Player Matchup

Fenrir
Fenrir
Aroost2000
Fenrir
Level 103
God Stats
25W - 12L
1,750 SR
Queue Stats
191W - 78L
1,681 Elo+
Party 2
Odin
Odin
Ez_Gamez7
Odin
Level 87
God Stats
17W - 5L
1,782 SR
Queue Stats
156W - 57L
1,665 Elo+
Party 2
Sobek
Sobek
TacoTwoHands
Sobek
Level 89
God Stats
6W - 1L
1,872 SR
Queue Stats
109W - 38L
1,670 Elo+
Party 2
Hou Yi
Hou Yi
TotallyNotRob
Hou Yi
Level 36
God Stats
10W - 1L
1,864 SR
Queue Stats
166W - 54L
1,732 Elo+
Party 2
Chang'e
Chang'e
gubgup98
Chang'e
Level 80
God Stats
12W - 7L
1,708 SR
Queue Stats
72W - 41L
1,567 Elo+
Party 2
Team Averages
Level 79
1,795 SR
1,663 Elo+

VS

Team Averages
Level 64
1,319 SR
1,283 Elo+
Olorun
Olorun
CrackJaW39
Olorun
Level 11
God Stats
0W - 8L
1,078 SR
Queue Stats
1W - 14L
1,083 Elo+
Party 1
Apollo
Apollo
HeySheWantsDA
Apollo
Level 68
God Stats
0W - 1L
1,270 SR
Queue Stats
94W - 128L
1,344 Elo+
Solo
Arachne
Arachne
Nahlot Kroniid
Arachne
Level 63
God Stats
23W - 21L
1,442 SR
Queue Stats
123W - 172L
1,337 Elo+
Party 1
Mulan
Mulan
Papa Tulkas
Mulan
Level 93
God Stats
4W - 9L
1,349 SR
Queue Stats
93W - 117L
1,307 Elo+
Party 1
Ares
Ares
Steel241
Ares
Level 83
God Stats
14W - 14L
1,454 SR
Queue Stats
95W - 128L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aroost2000
Fenrir
17
10 / 0 / 14
11,139
1,114
16,590
10,233
5,339
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
17
3 / 0 / 22
10,301
1,030
13,626
5,377
6,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 0 / 21
10,671
1,067
8,348
10,485
12,555
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
7 / 0 / 20
11,121
1,112
20,597
3,612
1,740
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
gubgup98
Chang'e
17
4 / 0 / 23
10,740
1,074
8,009
2,258
1,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

339

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CrackJaW39
Olorun
14
0 / 8 / 0
8,730
873
4,789
14,596
8,085
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 5 / 0
8,650
865
4,705
9,299
5,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 0
8,791
879
4,577
11,464
8,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 12 / 0
8,676
868
7,414
21,661
15,312
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ares
14
0 / 2 / 0
8,754
875
5,647
16,295
20,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
0
29
Kills
0
0
Deaths
29
100
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aroost2000
Fenrir
10
0
14
17
L
Olorun
CrackJaW39
Olorun
0
8
0
0
W
Odin
3
0
22
14
L
0
5
0
0
L
0
2
0
0
L
0
12
0
0
L
Ares
0
2
0
0
W
5
0
21
15.5
W
7
0
20
17
W
Chang'e
gubgup98
Chang'e
4
0
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,170
Damage
27,132
31,965
Taken
73,315
27,204
Mitigated
57,664
14,415
Healing
3,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aroost2000
Fenrir
16,590
2,270
0
517
10,233
5,339
0
2,522
7,711
60
25,204
L
Olorun
CrackJaW39
Olorun
4,789
3,847
605
154
14,596
8,085
0
2,947
11,427
26,166
0
W
Odin
13,626
932
0
1,448
5,377
6,407
0
2,104
3,273
120
23,625
L
4,705
2,266
0
242
9,299
5,287
0
2,210
6,952
0
25,724
L
4,577
3,706
0
1,872
11,464
8,300
0
2,271
9,044
0
15,481
L
7,414
770
0
845
21,661
15,312
0
5,022
16,382
0
19,750
L
Ares
5,647
699
0
0
16,295
20,680
0
4,087
12,058
12,376
0
W
8,348
500
48
3,379
10,485
12,555
0
3,099
7,386
20,210
0
W
20,597
14,680
0
2,610
3,612
1,740
0
1,649
1,963
0
45,506
W
Chang'e
gubgup98
Chang'e
8,009
1,832
4,570
1,843
2,258
1,163
0
1,062
1,196
35,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,972
Gold Earned
43,601
215
Minions Killed
147
9
Camps Cleared
5
947,221
Distance Traveled
833,953
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,139
1,114
12
1
0
214,009
0
L
Olorun
8,730
873
38
4
1
140,823
0
W
Odin
10,301
1,030
36
4
1
202,989
0
L
Apollo
8,650
865
44
4
1
161,786
0
L
Arachne
8,791
879
29
3
3
196,146
4
L
Mulan
8,676
868
13
1
0
145,163
0
L
Ares
8,754
875
23
2
0
190,035
0
W
Sobek
10,671
1,067
24
2
4
194,195
0
W
Hou Yi
11,121
1,112
77
8
3
157,507
0
W
Chang'e
10,740
1,074
66
7
1
178,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role