Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
G0tz0n
Shiva
Level 126
God Stats
2W - 1L
1,576 SR
Queue Stats
136W - 154L
1,450 Elo+
Party 3
Lancelot
Lancelot
KingZapu
Lancelot
Level 58
God Stats
21W - 17L
1,483 SR
Queue Stats
175W - 197L
1,407 Elo+
Solo
Janus
Janus
Xngel
Janus
Level 125
God Stats
6W - 10L
1,445 SR
Queue Stats
132W - 145L
1,449 Elo+
Party 3
Team Averages
Level 101
1,501 SR
1,461 Elo+

VS

Team Averages
Level 62
1,567 SR
1,358 Elo+
Chronos
Chronos
 
Chronos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Donks5193
Cu Chulainn
Level 47
God Stats
3W - 3L
1,611 SR
Queue Stats
87W - 107L
1,412 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ednacho
Ah Muzen Cab
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,170 Elo+
Party 2
Cliodhna
Cliodhna
jackychan
Cliodhna
Level 85
God Stats
2W - 0L
1,724 SR
Queue Stats
45W - 26L
1,538 Elo+
Party 2
Cabrakan
Cabrakan
oogerpownage
Cabrakan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
3 / 0 / 5
8,679
511
6,494
14,782
14,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
 
Medusa
14
4 / 4 / 3
8,414
495
8,802
12,042
5,313
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shiva
G0tz0n
Shiva
12
1 / 11 / 1
7,534
443
6,913
19,986
8,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
KingZapu
Lancelot
15
4 / 3 / 3
8,997
529
6,585
14,211
6,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Xngel
Janus
13
1 / 4 / 2
7,758
456
6,553
9,745
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
4 / 3 / 1
9,671
569
10,716
14,151
6,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Donks5193
Cu Chulainn
16
13 / 3 / 3
10,578
622
19,552
16,372
9,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Ednacho
Ah Muzen Cab
13
1 / 4 / 2
7,891
464
8,134
8,324
3,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
jackychan
Cliodhna
16
4 / 0 / 5
9,312
548
9,601
12,405
5,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cabrakan
oogerpownage
Cabrakan
10
0 / 3 / 2
6,959
409
2,824
10,909
10,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
13
Kills
22
22
Deaths
13
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
0
5
5.5
L
Medusa
 
Medusa
4
4
3
1.38
W
Chronos
 
Chronos
4
3
1
1.5
W
Cu Chulainn
Donks5193
Cu Chulainn
13
3
3
4.83
W
Ah Muzen Cab
Ednacho
Ah Muzen Cab
1
4
2
0.5
L
Shiva
G0tz0n
Shiva
1
11
1
0.14
L
Lancelot
KingZapu
Lancelot
4
3
3
1.83
L
Janus
Xngel
Janus
1
4
2
0.5
W
Cliodhna
jackychan
Cliodhna
4
0
5
6.5
W
Cabrakan
oogerpownage
Cabrakan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,347
Damage
50,827
70,766
Taken
62,161
39,390
Mitigated
35,841
14,274
Healing
18,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,494
2,001
903
2,988
14,782
14,903
0
3,492
11,290
32,258
589
L
Medusa
 
Medusa
8,802
4,063
0
4,775
12,042
5,313
276
871
11,171
0
66,130
W
Chronos
 
Chronos
10,716
2,712
0
3,842
14,151
6,625
0
4,873
9,278
97,797
0
W
Cu Chulainn
Donks5193
Cu Chulainn
19,552
4,786
0
3,271
16,372
9,534
0
1,572
14,800
3,075
62,771
W
Ah Muzen Cab
Ednacho
Ah Muzen Cab
8,134
3,276
0
704
8,324
3,302
0
1,375
6,949
0
58,159
L
Shiva
G0tz0n
Shiva
6,913
2,392
42
2,128
19,986
8,761
0
3,000
16,986
0
48,002
L
Lancelot
KingZapu
Lancelot
6,585
713
0
1,554
14,211
6,246
0
2,487
11,724
0
61,015
L
Janus
Xngel
Janus
6,553
757
0
1,884
9,745
4,167
0
4,604
5,141
53,533
0
W
Cliodhna
jackychan
Cliodhna
9,601
1,765
0
9,106
12,405
5,500
76
2,084
10,321
0
81,163
W
Cabrakan
oogerpownage
Cabrakan
2,824
600
0
1,373
10,909
10,880
0
2,951
7,958
18,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,382
Gold Earned
44,411
438
Minions Killed
511
0
Camps Cleared
0
1,523,299
Distance Traveled
1,582,260
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,679
511
48
3
0
286,086
6
L
Medusa
8,414
495
113
7
0
272,426
2
W
Chronos
9,671
569
151
9
0
294,110
0
W
Cu Chulainn
10,578
622
98
6
0
336,347
2
W
Ah Muzen Cab
7,891
464
107
6
0
274,170
0
L
Shiva
7,534
443
79
5
0
273,841
1
L
Lancelot
8,997
529
98
6
0
398,075
0
L
Janus
7,758
456
100
6
0
292,871
1
W
Cliodhna
9,312
548
131
8
0
397,576
1
W
Cabrakan
6,959
409
24
1
0
280,057
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role