
Party 1
Chronos
Chronos
LunarWo1f_666
Chronos
Level 80
God Stats
1W - 2L
1,643 SR
Queue Stats
92W - 123L
1,414 Elo+
Solo
Cthulhu
Cthulhu
OsviiiPR
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,437 Elo+
Party 1
Chang'e
Chang'e
Vetsey
Chang'e
Level 44
God Stats
4W - 1L
1,805 SR
Queue Stats
47W - 62L
1,486 Elo+
Solo
Mulan
Mulan
idratherplaysolo
Mulan
Level 42
God Stats
0W - 3L
1,105 SR
Queue Stats
17W - 24L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 4 / 11
10,027
418
13,515
23,872
34,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
18
5 / 3 / 4
11,880
495
26,039
17,160
8,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
GarbageMan5347
King Arthur
18
3 / 4 / 4
12,102
504
15,701
26,573
19,654
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Pro_Calamity
Xbalanque
15
1 / 6 / 8
10,281
428
13,108
18,445
9,016
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
7 / 5 / 6
11,836
493
10,008
18,438
9,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AbdiMarcu
Zhong Kui
17
4 / 4 / 6
11,455
477
20,911
26,303
19,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
17
3 / 2 / 9
11,146
464
10,746
15,781
7,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
OsviiiPR
Cthulhu
15
3 / 6 / 12
10,912
455
14,065
26,774
30,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Vetsey
Chang'e
17
6 / 5 / 7
11,478
478
14,605
23,765
9,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 1 / 7
12,477
520
19,722
26,576
25,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
63
18
Kills
22
22
Deaths
18
33
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
4
11
1.88
L
Zhong Kui
AbdiMarcu
Zhong Kui
4
4
6
1.75
W
Vulcan
5
3
4
2.33
W
King Arthur
GarbageMan5347
King Arthur
3
4
4
1.25
L
Chronos
3
2
9
3.75
L
Cthulhu
OsviiiPR
Cthulhu
3
6
12
1.5
W
Xbalanque
Pro_Calamity
Xbalanque
1
6
8
0.83
L
Chang'e
Vetsey
Chang'e
6
5
7
1.9
W
7
5
6
2
L
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,371
Damage
80,049
104,488
Taken
119,199
81,376
Mitigated
92,197
15,147
Healing
55,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,515
1,166
937
3,155
23,872
34,539
0
17,502
6,370
30,721
2,370
L
Zhong Kui
AbdiMarcu
Zhong Kui
20,911
805
0
11,744
26,303
19,491
0
14,058
12,245
110,104
0
W
Vulcan
26,039
12,020
0
2,626
17,160
8,714
0
14,439
2,721
95,928
0
W
King Arthur
GarbageMan5347
King Arthur
15,701
2,001
0
3,687
26,573
19,654
1,002
8,195
18,378
0
97,397
L
Chronos
10,746
2,377
0
3,103
15,781
7,203
1,086
5,267
10,514
90,513
1,698
L
Cthulhu
OsviiiPR
Cthulhu
14,065
1,321
0
4,276
26,774
30,072
0
10,991
15,783
58,029
0
W
Xbalanque
Pro_Calamity
Xbalanque
13,108
5,300
0
3,387
18,445
9,016
1,560
10,077
8,368
0
75,798
L
Chang'e
Vetsey
Chang'e
14,605
842
5,348
14,645
23,765
9,509
450
4,370
19,395
99,395
0
W
10,008
2,610
0
1,355
18,438
9,453
0
9,908
8,530
0
78,053
L
19,722
3,354
0
16,287
26,576
25,922
0
4,511
22,065
247
117,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,126
Gold Earned
57,468
539
Minions Killed
654
0
Camps Cleared
0
2,193,061
Distance Traveled
2,245,880
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,027
418
29
1
0
451,682
3
L
Zhong Kui
11,455
477
162
7
0
413,889
3
W
Vulcan
11,880
495
139
6
0
494,962
0
W
King Arthur
12,102
504
152
6
0
450,315
3
L
Chronos
11,146
464
134
6
0
480,887
1
L
Cthulhu
10,912
455
61
3
0
460,231
4
W
Xbalanque
10,281
428
109
5
0
396,509
6
L
Chang'e
11,478
478
123
5
0
458,964
1
W
Thor
11,836
493
110
5
0
399,593
0
L
Mulan
12,477
520
174
7
0
431,909
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role