Player Matchup

Morgan Le Fay
Morgan Le Fay
MahoXTamik
Morgan Le Fay
Level 131
God Stats
2W - 2L
1,803 SR
Queue Stats
72W - 72L
1,469 Elo+
Party 1
Hou Yi
Hou Yi
Psycho F4I
Hou Yi
Level 40
God Stats
12W - 17L
1,460 SR
Queue Stats
71W - 93L
1,451 Elo+
Solo
Tyr
Tyr
Snowwthe8
Tyr
Level 156
God Stats
5W - 7L
1,538 SR
Queue Stats
225W - 246L
1,477 Elo+
Party 1
Team Averages
Level 109
1,600 SR
1,466 Elo+

VS

Team Averages
Level 97
1,631 SR
1,486 Elo+
Nu Wa
Nu Wa
KenziMagi
Nu Wa
Level 94
God Stats
9W - 9L
1,604 SR
Queue Stats
60W - 79L
1,404 Elo+
Solo
Atlas
Atlas
frostyboy711
Atlas
Level 49
God Stats
38W - 15L
1,685 SR
Queue Stats
131W - 98L
1,459 Elo+
Party 2
Sun Wukong
Sun Wukong
southwesttra1k8
Sun Wukong
Level 147
God Stats
7W - 3L
1,603 SR
Queue Stats
213W - 156L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MahoXTamik
Morgan Le Fay
11
2 / 6 / 2
7,563
630
9,246
9,795
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Psycho F4I
Hou Yi
14
3 / 3 / 4
8,555
713
7,936
10,399
4,492
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 5 / 5
8,113
676
10,615
14,498
13,177
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KenziMagi
Nu Wa
12
3 / 4 / 6
8,629
719
10,574
12,450
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 2 / 10
9,157
763
6,509
12,787
11,836
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
southwesttra1k8
Sun Wukong
15
8 / 1 / 4
9,761
813
12,786
12,113
14,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
7
Kills
14
14
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
KenziMagi
Nu Wa
3
4
6
1.5
L
Morgan Le Fay
MahoXTamik
Morgan Le Fay
2
6
2
0.5
L
Hou Yi
Psycho F4I
Hou Yi
3
3
4
1.67
L
2
5
5
0.9
W
3
2
10
4
W
Sun Wukong
southwesttra1k8
Sun Wukong
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,797
Damage
29,869
34,692
Taken
37,350
21,792
Mitigated
31,661
4,429
Healing
6,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
KenziMagi
Nu Wa
10,574
5,301
141
2,509
12,450
5,133
2,048
1,205
11,245
33,645
0
L
Morgan Le Fay
MahoXTamik
Morgan Le Fay
9,246
826
0
883
9,795
4,123
0
4,002
5,793
33,153
0
L
Hou Yi
Psycho F4I
Hou Yi
7,936
3,462
0
1,182
10,399
4,492
0
5,182
5,217
0
38,046
L
10,615
1,353
538
1,826
14,498
13,177
0
8,138
6,360
0
22,748
W
6,509
3,170
374
1,427
12,787
11,836
231
3,786
9,001
17,298
0
W
Sun Wukong
southwesttra1k8
Sun Wukong
12,786
2,438
0
2,040
12,113
14,692
0
5,061
7,052
0
37,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,231
Gold Earned
27,547
135
Minions Killed
122
5
Camps Cleared
5
599,984
Distance Traveled
641,837
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,629
719
51
4
1
179,600
1
L
Morgan Le Fay
7,563
630
50
4
1
193,483
3
L
Hou Yi
8,555
713
72
6
3
198,445
2
L
Tyr
8,113
676
13
1
1
208,056
0
W
Atlas
9,157
763
23
2
0
220,598
0
W
Sun Wukong
9,761
813
48
4
4
241,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role