Player Matchup

Ares
Ares
 
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Avxnage-
Danzaburou
Level 117
God Stats
3W - 7L
1,533 SR
Queue Stats
363W - 377L
1,425 Elo+
Solo
Skadi
Skadi
Kattalyst70
Skadi
Level 156
God Stats
5W - 9L
1,427 SR
Queue Stats
420W - 452L
1,425 Elo+
Solo
Ratatoskr
Ratatoskr
SmokeJoss
Ratatoskr
Level 125
God Stats
5W - 9L
1,442 SR
Queue Stats
539W - 545L
1,464 Elo+
Solo
Team Averages
Level 127
1,481 SR
1,463 Elo+

VS

Team Averages
Level 107
1,580 SR
1,504 Elo+
Bastet
Bastet
AJT FTW
Bastet
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 154L
1,494 Elo+
Solo
Anubis
Anubis
Jehulid
Anubis
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,748 Elo+
Solo
Charybdis
Charybdis
Lewzzer
Charybdis
Level 109
God Stats
3W - 2L
1,810 SR
Queue Stats
311W - 321L
1,447 Elo+
Solo
Odin
Odin
TRASHNIKOV
Odin
Level 153
God Stats
4W - 2L
1,489 SR
Queue Stats
199W - 236L
1,401 Elo+
Solo
Chaac
Chaac
o Leiru o
Chaac
Level 81
God Stats
1W - 1L
1,603 SR
Queue Stats
16W - 21L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
4 / 4 / 5
12,106
673
8,418
27,307
39,071
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
 
Chaac
19
0 / 3 / 7
11,564
642
15,650
29,163
29,048
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Avxnage-
Danzaburou
20
4 / 4 / 5
12,806
711
14,259
15,640
8,976
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 6 / 6
10,708
595
18,136
17,543
7,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
SmokeJoss
Ratatoskr
16
3 / 5 / 5
11,087
616
8,280
18,506
8,128
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AJT FTW
Bastet
18
3 / 2 / 10
11,841
658
12,820
13,233
7,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Jehulid
Anubis
20
6 / 1 / 11
13,381
743
16,019
11,386
7,889
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
Lewzzer
Charybdis
20
5 / 3 / 14
12,483
694
31,319
14,172
7,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 4 / 13
11,778
654
15,933
21,060
30,125
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
o Leiru o
Chaac
20
6 / 3 / 9
12,711
706
17,469
23,990
30,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
79
12
Kills
22
22
Deaths
13
28
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
4
4
5
1.63
L
Chaac
 
Chaac
0
3
7
1.17
W
Bastet
AJT FTW
Bastet
3
2
10
4
L
Danzaburou
Avxnage-
Danzaburou
4
4
5
1.63
W
Anubis
Jehulid
Anubis
6
1
11
11.5
L
1
6
6
0.67
W
Charybdis
Lewzzer
Charybdis
5
3
14
4
L
Ratatoskr
SmokeJoss
Ratatoskr
3
5
5
1.1
W
2
4
13
2.13
W
Chaac
o Leiru o
Chaac
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,743
Damage
93,560
108,159
Taken
83,841
93,140
Mitigated
83,131
34,624
Healing
30,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,418
593
1,657
3,983
27,307
39,071
183
5,480
21,827
13,084
0
L
Chaac
 
Chaac
15,650
2,825
4,560
11,708
29,163
29,048
0
3,670
25,493
0
30,443
W
Bastet
AJT FTW
Bastet
12,820
3,066
2,328
2,714
13,233
7,469
398
464
12,769
0
28,563
L
Danzaburou
Avxnage-
Danzaburou
14,259
6,612
1,134
2,866
15,640
8,976
2,092
2,028
13,612
0
45,222
W
Anubis
Jehulid
Anubis
16,019
1,281
317
3,894
11,386
7,889
1,441
1,093
10,293
45,771
0
L
18,136
7,426
1,538
1,202
17,543
7,917
1,316
2,304
15,239
0
40,343
W
Charybdis
Lewzzer
Charybdis
31,319
15,554
3,330
3,514
14,172
7,209
3,484
1,287
11,856
0
52,127
L
Ratatoskr
SmokeJoss
Ratatoskr
8,280
1,367
1,412
4,564
18,506
8,128
0
2,728
15,778
0
12,544
W
15,933
1,549
3,215
3,269
21,060
30,125
612
2,934
17,939
576
26,855
W
Chaac
o Leiru o
Chaac
17,469
1,739
1,133
7,266
23,990
30,439
1,163
2,640
21,350
0
37,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,271
Gold Earned
62,194
175
Minions Killed
198
0
Camps Cleared
0
1,555,097
Distance Traveled
1,796,268
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,106
673
13
1
0
316,571
0
L
Chaac
11,564
642
34
2
0
344,065
3
W
Bastet
11,841
658
21
1
0
403,222
5
L
Danzaburou
12,806
711
79
4
0
304,534
0
W
Anubis
13,381
743
55
3
0
317,450
1
L
Skadi
10,708
595
37
2
0
274,033
1
W
Charybdis
12,483
694
51
3
0
334,309
0
L
Ratatoskr
11,087
616
12
1
0
315,894
1
W
Odin
11,778
654
31
2
0
372,834
0
W
Chaac
12,711
706
40
2
0
368,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role