Player Matchup

Neith
Neith
 
Neith
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Penguman99
Sylvanus
Level 119
God Stats
9W - 9L
1,514 SR
Queue Stats
50W - 53L
1,423 Elo+
Solo
Tiamat
Tiamat
RavensFanSam
Tiamat
Level 135
God Stats
12W - 12L
1,470 SR
Queue Stats
487W - 430L
1,558 Elo+
Party 2
Anubis
Anubis
TheeNutKing
Anubis
Level 125
God Stats
16W - 7L
1,652 SR
Queue Stats
381W - 354L
1,471 Elo+
Party 2
Danzaburou
Danzaburou
mattbwood66
Danzaburou
Level 126
God Stats
5W - 2L
1,623 SR
Queue Stats
362W - 323L
1,499 Elo+
Party 2
Team Averages
Level 120
1,552 SR
1,490 Elo+

VS

Team Averages
Level 78
1,478 SR
1,417 Elo+
Cerberus
Cerberus
GHOSTKILLER6779
Cerberus
Level 81
God Stats
0W - 3L
1,416 SR
Queue Stats
165W - 171L
1,399 Elo+
Party 1
Ishtar
Ishtar
I_amNock
Ishtar
Level 82
God Stats
38W - 44L
1,632 SR
Queue Stats
222W - 225L
1,431 Elo+
Solo
Janus
Janus
LeoCB25
Janus
Level 77
God Stats
3W - 4L
1,344 SR
Queue Stats
48W - 49L
1,438 Elo+
Solo
Tiamat
Tiamat
MeltedKnight961
Tiamat
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,330 Elo+
Solo
Poseidon
Poseidon
gimmedastix5801
Poseidon
Level 87
God Stats
20W - 22L
1,498 SR
Queue Stats
318W - 307L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 2 / 3
10,793
540
7,014
9,060
4,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
Penguman99
Sylvanus
14
1 / 1 / 7
9,713
486
6,247
19,173
17,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiamat
19
10 / 0 / 6
12,211
611
20,146
12,201
8,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
16
3 / 4 / 5
10,330
517
9,630
15,692
8,316
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
mattbwood66
Danzaburou
16
5 / 0 / 5
10,588
529
20,023
15,930
6,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 2 / 3
7,970
399
8,447
26,943
23,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
I_amNock
Ishtar
13
0 / 5 / 2
8,103
405
8,510
16,653
6,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
LeoCB25
Janus
10
0 / 5 / 0
7,308
365
2,498
7,761
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 4
8,680
434
5,552
14,713
16,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
17
7 / 5 / 0
10,532
527
14,294
17,535
7,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
21
Kills
7
7
Deaths
21
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
3
1.75
L
Cerberus
0
2
3
0.75
L
Ishtar
I_amNock
Ishtar
0
5
2
0.2
L
Janus
LeoCB25
Janus
0
5
0
0
L
0
4
4
0.5
W
Sylvanus
Penguman99
Sylvanus
1
1
7
4.5
W
Tiamat
10
0
6
13
W
Anubis
3
4
5
1.38
L
Poseidon
7
5
0
1.4
W
Danzaburou
mattbwood66
Danzaburou
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,060
Damage
39,301
72,056
Taken
83,605
45,254
Mitigated
56,814
38,074
Healing
23,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,014
1,645
0
3,387
9,060
4,307
5,703
4,622
3,596
0
75,693
L
Cerberus
8,447
544
469
9,733
26,943
23,303
0
12,648
14,295
33,514
3,739
L
Ishtar
I_amNock
Ishtar
8,510
4,115
0
5,776
16,653
6,430
308
3,423
13,230
0
61,139
L
Janus
LeoCB25
Janus
2,498
113
0
524
7,761
3,313
0
5,950
1,811
44,270
0
L
5,552
948
0
4,550
14,713
16,735
35
4,451
10,262
50,778
0
W
Sylvanus
Penguman99
Sylvanus
6,247
1,847
8,124
10,683
19,173
17,232
864
7,424
11,700
32,657
0
W
Tiamat
20,146
1,109
0
3,629
12,201
8,779
402
5,997
6,152
87,173
0
W
Anubis
9,630
93
0
6,859
15,692
8,316
308
6,956
8,606
87,053
0
L
Poseidon
14,294
1,845
0
2,060
17,535
7,033
0
9,551
7,984
105,244
0
W
Danzaburou
mattbwood66
Danzaburou
20,023
11,353
0
5,392
15,930
6,620
1,010
5,329
10,601
0
91,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,635
Gold Earned
42,593
557
Minions Killed
537
0
Camps Cleared
0
1,783,713
Distance Traveled
1,547,651
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,793
540
138
7
0
357,099
3
L
Cerberus
7,970
399
75
4
0
400,285
1
L
Ishtar
8,103
405
120
6
0
308,496
2
L
Janus
7,308
365
88
4
0
215,395
0
L
Tiamat
8,680
434
102
5
0
263,868
0
W
Sylvanus
9,713
486
32
2
0
338,538
0
W
Tiamat
12,211
611
137
7
0
395,879
2
W
Anubis
10,330
517
122
6
0
328,339
0
L
Poseidon
10,532
527
152
8
0
359,607
7
W
Danzaburou
10,588
529
128
6
0
363,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role