Player Matchup

Hera
Hera
GuruMaster99
Hera
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,632 Elo+
Party 1
Hou Yi
Hou Yi
IrbyJ
Hou Yi
Level 146
God Stats
2W - 0L
1,737 SR
Queue Stats
22W - 16L
1,613 Elo+
Party 1
Vamana
Vamana
KyloAJW
Vamana
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 28L
1,674 Elo+
Party 1
Cerberus
Cerberus
Psinger
Cerberus
Level 50
God Stats
2W - 0L
1,749 SR
Queue Stats
63W - 74L
1,480 Elo+
Solo
Ra
Ra
ak47112x
Ra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,649 Elo+
Party 1
Team Averages
Level 91
1,597 SR
1,609 Elo+

VS

Team Averages
Level 141
1,632 SR
1,525 Elo+
Osiris
Osiris
 
Osiris
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CaptainOfTheNow
Ra
Level 120
God Stats
1W - 2L
1,534 SR
Queue Stats
106W - 92L
1,543 Elo+
Party 2
Bacchus
Bacchus
Vellidana
Bacchus
Level 142
God Stats
1W - 1L
1,882 SR
Queue Stats
117W - 135L
1,503 Elo+
Solo
Kukulkan
Kukulkan
halligram23
Kukulkan
Level 129
God Stats
3W - 4L
1,764 SR
Queue Stats
351W - 329L
1,577 Elo+
Party 2
Achilles
Achilles
mathsantalex
Achilles
Level 160
God Stats
0W - 1L
1,481 SR
Queue Stats
40W - 45L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 26
12,230
719
18,590
13,891
8,927
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
IrbyJ
Hou Yi
20
12 / 2 / 14
13,030
766
30,237
18,804
11,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
KyloAJW
Vamana
20
10 / 3 / 19
13,017
766
24,823
32,814
25,312
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
Psinger
Cerberus
17
1 / 7 / 19
11,954
703
7,381
32,199
40,436
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 3 / 15
11,830
696
10,260
16,465
10,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
0 / 8 / 10
9,735
573
12,277
23,235
25,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 7 / 9
10,625
625
18,683
15,069
8,977
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Vellidana
Bacchus
16
0 / 7 / 12
10,427
613
11,984
21,990
34,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
halligram23
Kukulkan
20
9 / 3 / 5
13,359
786
34,970
16,101
10,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
mathsantalex
Achilles
15
3 / 7 / 6
10,780
634
9,660
21,719
29,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
56
32
Kills
14
16
Deaths
32
93
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
8
10
0.63
L
2
7
9
0.93
W
3
1
26
16
W
Hou Yi
IrbyJ
Hou Yi
12
2
14
9.5
W
Vamana
KyloAJW
Vamana
10
3
19
6.5
W
Cerberus
Psinger
Cerberus
1
7
19
1.5
L
Bacchus
Vellidana
Bacchus
0
7
12
0.86
W
6
3
15
4.5
L
Kukulkan
halligram23
Kukulkan
9
3
5
3.83
L
Achilles
mathsantalex
Achilles
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,291
Damage
87,574
114,173
Taken
98,114
96,078
Mitigated
108,844
62,759
Healing
30,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
12,277
2,363
498
1,808
23,235
25,892
682
10,856
12,379
0
21,952
L
18,683
828
9,424
2,731
15,069
8,977
541
5,825
9,244
43,312
0
W
18,590
3,830
1,848
2,392
13,891
8,927
672
8,203
5,688
41,784
0
W
Hou Yi
IrbyJ
Hou Yi
30,237
18,553
2,021
6,361
18,804
11,290
3,411
10,864
7,940
0
57,157
W
Vamana
KyloAJW
Vamana
24,823
8,821
5,788
10,812
32,814
25,312
1,303
19,210
13,604
2,099
41,638
W
Cerberus
Psinger
Cerberus
7,381
556
1,487
8,417
32,199
40,436
371
16,011
16,188
13,547
0
L
Bacchus
Vellidana
Bacchus
11,984
1,556
2,006
2,130
21,990
34,425
203
8,808
13,182
15,739
0
W
10,260
555
16,344
7,289
16,465
10,113
2,043
11,349
5,116
32,435
0
L
Kukulkan
halligram23
Kukulkan
34,970
2,555
1,423
5,779
16,101
10,291
0
4,169
11,932
81,117
0
L
Achilles
mathsantalex
Achilles
9,660
2,011
1,866
2,413
21,719
29,259
282
7,683
14,036
0
11,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,061
Gold Earned
54,926
208
Minions Killed
169
0
Camps Cleared
0
1,526,312
Distance Traveled
1,331,378
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,735
573
17
1
0
287,559
0
L
Ra
10,625
625
53
3
0
283,668
1
W
Hera
12,230
719
55
3
0
338,863
2
W
Hou Yi
13,030
766
42
2
0
309,610
1
W
Vamana
13,017
766
23
1
0
322,599
0
W
Cerberus
11,954
703
25
1
0
285,155
4
L
Bacchus
10,427
613
8
0
0
270,532
0
W
Ra
11,830
696
63
4
0
270,085
0
L
Kukulkan
13,359
786
86
5
0
292,019
0
L
Achilles
10,780
634
5
0
0
197,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role