Player Matchup

Merlin
Merlin
Daab0mb
Merlin
Level 157
God Stats
25W - 24L
1,543 SR
Queue Stats
226W - 244L
1,393 Elo+
Solo
Awilix
Awilix
HeavenlyBre
Awilix
Level 88
God Stats
9W - 16L
1,421 SR
Queue Stats
48W - 60L
1,411 Elo+
Solo
Medusa
Medusa
Unkindled1
Medusa
Level 35
God Stats
4W - 1L
1,879 SR
Queue Stats
131W - 125L
1,494 Elo+
Party 2
Achilles
Achilles
Wooskie999
Achilles
Level 24
God Stats
7W - 6L
1,500 SR
Queue Stats
14W - 15L
1,431 Elo+
Solo
Bacchus
Bacchus
electronics
Bacchus
Level 105
God Stats
2W - 5L
1,611 SR
Queue Stats
125W - 120L
1,490 Elo+
Party 2
Team Averages
Level 82
1,591 SR
1,444 Elo+

VS

Team Averages
Level 35
1,490 SR
1,465 Elo+
Geb
Geb
AmarokAdalwolf
Geb
Level 86
God Stats
0W - 2L
1,697 SR
Queue Stats
69W - 49L
1,464 Elo+
Party 1
Zeus
Zeus
LeBabyJames
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,459 Elo+
Party 1
Medusa
Medusa
Silent Belmont
Medusa
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 25L
1,251 Elo+
Solo
Sun Wukong
Sun Wukong
YungGelo
Sun Wukong
Level 29
God Stats
0W - 1L
1,256 SR
Queue Stats
42W - 43L
1,458 Elo+
Party 1
Nike
Nike
syphrworldjin
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Daab0mb
Merlin
20
6 / 1 / 14
12,811
801
14,730
8,918
5,105
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
19
1 / 3 / 12
11,725
733
10,684
13,037
7,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Unkindled1
Medusa
20
18 / 1 / 12
14,128
883
32,395
19,779
10,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Wooskie999
Achilles
18
8 / 1 / 17
11,630
727
17,287
12,951
12,840
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
electronics
Bacchus
19
6 / 0 / 23
12,785
799
17,081
15,782
23,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
10,797
675
11,652
27,177
35,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 9 / 3
10,174
636
13,042
15,666
7,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 13 / 4
9,867
617
12,979
25,181
11,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
YungGelo
Sun Wukong
18
1 / 4 / 4
11,163
698
7,072
18,442
18,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

16
2 / 7 / 3
10,312
645
8,958
20,752
22,111
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
24
39
Kills
6
6
Deaths
39
78
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Merlin
Daab0mb
Merlin
6
1
14
13
W
Awilix
1
3
12
2.33
L
1
9
3
0.28
L
0
13
4
0.15
W
Medusa
Unkindled1
Medusa
18
1
12
24
W
Achilles
Wooskie999
Achilles
8
1
17
16.5
L
Sun Wukong
YungGelo
Sun Wukong
1
4
4
0.75
W
Bacchus
electronics
Bacchus
6
0
23
17.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,177
Damage
53,703
70,467
Taken
107,218
59,764
Mitigated
94,941
16,929
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,652
1,799
276
3,352
27,177
35,392
0
7,530
19,647
25,749
0
W
Merlin
Daab0mb
Merlin
14,730
1,135
483
1,701
8,918
5,105
0
1,717
7,136
75,984
0
W
Awilix
10,684
2,482
350
2,803
13,037
7,425
0
4,149
8,774
0
53,795
L
13,042
2,671
0
676
15,666
7,604
1,080
6,560
9,106
42,327
0
L
12,979
6,960
0
3,368
25,181
11,803
565
4,716
20,465
0
38,071
W
Medusa
Unkindled1
Medusa
32,395
19,227
0
8,290
19,779
10,947
5,688
6,899
12,516
0
81,183
W
Achilles
Wooskie999
Achilles
17,287
5,769
0
1,354
12,951
12,840
0
4,850
7,920
322
25,923
L
Sun Wukong
YungGelo
Sun Wukong
7,072
1,728
0
4,026
18,442
18,031
454
5,299
13,143
0
40,041
W
Bacchus
electronics
Bacchus
17,081
2,526
0
1,948
15,782
23,447
42
6,044
9,427
26,126
0
L
8,958
1,381
0
250
20,752
22,111
0
7,866
12,886
0
18,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,079
Gold Earned
52,313
344
Minions Killed
262
0
Camps Cleared
0
1,683,045
Distance Traveled
1,379,942
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,797
675
21
1
0
309,901
4
W
Merlin
12,811
801
113
7
0
295,880
4
W
Awilix
11,725
733
103
6
0
364,840
4
L
Zeus
10,174
636
74
5
0
248,771
0
L
Medusa
9,867
617
54
3
0
257,838
0
W
Medusa
14,128
883
101
6
0
326,991
2
W
Achilles
11,630
727
17
1
0
331,636
0
L
Sun Wukong
11,163
698
96
6
0
279,330
2
W
Bacchus
12,785
799
10
1
0
363,698
4
L
Nike
10,312
645
17
1
0
284,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role