Player Matchup

Skadi
Skadi
C1L4ntro4427
Skadi
Level 105
God Stats
6W - 5L
1,459 SR
Queue Stats
136W - 209L
1,331 Elo+
Party 2
Baron Samedi
Baron Samedi
KRAYEzy
Baron Samedi
Level 108
God Stats
5W - 4L
1,188 SR
Queue Stats
117W - 173L
1,367 Elo+
Party 2
Ganesha
Ganesha
TwistedSpartanZ
Ganesha
Level 66
God Stats
21W - 29L
1,417 SR
Queue Stats
40W - 81L
1,250 Elo+
Party 2
Team Averages
Level 93
1,355 SR
1,316 Elo+

VS

Team Averages
Level 39
1,495 SR
1,264 Elo+
Maui
Maui
Ancalagon5386
Maui
Level 66
God Stats
5W - 6L
1,421 SR
Queue Stats
94W - 123L
1,365 Elo+
Party 1
Bastet
Bastet
PenguinFlash129
Bastet
Level 27
God Stats
2W - 1L
1,607 SR
Queue Stats
22W - 26L
1,288 Elo+
Party 1
Danzaburou
Danzaburou
Zalvoken
Danzaburou
Level 23
God Stats
2W - 5L
1,456 SR
Queue Stats
2W - 9L
1,140 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
10,020
771
16,758
9,584
4,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
KRAYEzy
Baron Samedi
15
8 / 0 / 3
10,256
789
17,107
6,987
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 2 / 13
10,048
773
7,515
13,972
12,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
8,250
635
7,168
20,377
20,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 6 / 1
7,921
609
5,968
15,513
5,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Zalvoken
Danzaburou
11
1 / 3 / 2
8,054
620
7,996
14,708
6,526
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
3
3
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
5
1
7
8.5
W
Baron Samedi
KRAYEzy
Baron Samedi
8
0
3
9.5
L
2
6
1
0.42
W
0
2
13
3.25
L
Danzaburou
Zalvoken
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,380
Damage
21,132
30,543
Taken
50,598
21,954
Mitigated
32,785
13,056
Healing
5,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,168
1,126
0
3,113
20,377
20,365
0
7,107
13,270
18,490
0
W
16,758
7,209
0
1,065
9,584
4,686
1,944
2,593
6,991
0
51,037
W
Baron Samedi
KRAYEzy
Baron Samedi
17,107
703
2,488
4,155
6,987
4,774
355
2,119
4,868
41,237
0
L
5,968
2,743
0
869
15,513
5,894
0
7,532
7,981
0
12,616
W
7,515
825
434
4,914
13,972
12,494
349
2,886
9,662
20,501
0
L
Danzaburou
Zalvoken
Danzaburou
7,996
3,922
0
1,356
14,708
6,526
0
9,983
4,725
0
30,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,324
Gold Earned
24,225
159
Minions Killed
87
7
Camps Cleared
0
725,055
Distance Traveled
637,810
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,250
635
28
2
0
217,691
1
W
Skadi
10,020
771
91
7
6
248,314
2
W
Baron Samedi
10,256
789
63
5
1
233,966
2
L
Bastet
7,921
609
16
1
0
217,932
0
W
Ganesha
10,048
773
5
0
0
242,775
1
L
Danzaburou
8,054
620
43
3
0
202,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role