Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
ChiefHungWayLow
Kuzenbo
Level 28
God Stats
2W - 1L
1,474 SR
Queue Stats
29W - 29L
1,477 Elo+
Party 3
Ne Zha
Ne Zha
FAIRYTA1LS
Ne Zha
Level 151
God Stats
2W - 1L
1,274 SR
Queue Stats
115W - 88L
1,606 Elo+
Party 2
Baron Samedi
Baron Samedi
GooberBabies
Baron Samedi
Level 104
God Stats
2W - 1L
1,656 SR
Queue Stats
10W - 11L
1,497 Elo+
Party 3
Sylvanus
Sylvanus
deserted_syntax2
Sylvanus
Level 47
God Stats
17W - 20L
1,533 SR
Queue Stats
78W - 95L
1,500 Elo+
Party 2
Team Averages
Level 89
1,488 SR
1,516 Elo+

VS

Team Averages
Level 90
1,559 SR
1,485 Elo+
Discordia
Discordia
Carriion
Discordia
Level 28
God Stats
0W - 2L
1,727 SR
Queue Stats
4W - 9L
1,423 Elo+
Party 1
Da Ji
Da Ji
CoZmicDeity
Da Ji
Level 146
God Stats
9W - 10L
1,610 SR
Queue Stats
433W - 389L
1,540 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GIGGiTY2gOO11
Cu Chulainn
Level 129
God Stats
29W - 25L
1,589 SR
Queue Stats
447W - 406L
1,583 Elo+
Party 1
Raijin
Raijin
Spaceiseread
Raijin
Level 39
God Stats
1W - 4L
1,223 SR
Queue Stats
77W - 95L
1,375 Elo+
Solo
Cupid
Cupid
Worm000897
Cupid
Level 110
God Stats
28W - 19L
1,645 SR
Queue Stats
499W - 500L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
1 / 1 / 1
5,723
572
4,914
6,748
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
4,798
480
1,346
6,652
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
FAIRYTA1LS
Ne Zha
11
7 / 0 / 0
7,112
711
5,514
7,630
2,878
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
GooberBabies
Baron Samedi
10
2 / 0 / 2
6,021
602
4,464
4,064
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 0 / 0
5,986
599
2,207
5,852
3,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Carriion
Discordia
8
0 / 3 / 0
4,566
457
2,213
4,549
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 0
4,783
478
1,739
8,223
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
GIGGiTY2gOO11
Cu Chulainn
8
1 / 0 / 1
4,860
486
4,753
7,860
3,158
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
9
0 / 6 / 0
5,093
509
2,015
8,050
2,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
8
0 / 1 / 1
4,552
455
3,789
5,550
1,545
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
12
Kills
2
2
Deaths
12
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
1
1
1.5
L
Discordia
Carriion
Discordia
0
3
0
0
W
0
1
0
0
L
1
2
0
0.5
W
Ne Zha
FAIRYTA1LS
Ne Zha
7
0
0
7
L
Cu Chulainn
GIGGiTY2gOO11
Cu Chulainn
1
0
1
1.5
W
Baron Samedi
GooberBabies
Baron Samedi
2
0
2
3
L
Raijin
0
6
0
0
L
Cupid
0
1
1
0.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,445
Damage
14,509
30,946
Taken
34,232
15,310
Mitigated
11,665
15,068
Healing
7,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
4,914
2,089
0
4,403
6,748
1,995
66
0
6,748
0
43,922
L
Discordia
Carriion
Discordia
2,213
25
0
250
4,549
1,664
0
3,022
1,527
25,467
0
W
1,346
635
0
830
6,652
5,105
96
359
6,293
10,621
0
L
1,739
371
0
3,568
8,223
2,939
0
1,605
6,618
0
27,568
W
Ne Zha
FAIRYTA1LS
Ne Zha
5,514
1,567
0
3,810
7,630
2,878
780
1,685
5,945
0
45,093
L
Cu Chulainn
GIGGiTY2gOO11
Cu Chulainn
4,753
487
0
1,913
7,860
3,158
0
2,924
4,936
0
33,767
W
Baron Samedi
GooberBabies
Baron Samedi
4,464
423
457
1,361
4,064
1,995
0
1,854
2,210
38,199
0
L
Raijin
2,015
672
0
326
8,050
2,359
0
0
8,050
29,001
2,916
L
Cupid
3,789
2,286
0
1,538
5,550
1,545
0
340
5,210
0
25,319
W
2,207
382
824
3,383
5,852
3,337
0
0
5,852
28,191
15,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,640
Gold Earned
23,854
318
Minions Killed
259
0
Camps Cleared
0
970,952
Distance Traveled
925,130
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,723
572
80
8
0
165,699
2
L
Discordia
4,566
457
41
4
0
182,197
0
W
Kuzenbo
4,798
480
10
1
0
209,677
0
L
Da Ji
4,783
478
49
5
0
199,227
0
W
Ne Zha
7,112
711
66
7
0
217,345
4
L
Cu Chulainn
4,860
486
57
6
0
209,802
5
W
Baron Samedi
6,021
602
75
8
0
192,476
4
L
Raijin
5,093
509
71
7
0
147,107
0
L
Cupid
4,552
455
41
4
0
186,797
1
W
Sylvanus
5,986
599
87
9
0
185,755
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role