Player Matchup

Cupid
Cupid
 
Cupid
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Betivitis
Set
Level 106
God Stats
2W - 6L
1,438 SR
Queue Stats
448W - 424L
1,578 Elo+
Party 2
Atlas
Atlas
DefianceOnCrack
Atlas
Level 145
God Stats
2W - 3L
1,151 SR
Queue Stats
228W - 163L
1,621 Elo+
Party 4
Lancelot
Lancelot
GargleMyLance
Lancelot
Level 24
God Stats
20W - 11L
1,597 SR
Queue Stats
126W - 87L
1,622 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
deanthemachine
Morgan Le Fay
Level 107
God Stats
0W - 2L
1,756 SR
Queue Stats
39W - 35L
1,556 Elo+
Solo
Team Averages
Level 96
1,489 SR
1,575 Elo+

VS

Team Averages
Level 74
1,667 SR
1,646 Elo+
Jormungandr
Jormungandr
BIGBOOTYFLAVORS
Jormungandr
Level 118
God Stats
10W - 3L
1,713 SR
Queue Stats
523W - 482L
1,637 Elo+
Party 1
Thor
Thor
Casey3252
Thor
Level 20
God Stats
11W - 5L
1,859 SR
Queue Stats
90W - 45L
1,719 Elo+
Party 3
Amaterasu
Amaterasu
Jermilious
Amaterasu
Level 89
God Stats
103W - 71L
1,616 SR
Queue Stats
296W - 250L
1,577 Elo+
Party 1
Anubis
Anubis
Juiceboxdaan
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,651 Elo+
Party 1
Hou Yi
Hou Yi
benkd
Hou Yi
Level 137
God Stats
3W - 2L
1,644 SR
Queue Stats
271W - 201L
1,648 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
4 / 4 / 0
7,006
467
9,904
12,359
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 0 / 0
4,874
325
250
1,560
652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 6
6,792
453
8,121
15,824
14,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
GargleMyLance
Lancelot
13
2 / 1 / 4
7,610
507
6,436
12,206
5,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
deanthemachine
Morgan Le Fay
14
2 / 2 / 2
7,883
526
6,385
7,337
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BIGBOOTYFLAVORS
Jormungandr
14
1 / 0 / 0
8,746
583
5,498
7,437
6,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
10
2 / 3 / 2
7,071
471
7,083
15,969
8,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Jermilious
Amaterasu
14
4 / 1 / 0
8,349
557
4,252
11,635
6,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
13
1 / 3 / 2
7,709
514
6,698
12,740
7,396
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
benkd
Hou Yi
13
2 / 2 / 4
8,288
553
9,807
11,825
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
8
Kills
10
10
Deaths
9
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
4
0
1
W
Jormungandr
BIGBOOTYFLAVORS
Jormungandr
1
0
0
1
L
0
0
0
0
W
Thor
2
3
2
1
L
0
3
6
1
L
Lancelot
GargleMyLance
Lancelot
2
1
4
4
W
Amaterasu
Jermilious
Amaterasu
4
1
0
4
W
Anubis
1
3
2
0.67
W
Hou Yi
benkd
Hou Yi
2
2
4
2
L
Morgan Le Fay
deanthemachine
Morgan Le Fay
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,096
Damage
33,338
49,286
Taken
59,606
26,634
Mitigated
33,514
15,962
Healing
20,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
9,904
5,065
490
5,396
12,359
4,016
0
976
11,383
0
45,205
W
Jormungandr
BIGBOOTYFLAVORS
Jormungandr
5,498
2,762
0
731
7,437
6,367
0
632
6,692
70,297
0
L
250
59
0
848
1,560
652
0
443
1,117
0
12,412
W
Thor
7,083
1,367
1,442
2,821
15,969
8,792
0
4,546
11,377
121
20,234
L
8,121
3,203
567
3,026
15,824
14,272
0
2,780
13,044
22,371
3,938
L
Lancelot
GargleMyLance
Lancelot
6,436
1,619
0
4,381
12,206
5,121
0
3,543
8,505
0
58,047
W
Amaterasu
Jermilious
Amaterasu
4,252
2,004
0
3,664
11,635
6,431
57
983
10,601
0
65,960
W
Anubis
6,698
658
0
6,560
12,740
7,396
52
5,184
7,246
61,830
0
W
Hou Yi
benkd
Hou Yi
9,807
5,151
0
5,621
11,825
4,528
323
2,531
9,250
0
62,845
L
Morgan Le Fay
deanthemachine
Morgan Le Fay
6,385
1,192
0
1,254
7,337
2,573
0
4,417
2,920
61,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,165
Gold Earned
40,163
318
Minions Killed
489
0
Camps Cleared
0
1,261,240
Distance Traveled
1,357,945
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,006
467
71
5
0
258,888
5
W
Jormungandr
8,746
583
156
10
0
273,362
5
L
Set
4,874
325
16
1
0
83,156
1
W
Thor
7,071
471
21
1
0
272,174
3
L
Atlas
6,792
453
30
2
0
282,326
1
L
Lancelot
7,610
507
93
6
0
362,100
7
W
Amaterasu
8,349
557
98
7
0
322,053
4
W
Anubis
7,709
514
107
7
0
248,098
1
W
Hou Yi
8,288
553
107
7
0
242,258
2
L
Morgan Le Fay
7,883
526
108
7
0
274,770
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role