Player Matchup

Bellona
Bellona
ANDREIDE
Bellona
Level 102
God Stats
3W - 0L
1,491 SR
Queue Stats
55W - 38L
1,480 Elo+
Solo
Serqet
Serqet
Eugeο
Serqet
Level 155
God Stats
9W - 2L
1,715 SR
Queue Stats
113W - 97L
1,594 Elo+
Party 3
Awilix
Awilix
Ghostdeutsch
Awilix
Level 142
God Stats
6W - 4L
1,597 SR
Queue Stats
80W - 75L
1,555 Elo+
Party 2
Rama
Rama
MouseKeeper12
Rama
Level 137
God Stats
13W - 6L
1,655 SR
Queue Stats
339W - 326L
1,582 Elo+
Party 3
Agni
Agni
NewAccounts
Agni
Level 157
God Stats
2W - 0L
1,738 SR
Queue Stats
141W - 126L
1,563 Elo+
Party 2
Team Averages
Level 139
1,639 SR
1,555 Elo+

VS

Team Averages
Level 121
1,614 SR
1,532 Elo+
Ravana
Ravana
Malibore
Ravana
Level 83
God Stats
9W - 8L
1,596 SR
Queue Stats
22W - 25L
1,472 Elo+
Solo
Artemis
Artemis
PipeSabe
Artemis
Level 143
God Stats
4W - 6L
1,415 SR
Queue Stats
257W - 286L
1,416 Elo+
Solo
Kukulkan
Kukulkan
Rhevolution
Kukulkan
Level 118
God Stats
19W - 7L
1,844 SR
Queue Stats
203W - 186L
1,578 Elo+
Solo
Maui
Maui
haskaal
Maui
Level 138
God Stats
20W - 24L
1,511 SR
Queue Stats
478W - 463L
1,552 Elo+
Party 1
Odin
Odin
vdmai
Odin
Level 122
God Stats
0W - 3L
1,706 SR
Queue Stats
125W - 120L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ANDREIDE
Bellona
11
1 / 1 / 2
6,532
594
4,996
8,442
5,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
Eugeο
Serqet
9
1 / 0 / 6
6,334
576
4,500
11,049
5,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
12
7 / 1 / 3
7,341
667
9,790
8,380
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 1
6,483
589
5,856
10,346
4,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 1 / 3
7,598
691
6,461
5,254
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Malibore
Ravana
9
3 / 5 / 0
5,652
514
3,920
8,598
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
PipeSabe
Artemis
10
2 / 2 / 2
6,195
563
6,975
8,719
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Rhevolution
Kukulkan
10
0 / 4 / 1
5,564
506
3,742
9,363
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
haskaal
Maui
8
1 / 2 / 2
5,488
499
3,541
9,098
4,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Odin
vdmai
Odin
10
0 / 1 / 1
5,694
518
5,059
8,748
6,691
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
6
6
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
ANDREIDE
Bellona
1
1
2
2
W
Serqet
Eugeο
Serqet
1
0
6
4
W
Awilix
7
1
3
8.5
L
Ravana
Malibore
Ravana
3
5
0
0.6
W
1
3
1
0.5
W
4
1
3
5.5
L
Artemis
PipeSabe
Artemis
2
2
2
1.5
L
Kukulkan
Rhevolution
Kukulkan
0
4
1
0.13
L
Maui
haskaal
Maui
1
2
2
1
L
Odin
vdmai
Odin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,603
Damage
23,237
43,471
Taken
44,526
20,209
Mitigated
20,321
15,571
Healing
9,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ANDREIDE
Bellona
4,996
1,748
0
3,141
8,442
5,833
0
558
7,884
0
39,226
W
Serqet
Eugeο
Serqet
4,500
799
0
5,565
11,049
5,353
0
2,804
7,966
0
15,158
W
Awilix
9,790
3,304
0
670
8,380
3,002
0
766
7,614
0
46,674
L
Ravana
Malibore
Ravana
3,920
1,424
0
621
8,598
2,956
0
789
7,673
0
24,509
W
5,856
4,131
0
4,747
10,346
4,180
1,152
814
9,532
0
50,826
W
6,461
724
0
1,448
5,254
1,841
980
2,066
3,188
41,145
0
L
Artemis
PipeSabe
Artemis
6,975
3,991
0
3,677
8,719
2,755
0
0
8,617
0
33,932
L
Kukulkan
Rhevolution
Kukulkan
3,742
504
0
1,108
9,363
3,426
0
4,389
4,674
45,507
0
L
Maui
haskaal
Maui
3,541
954
1,167
1,790
9,098
4,493
0
847
8,097
11,532
1,294
L
Odin
vdmai
Odin
5,059
1,649
0
750
8,748
6,691
0
0
8,748
0
37,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,288
Gold Earned
28,593
344
Minions Killed
269
0
Camps Cleared
0
1,194,040
Distance Traveled
1,058,453
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,532
594
78
7
0
239,013
2
W
Serqet
6,334
576
19
2
0
250,323
0
W
Awilix
7,341
667
74
7
0
279,049
2
L
Ravana
5,652
514
42
4
0
215,146
0
W
Rama
6,483
589
83
8
0
187,979
1
W
Agni
7,598
691
90
8
0
237,676
2
L
Artemis
6,195
563
60
5
0
200,704
0
L
Kukulkan
5,564
506
83
8
0
201,047
2
L
Maui
5,488
499
19
2
0
214,890
6
L
Odin
5,694
518
65
6
0
226,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role