Player Matchup

Anubis
Anubis
 
Anubis
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Hempwick
Anhur
Level 136
God Stats
2W - 3L
1,436 SR
Queue Stats
162W - 138L
1,668 Elo+
Party 1
Janus
Janus
Maser96
Janus
Level 144
God Stats
11W - 12L
1,544 SR
Queue Stats
595W - 607L
1,591 Elo+
Solo
Sobek
Sobek
OofMyBones8972
Sobek
Level 160
God Stats
4W - 8L
1,396 SR
Queue Stats
379W - 356L
1,498 Elo+
Solo
Arachne
Arachne
seckxdiva
Arachne
Level 107
God Stats
9W - 2L
2,056 SR
Queue Stats
104W - 89L
1,564 Elo+
Party 1
Team Averages
Level 119
1,586 SR
1,564 Elo+

VS

Team Averages
Level 131
1,443 SR
1,497 Elo+
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Amtrocious
Yemoja
Level 119
God Stats
4W - 7L
1,442 SR
Queue Stats
85W - 82L
1,596 Elo+
Solo
Xbalanque
Xbalanque
PacoDeGaio
Xbalanque
Level 137
God Stats
0W - 2L
1,303 SR
Queue Stats
17W - 21L
1,578 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ryusetzu
Tsukuyomi
Level 121
God Stats
24W - 22L
1,520 SR
Queue Stats
48W - 41L
1,545 Elo+
Solo
Guan Yu
Guan Yu
rodsup
Guan Yu
Level 121
God Stats
0W - 3L
1,452 SR
Queue Stats
0W - 3L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
1 / 0 / 2
9,145
762
3,734
8,964
4,688
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Hempwick
Anhur
16
1 / 4 / 6
8,952
746
5,766
11,914
5,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Maser96
Janus
18
4 / 1 / 3
9,954
830
10,779
14,370
6,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 2 / 7
8,986
749
5,772
16,308
20,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
seckxdiva
Arachne
17
6 / 3 / 3
9,883
824
9,753
12,444
8,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
5 / 4 / 4
9,829
819
18,631
12,423
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Amtrocious
Yemoja
16
2 / 3 / 5
8,904
742
9,329
10,235
5,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
PacoDeGaio
Xbalanque
17
2 / 1 / 4
9,566
797
10,507
7,696
3,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Ryusetzu
Tsukuyomi
16
1 / 4 / 3
9,394
783
10,228
15,008
6,801
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
rodsup
Guan Yu
10
0 / 0 / 0
7,103
592
0
0
0

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
12
Kills
10
10
Deaths
12
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
2
2
L
Zeus
 
Zeus
5
4
4
1.75
L
Yemoja
Amtrocious
Yemoja
2
3
5
1.5
W
Anhur
Hempwick
Anhur
1
4
6
1
W
Janus
Maser96
Janus
4
1
3
5.5
W
0
2
7
1.75
L
Xbalanque
PacoDeGaio
Xbalanque
2
1
4
4
L
Tsukuyomi
Ryusetzu
Tsukuyomi
1
4
3
0.63
L
Guan Yu
rodsup
Guan Yu
0
0
0
0
W
Arachne
seckxdiva
Arachne
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,804
Damage
48,695
64,000
Taken
45,362
44,839
Mitigated
22,044
13,359
Healing
3,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,734
0
0
3,998
8,964
4,688
305
4,198
4,624
43,844
0
L
Zeus
 
Zeus
18,631
2,071
0
1,965
12,423
5,737
526
4,085
8,338
53,176
0
L
Yemoja
Amtrocious
Yemoja
9,329
716
394
714
10,235
5,969
273
4,102
6,133
20,032
0
W
Anhur
Hempwick
Anhur
5,766
2,082
0
1,731
11,914
5,650
1,725
5,834
5,668
0
31,107
W
Janus
Maser96
Janus
10,779
621
105
1,553
14,370
6,123
692
5,481
8,661
47,966
0
W
5,772
284
0
2,839
16,308
20,170
0
6,487
9,537
10,684
0
L
Xbalanque
PacoDeGaio
Xbalanque
10,507
4,591
0
0
7,696
3,537
1,133
3,580
4,116
0
44,786
L
Tsukuyomi
Ryusetzu
Tsukuyomi
10,228
2,012
0
806
15,008
6,801
432
8,518
6,490
0
46,224
L
Guan Yu
rodsup
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
seckxdiva
Arachne
9,753
6,288
0
3,133
12,444
8,208
2
4,654
7,550
0
31,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,920
Gold Earned
44,796
284
Minions Killed
274
0
Camps Cleared
0
1,241,949
Distance Traveled
1,017,042
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,145
762
68
6
0
229,812
4
L
Zeus
9,829
819
80
7
0
229,335
1
L
Yemoja
8,904
742
26
2
0
231,995
0
W
Anhur
8,952
746
69
6
0
238,931
3
W
Janus
9,954
830
89
7
0
278,942
1
W
Sobek
8,986
749
14
1
0
222,835
1
L
Xbalanque
9,566
797
87
7
0
261,099
2
L
Tsukuyomi
9,394
783
81
7
0
294,613
3
L
Guan Yu
7,103
592
0
0
0
0
0
W
Arachne
9,883
824
44
4
0
271,429
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role