Player Matchup

Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
PoiesisLeCreator
Chiron
Level 147
God Stats
9W - 5L
1,597 SR
Queue Stats
380W - 415L
1,459 Elo+
Party 2
Ra
Ra
RexTF
Ra
Level 103
God Stats
1W - 0L
1,290 SR
Queue Stats
4W - 3L
1,485 Elo+
Solo
Poseidon
Poseidon
Virtual Prodigy
Poseidon
Level 148
God Stats
5W - 4L
1,491 SR
Queue Stats
461W - 558L
1,371 Elo+
Party 1
Janus
Janus
Warlord_Mohican_
Janus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,411 Elo+
Party 2
Team Averages
Level 135
1,476 SR
1,445 Elo+

VS

Team Averages
Level 101
1,604 SR
1,449 Elo+
Nemesis
Nemesis
AlbaTheGrey
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 59L
1,377 Elo+
Solo
Horus
Horus
LittleBit0ff
Horus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 215L
1,442 Elo+
Solo
Hera
Hera
Tar_Goroth28
Hera
Level 144
God Stats
1W - 3L
1,544 SR
Queue Stats
204W - 200L
1,504 Elo+
Party 3
Odin
Odin
crow0509
Odin
Level 129
God Stats
5W - 2L
1,983 SR
Queue Stats
84W - 93L
1,481 Elo+
Party 3
Artio
Artio
wesker405003149
Artio
Level 46
God Stats
1W - 2L
1,490 SR
Queue Stats
178W - 202L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
4 / 1 / 16
9,057
823
8,792
5,543
2,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 0 / 13
10,440
949
20,195
12,218
5,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ra
14
4 / 2 / 10
8,729
794
9,348
9,015
3,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
15
3 / 2 / 11
8,804
800
9,469
7,830
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 2 / 15
8,732
794
11,843
8,147
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlbaTheGrey
Nemesis
15
3 / 4 / 1
8,289
754
10,082
17,894
16,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 3 / 2
7,003
637
4,053
11,593
12,563
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 7 / 3
7,854
714
9,523
11,225
6,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
12
1 / 5 / 4
7,670
697
5,303
13,312
15,499
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 5 / 1
7,300
664
4,915
16,324
18,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
17
24
Kills
6
7
Deaths
24
65
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
16
12
L
Nemesis
AlbaTheGrey
Nemesis
3
4
1
0.88
L
1
3
2
0.67
W
10
0
13
16.5
W
Ra
4
2
10
4.5
L
1
7
3
0.36
W
Poseidon
3
2
11
4.25
W
3
2
15
5.25
L
Odin
1
5
4
0.6
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,647
Damage
33,876
42,753
Taken
70,348
18,288
Mitigated
68,986
25,988
Healing
22,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,792
1,100
1,054
725
5,543
2,283
1,010
1,683
3,860
16,846
0
L
Nemesis
AlbaTheGrey
Nemesis
10,082
1,691
2,473
6,416
17,894
16,240
0
11,139
6,755
0
18,589
L
4,053
1,738
2,409
3,763
11,593
12,563
0
4,702
6,891
0
7,889
W
20,195
7,943
4,022
6,930
12,218
5,692
908
3,881
8,337
0
29,287
W
Ra
9,348
1,920
3,864
3,210
9,015
3,804
216
3,526
5,489
20,600
0
L
9,523
1,897
336
277
11,225
6,072
0
6,583
4,642
23,384
0
W
Poseidon
9,469
2,190
2,218
2,145
7,830
3,027
638
2,820
5,010
20,856
0
W
11,843
491
912
908
8,147
3,482
443
2,528
5,619
23,731
0
L
Odin
5,303
1,499
612
1,505
13,312
15,499
0
7,707
5,605
0
8,776
L
4,915
449
1,463
3,042
16,324
18,612
0
9,321
7,003
12,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,762
Gold Earned
38,116
129
Minions Killed
73
0
Camps Cleared
0
993,116
Distance Traveled
914,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,057
823
19
2
0
211,056
0
L
Nemesis
8,289
754
11
1
0
215,085
0
L
Horus
7,003
637
10
1
0
152,333
0
W
Chiron
10,440
949
17
2
0
197,401
0
W
Ra
8,729
794
25
2
0
185,015
0
L
Hera
7,854
714
36
3
0
170,946
0
W
Poseidon
8,804
800
31
3
0
195,542
0
W
Janus
8,732
794
37
3
0
204,102
0
L
Odin
7,670
697
7
1
0
182,236
0
L
Artio
7,300
664
9
1
0
194,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role